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0aa4efb3d9
Seems logical in a C++ code base. Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
241 lines
7.6 KiB
C++
241 lines
7.6 KiB
C++
// SPDX-License-Identifier: GPL-2.0
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#include "command_pictures.h"
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#include "core/errorhelper.h"
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#include "core/range.h"
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#include "core/subsurface-qt/divelistnotifier.h"
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#include "qt-models/divelocationmodel.h"
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namespace Command {
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static picture *dive_get_picture(dive *d, const QString &fn)
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{
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int idx = get_picture_idx(d->pictures, fn.toStdString());
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return idx < 0 ? nullptr : &d->pictures[idx];
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}
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SetPictureOffset::SetPictureOffset(dive *dIn, const QString &filenameIn, offset_t offsetIn) :
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d(dIn), filename(filenameIn), offset(offsetIn)
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{
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if (!dive_get_picture(d, filename))
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d = nullptr;
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setText(Command::Base::tr("Change media time"));
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}
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void SetPictureOffset::redo()
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{
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picture *pic = dive_get_picture(d, filename);
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if (!pic) {
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report_info("SetPictureOffset::redo(): picture disappeared!");
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return;
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}
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std::swap(pic->offset, offset);
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offset_t newOffset = pic->offset;
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// Instead of trying to be smart, let's simply resort the picture table.
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// If someone complains about speed, do our usual "smart" thing.
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std::sort(d->pictures.begin(), d->pictures.end());
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emit diveListNotifier.pictureOffsetChanged(d, filename, newOffset);
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d->invalidate_cache();
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}
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// Undo and redo do the same thing
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void SetPictureOffset::undo()
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{
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redo();
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}
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bool SetPictureOffset::workToBeDone()
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{
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return !!d;
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}
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// Filter out pictures that don't exist and sort them according to the backend
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static PictureListForDeletion filterPictureListForDeletion(const PictureListForDeletion &p)
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{
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PictureListForDeletion res;
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res.d = p.d;
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res.filenames.reserve(p.filenames.size());
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for (auto &pic: p.d->pictures) {
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if (range_contains(p.filenames, pic.filename))
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res.filenames.push_back(pic.filename);
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}
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return res;
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}
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// Helper function to remove pictures. Clears the passed-in vector.
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static std::vector<PictureListForAddition> removePictures(std::vector<PictureListForDeletion> &picturesToRemove)
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{
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std::vector<PictureListForAddition> res;
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for (const PictureListForDeletion &list: picturesToRemove) {
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QVector<QString> filenames;
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PictureListForAddition toAdd;
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toAdd.d = list.d;
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for (const std::string &fn: list.filenames) {
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int idx = get_picture_idx(list.d->pictures, fn);
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if (idx < 0) {
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report_info("removePictures(): picture disappeared!");
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continue; // Huh? We made sure that this can't happen by filtering out non-existent pictures.
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}
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filenames.push_back(QString::fromStdString(fn));
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toAdd.pics.emplace_back(list.d->pictures[idx]);
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list.d->pictures.erase(list.d->pictures.begin() + idx);
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}
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if (!toAdd.pics.empty())
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res.push_back(toAdd);
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list.d->invalidate_cache();
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emit diveListNotifier.picturesRemoved(list.d, std::move(filenames));
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}
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picturesToRemove.clear();
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return res;
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}
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// Helper function to add pictures. Clears the passed-in vector.
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static std::vector<PictureListForDeletion> addPictures(std::vector<PictureListForAddition> &picturesToAdd)
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{
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// We play it extra safe here and again filter out those pictures that
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// are already added to the dive. There should be no way for this to
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// happen, as we checked that before.
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std::vector<PictureListForDeletion> res;
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for (const PictureListForAddition &list: picturesToAdd) {
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QVector<picture> picsForSignal;
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PictureListForDeletion toRemove;
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toRemove.d = list.d;
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for (const picture &pic: list.pics) {
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int idx = get_picture_idx(list.d->pictures, pic.filename); // This should *not* already exist!
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if (idx >= 0) {
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report_info("addPictures(): picture disappeared!");
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continue; // Huh? We made sure that this can't happen by filtering out existing pictures.
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}
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picsForSignal.push_back(pic);
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add_picture(list.d->pictures, pic);
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toRemove.filenames.push_back(pic.filename);
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}
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if (!toRemove.filenames.empty())
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res.push_back(toRemove);
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list.d->invalidate_cache();
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emit diveListNotifier.picturesAdded(list.d, std::move(picsForSignal));
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}
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picturesToAdd.clear();
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return res;
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}
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RemovePictures::RemovePictures(const std::vector<PictureListForDeletion> &pictures)
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{
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// Filter out the pictures that don't actually exist. In principle this shouldn't be necessary.
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// Nevertheless, let's play it save. This has the additional benefit of sorting the pictures
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// according to the backend if, for some reason, the caller passed the pictures in in random order.
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picturesToRemove.reserve(pictures.size());
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size_t count = 0;
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for (const PictureListForDeletion &p: pictures) {
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PictureListForDeletion filtered = filterPictureListForDeletion(p);
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if (filtered.filenames.size())
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picturesToRemove.push_back(p);
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count += filtered.filenames.size();
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}
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if (count == 0) {
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picturesToRemove.clear(); // This signals that nothing is to be done
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return;
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}
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setText(Command::Base::tr("remove %n pictures(s)", "", count));
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}
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bool RemovePictures::workToBeDone()
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{
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return !picturesToRemove.empty();
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}
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void RemovePictures::undo()
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{
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picturesToRemove = addPictures(picturesToAdd);
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}
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void RemovePictures::redo()
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{
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picturesToAdd = removePictures(picturesToRemove);
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}
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AddPictures::AddPictures(const std::vector<PictureListForAddition> &pictures) : picturesToAdd(pictures)
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{
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// Sort the pictures according to the backend-rules. Moreover see if we have to set / create divesites.
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size_t count = 0;
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for (PictureListForAddition &p: picturesToAdd) {
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count += p.pics.size();
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std::sort(p.pics.begin(), p.pics.end());
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// Find a picture with a location
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auto it = std::find_if(p.pics.begin(), p.pics.end(), [](const picture &p) { return has_location(&p.location); });
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if (it != p.pics.end()) {
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// There is a dive with a location, we might want to modify the dive accordingly.
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struct dive_site *ds = p.d->dive_site;
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if (!ds) {
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// This dive doesn't yet have a dive site -> add a new dive site.
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QString name = Command::Base::tr("unnamed dive site");
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sitesToAdd.push_back(std::make_unique<dive_site>(qPrintable(name), it->location));
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sitesToSet.push_back({ p.d, sitesToAdd.back().get() });
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} else if (!ds->has_gps_location()) {
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// This dive has a dive site, but without coordinates. Let's add them.
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sitesToEdit.push_back({ ds, it->location });
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}
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}
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}
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if (count == 0) {
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picturesToAdd.clear(); // This signals that nothing is to be done
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return;
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}
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setText(Command::Base::tr("add %n pictures(s)", "", count));
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}
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bool AddPictures::workToBeDone()
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{
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return !picturesToAdd.empty();
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}
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void AddPictures::swapDiveSites()
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{
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for (DiveSiteEntry &entry: sitesToSet) {
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dive_site *ds = entry.d->dive_site;
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if (ds)
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unregister_dive_from_dive_site(entry.d); // the dive-site pointer in the dive is now NULL
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std::swap(ds, entry.ds);
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if (ds)
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ds->add_dive(entry.d);
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emit diveListNotifier.divesChanged(QVector<dive *>{ entry.d }, DiveField::DIVESITE);
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}
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for (DiveSiteEditEntry &entry: sitesToEdit) {
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std::swap(entry.ds->location, entry.location);
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emit diveListNotifier.diveSiteChanged(entry.ds, LocationInformationModel::LOCATION); // Inform frontend of changed dive site.
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}
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}
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void AddPictures::undo()
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{
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swapDiveSites();
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picturesToAdd = removePictures(picturesToRemove);
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// Remove dive sites
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for (dive_site *siteToRemove: sitesToRemove) {
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auto res = divelog.sites.pull(siteToRemove);
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sitesToAdd.push_back(std::move(res.ptr));
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emit diveListNotifier.diveSiteDeleted(siteToRemove, res.idx); // Inform frontend of removed dive site.
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}
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sitesToRemove.clear();
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}
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void AddPictures::redo()
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{
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// Add dive sites
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for (std::unique_ptr<dive_site> &siteToAdd: sitesToAdd) {
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auto res = divelog.sites.register_site(std::move(siteToAdd)); // Return ownership to backend.
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sitesToRemove.push_back(res.ptr);
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emit diveListNotifier.diveSiteAdded(sitesToRemove.back(), res.idx); // Inform frontend of new dive site.
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}
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sitesToAdd.clear();
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swapDiveSites();
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picturesToRemove = addPictures(picturesToAdd);
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}
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} // namespace Command
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