subsurface/packaging/macosx/Subsurface-mobile.xcodeproj/xcshareddata/xcschemes/Subsurface-mobile.xcscheme
jan Iversen 9ea46f196a mac: correct Xcode project schemes
Update schemes to only allow run.

Now it is possible to build/run/debug mobileExecutable as
well as desktop from within Xcode.

Xcode demands that the path to the debug executable it not relative,
this of course gives a portability problem.

The path selected are
~/develop/src/subsurface/build....
to at least give it a shine of not being fixed.

Signed-off-by: Jan Iversen <jani@apache.org>
2019-12-10 16:49:27 -08:00

80 lines
2.9 KiB
XML

<?xml version="1.0" encoding="UTF-8"?>
<Scheme
LastUpgradeVersion = "0940"
version = "1.3">
<BuildAction
parallelizeBuildables = "YES"
buildImplicitDependencies = "YES">
<BuildActionEntries>
<BuildActionEntry
buildForTesting = "NO"
buildForRunning = "YES"
buildForProfiling = "NO"
buildForArchiving = "NO"
buildForAnalyzing = "NO">
<BuildableReference
BuildableIdentifier = "primary"
BlueprintIdentifier = "39C475D9214FAF2B00CBA20C"
BuildableName = "Subsurface-mobile"
BlueprintName = "Subsurface-mobile"
ReferencedContainer = "container:Subsurface-mobile.xcodeproj">
</BuildableReference>
</BuildActionEntry>
</BuildActionEntries>
</BuildAction>
<TestAction
buildConfiguration = "Debug"
selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
shouldUseLaunchSchemeArgsEnv = "YES">
<Testables>
</Testables>
</TestAction>
<LaunchAction
buildConfiguration = "Debug"
selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
launchStyle = "0"
useCustomWorkingDirectory = "NO"
ignoresPersistentStateOnLaunch = "NO"
debugDocumentVersioning = "YES"
debugServiceExtension = "internal"
allowLocationSimulation = "YES">
<PathRunnable
runnableDebuggingMode = "0"
FilePath = "~/develop/src/subsurface/build-mobile/Subsurface-mobile.app">
</PathRunnable>
<MacroExpansion>
<BuildableReference
BuildableIdentifier = "primary"
BlueprintIdentifier = "39C475D9214FAF2B00CBA20C"
BuildableName = "Subsurface-mobile"
BlueprintName = "Subsurface-mobile"
ReferencedContainer = "container:Subsurface-mobile.xcodeproj">
</BuildableReference>
</MacroExpansion>
</LaunchAction>
<ProfileAction
buildConfiguration = "Release"
shouldUseLaunchSchemeArgsEnv = "YES"
savedToolIdentifier = ""
useCustomWorkingDirectory = "NO"
debugDocumentVersioning = "YES">
<MacroExpansion>
<BuildableReference
BuildableIdentifier = "primary"
BlueprintIdentifier = "39C475D9214FAF2B00CBA20C"
BuildableName = "Subsurface-mobile"
BlueprintName = "Subsurface-mobile"
ReferencedContainer = "container:Subsurface-mobile.xcodeproj">
</BuildableReference>
</MacroExpansion>
</ProfileAction>
<AnalyzeAction
buildConfiguration = "Debug">
</AnalyzeAction>
<ArchiveAction
buildConfiguration = "Release"
revealArchiveInOrganizer = "YES">
</ArchiveAction>
</Scheme>