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da7ea17b66
Let's try to unify debugging output! Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
143 lines
3.4 KiB
C++
143 lines
3.4 KiB
C++
// SPDX-License-Identifier: GPL-2.0
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#include "statsmanager.h"
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#include "themeinterface.h"
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#include "stats/chartlistmodel.h"
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#include "core/errorhelper.h"
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StatsManager::StatsManager() : view(nullptr), charts(nullptr), themeInitialized(false)
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{
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updateUi();
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}
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StatsManager::~StatsManager()
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{
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}
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void StatsManager::init(StatsView *v, ChartListModel *m)
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{
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if (!v)
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report_info("StatsManager::init(): no StatsView - statistics will not work.");
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if (!m)
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report_info("StatsManager::init(): no ChartListModel - statistics will not work.");
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view = v;
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charts = m;
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connect(ThemeInterface::instance(), &ThemeInterface::currentThemeChanged,
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this, &StatsManager::themeChanged);
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}
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void StatsManager::doit()
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{
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updateUi();
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}
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static void setVariableList(const StatsState::VariableList &list, QStringList &stringList, int &idx)
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{
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stringList.clear();
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for (const StatsState::Variable &v: list.variables)
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stringList.push_back(v.name);
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idx = list.selected;
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}
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static void setBinnerList(const StatsState::BinnerList &list, QStringList &stringList, int &idx)
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{
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stringList.clear();
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for (const QString &v: list.binners)
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stringList.push_back(v);
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idx = list.selected;
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}
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void StatsManager::updateUi()
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{
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uiState = state.getUIState();
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setVariableList(uiState.var1, var1List, var1Index);
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setBinnerList(uiState.binners1, binner1List, binner1Index);
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setVariableList(uiState.var2, var2List, var2Index);
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setBinnerList(uiState.binners2, binner2List, binner2Index);
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setVariableList(uiState.operations2, operation2List, operation2Index);
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setVariableList(uiState.sortMode1, sortMode1List, sortMode1Index);
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var1ListChanged();
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binner1ListChanged();
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var2ListChanged();
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binner2ListChanged();
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operation2ListChanged();
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sortMode1ListChanged();
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var1IndexChanged();
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binner1IndexChanged();
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var2IndexChanged();
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binner2IndexChanged();
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operation2IndexChanged();
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sortMode1IndexChanged();
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if (view && !std::exchange(themeInitialized, true))
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themeChanged();
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if (charts)
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charts->update(uiState.charts);
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if (view)
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view->plot(state);
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}
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void StatsManager::var1Changed(int idx)
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{
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if (uiState.var1.variables.empty())
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return;
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idx = std::clamp(idx, 0, (int)uiState.var1.variables.size());
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state.var1Changed(uiState.var1.variables[idx].id);
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updateUi();
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}
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void StatsManager::var1BinnerChanged(int idx)
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{
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state.binner1Changed(idx);
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updateUi();
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}
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void StatsManager::var2Changed(int idx)
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{
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if (uiState.var2.variables.empty())
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return;
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idx = std::clamp(idx, 0, (int)uiState.var2.variables.size());
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state.var2Changed(uiState.var2.variables[idx].id);
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updateUi();
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}
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void StatsManager::var2BinnerChanged(int idx)
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{
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state.binner2Changed(idx);
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updateUi();
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}
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void StatsManager::var2OperationChanged(int idx)
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{
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if (uiState.operations2.variables.empty())
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return;
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idx = std::clamp(idx, 0, (int)uiState.operations2.variables.size());
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state.var2OperationChanged(uiState.operations2.variables[idx].id);
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updateUi();
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}
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void StatsManager::sortMode1Changed(int idx)
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{
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if (uiState.sortMode1.variables.empty())
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return;
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idx = std::clamp(idx, 0, (int)uiState.sortMode1.variables.size());
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state.sortMode1Changed(uiState.sortMode1.variables[idx].id);
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updateUi();
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}
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void StatsManager::setChart(int idx)
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{
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state.chartChanged(idx);
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updateUi();
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}
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void StatsManager::themeChanged()
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{
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if (!view)
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return;
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// We could just make currentTheme accessible instead of
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// using Qt's inane propertySystem. Whatever.
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QString theme = ThemeInterface::instance()->property("currentTheme").toString();
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view->setTheme(theme == "Dark");
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}
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