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6ef082a4a2
When cmake is run with -DSUBSURFACE_MOBILE=True, the initial window will be main.qml, instead of the MainWindow used when cmake is run with -DSUBSURFACE_MOBILE=False Signed-off-by: Grace Karanja <gracie.karanja89@gmail.com> Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
61 lines
1.2 KiB
C++
61 lines
1.2 KiB
C++
/* qt-gui.cpp */
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/* Qt UI implementation */
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#include "dive.h"
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#include "display.h"
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#include "qt-ui/mainwindow.h"
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#include "helpers.h"
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#include <QApplication>
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#include <QDesktopWidget>
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#include <QNetworkProxy>
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#include <QLibraryInfo>
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#include <QQuickWindow>
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#include <QQmlApplicationEngine>
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#include "qt-gui.h"
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static MainWindow *window = NULL;
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void init_ui()
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{
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init_qt_late();
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window = new MainWindow();
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if (existing_filename && existing_filename[0] != '\0')
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window->setTitle(MWTF_FILENAME);
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else
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window->setTitle(MWTF_DEFAULT);
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}
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void run_ui()
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{
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#ifdef SUBSURFACE_MOBILE
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QQmlApplicationEngine engine;
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engine.load(QUrl(QStringLiteral("qrc:///qml/main.qml")));
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QObject *mainWindow = engine.rootObjects().value(0);
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QQuickWindow *qml_window = qobject_cast<QQuickWindow *>(mainWindow);
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qml_window->show();
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#else
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window->show();
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#endif
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qApp->exec();
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}
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void exit_ui()
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{
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delete window;
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delete qApp;
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free((void *)existing_filename);
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free((void *)default_dive_computer_vendor);
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free((void *)default_dive_computer_product);
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free((void *)default_dive_computer_device);
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}
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double get_screen_dpi()
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{
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QDesktopWidget *mydesk = qApp->desktop();
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return mydesk->physicalDpiX();
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}
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