subsurface/desktop-widgets/tab-widgets/TabDiveInformation.h
willemferguson 6d7f26f4bf Desktop: add additional star widgets to Information tab
Connect the UI to the underlying dive structure. Enable proper initialisation
and management of star widgets while Information tab is active. Enable undo for
the addtional star widgets.

Signed-off-by: willemferguson <willemferguson@zoology.up.ac.za>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2019-12-03 20:37:57 -08:00

44 lines
1.2 KiB
C++

// SPDX-License-Identifier: GPL-2.0
#ifndef TAB_DIVE_INFORMATION_H
#define TAB_DIVE_INFORMATION_H
#include "TabBase.h"
#include "core/subsurface-qt/DiveListNotifier.h"
namespace Ui {
class TabDiveInformation;
};
class TabDiveInformation : public TabBase {
Q_OBJECT
public:
TabDiveInformation(QWidget *parent = 0);
~TabDiveInformation();
void updateData() override;
void clear() override;
private slots:
void divesChanged(const QVector<dive *> &dives, DiveField field);
void diveModeChanged(int index);
void on_atmPressVal_editingFinished();
void on_atmPressType_currentIndexChanged(int index);
void on_visibility_valueChanged(int value);
void on_wavesize_valueChanged(int value);
void on_current_valueChanged(int value);
void on_surge_valueChanged(int value);
void on_chill_valueChanged(int value);
void on_airtemp_editingFinished();
void on_watertemp_editingFinished();
private:
Ui::TabDiveInformation *ui;
void updateProfile();
void updateSalinity();
void updateWhen();
int pressTypeIndex;
void updateTextBox(int event);
void updateMode(struct dive *d);
void divesEdited(int);
void closeWarning();
void showCurrentWidget(bool show, int position);
};
#endif