subsurface/profile-widget/divepixmapitem.h
Berthold Stoeger 630862971f Dive pictures: remove close-button optimization
One close-button object was used for all dive pictures. This seems
like a brittle premature optimization and the pixmap is shared
anyway. Make the button a subobject of the dive picture object.

Change the object-hierarchy to be based on QGraphicsItem instead
of QObject. The QObject here is only used as a kludge to support
signals and properties (the latter are necessary for animations).

Remove a comment, which does not seem to be relevant after this
change.

Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
2018-05-13 13:52:35 -07:00

60 lines
1.4 KiB
C++

// SPDX-License-Identifier: GPL-2.0
#ifndef DIVEPIXMAPITEM_H
#define DIVEPIXMAPITEM_H
#include <QObject>
#include <QGraphicsPixmapItem>
class DivePixmapItem : public QObject, public QGraphicsPixmapItem {
Q_OBJECT
Q_PROPERTY(qreal opacity WRITE setOpacity READ opacity)
Q_PROPERTY(QPointF pos WRITE setPos READ pos)
Q_PROPERTY(qreal x WRITE setX READ x)
Q_PROPERTY(qreal y WRITE setY READ y)
public:
DivePixmapItem(QGraphicsItem *parent = 0);
};
class DiveButtonItem : public DivePixmapItem {
Q_OBJECT
public:
DiveButtonItem(QGraphicsItem *parent = 0);
protected:
virtual void mousePressEvent(QGraphicsSceneMouseEvent *event);
signals:
void clicked();
};
class CloseButtonItem : public DiveButtonItem {
Q_OBJECT
public:
CloseButtonItem(QGraphicsItem *parent = 0);
public slots:
void hide();
void show();
};
class DivePictureItem : public DivePixmapItem {
Q_OBJECT
Q_PROPERTY(qreal scale WRITE setScale READ scale)
public:
DivePictureItem(QGraphicsItem *parent = 0);
void setPixmap(const QPixmap& pix);
public slots:
void settingsChanged();
#ifndef SUBSURFACE_MOBILE
void removePicture();
#endif
void setFileUrl(const QString& s);
protected:
void hoverEnterEvent(QGraphicsSceneHoverEvent *event);
void hoverLeaveEvent(QGraphicsSceneHoverEvent *event);
void mousePressEvent(QGraphicsSceneMouseEvent *event);
private:
QString fileUrl;
QGraphicsRectItem *canvas;
QGraphicsRectItem *shadow;
DiveButtonItem *button;
};
#endif // DIVEPIXMAPITEM_H