subsurface/qt-ui/graphicsview-common.cpp
Dirk Hohndel 733108b473 Fix potential crash in getColor functions
If the index is out of range, just return black.

Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2014-01-18 14:37:08 -08:00

64 lines
4.2 KiB
C++

#include "graphicsview-common.h"
QMap<color_indice_t, QVector<QColor> > profile_color;
void fill_profile_color()
{
#define COLOR(x, y, z) QVector<QColor>() << x << y << z;
profile_color[SAC_1] = COLOR(FUNGREEN1, BLACK1_LOW_TRANS, FUNGREEN1);
profile_color[SAC_2] = COLOR(APPLE1, BLACK1_LOW_TRANS, APPLE1);
profile_color[SAC_3] = COLOR(ATLANTIS1, BLACK1_LOW_TRANS, ATLANTIS1);
profile_color[SAC_4] = COLOR(ATLANTIS2, BLACK1_LOW_TRANS, ATLANTIS2);
profile_color[SAC_5] = COLOR(EARLSGREEN1, BLACK1_LOW_TRANS, EARLSGREEN1);
profile_color[SAC_6] = COLOR(HOKEYPOKEY1, BLACK1_LOW_TRANS, HOKEYPOKEY1);
profile_color[SAC_7] = COLOR(TUSCANY1, BLACK1_LOW_TRANS, TUSCANY1);
profile_color[SAC_8] = COLOR(CINNABAR1, BLACK1_LOW_TRANS, CINNABAR1);
profile_color[SAC_9] = COLOR(REDORANGE1, BLACK1_LOW_TRANS, REDORANGE1);
profile_color[VELO_STABLE] = COLOR(CAMARONE1, BLACK1_LOW_TRANS, CAMARONE1);
profile_color[VELO_SLOW] = COLOR(LIMENADE1, BLACK1_LOW_TRANS, LIMENADE1);
profile_color[VELO_MODERATE] = COLOR(RIOGRANDE1, BLACK1_LOW_TRANS, RIOGRANDE1);
profile_color[VELO_FAST] = COLOR(PIRATEGOLD1, BLACK1_LOW_TRANS, PIRATEGOLD1);
profile_color[VELO_CRAZY] = COLOR(RED1, BLACK1_LOW_TRANS, RED1);
profile_color[PO2] = COLOR(APPLE1, BLACK1_LOW_TRANS, APPLE1);
profile_color[PO2_ALERT] = COLOR(RED1, BLACK1_LOW_TRANS, RED1);
profile_color[PN2] = COLOR(BLACK1_LOW_TRANS, BLACK1_LOW_TRANS, BLACK1_LOW_TRANS);
profile_color[PN2_ALERT] = COLOR(RED1, BLACK1_LOW_TRANS, RED1);
profile_color[PHE] = COLOR(PEANUT, BLACK1_LOW_TRANS, PEANUT);
profile_color[PHE_ALERT] = COLOR(RED1, BLACK1_LOW_TRANS, RED1);
profile_color[PP_LINES] = COLOR(BLACK1_HIGH_TRANS, BLACK1_LOW_TRANS, BLACK1_HIGH_TRANS);
profile_color[TEXT_BACKGROUND] = COLOR(CONCRETE1_LOWER_TRANS, WHITE1, CONCRETE1_LOWER_TRANS);
profile_color[ALERT_BG] = COLOR(BROOM1_LOWER_TRANS, BLACK1_LOW_TRANS, BROOM1_LOWER_TRANS);
profile_color[ALERT_FG] = COLOR(BLACK1_LOW_TRANS, WHITE1, BLACK1_LOW_TRANS);
profile_color[EVENTS] = COLOR(REDORANGE1, BLACK1_LOW_TRANS, REDORANGE1);
profile_color[SAMPLE_DEEP] = COLOR(QColor(Qt::red).darker(), BLACK1, PERSIANRED1);
profile_color[SAMPLE_SHALLOW] = COLOR(QColor(Qt::red).lighter(), BLACK1_LOW_TRANS, PERSIANRED1);
profile_color[SMOOTHED] = COLOR(REDORANGE1_HIGH_TRANS, BLACK1_LOW_TRANS, REDORANGE1_HIGH_TRANS);
profile_color[MINUTE] = COLOR(MEDIUMREDVIOLET1_HIGHER_TRANS, BLACK1_LOW_TRANS, MEDIUMREDVIOLET1_HIGHER_TRANS);
profile_color[TIME_GRID] = COLOR(WHITE1, BLACK1_HIGH_TRANS, TUNDORA1_MED_TRANS);
profile_color[TIME_TEXT] = COLOR(FORESTGREEN1, BLACK1, FORESTGREEN1);
profile_color[DEPTH_GRID] = COLOR(WHITE1, BLACK1_HIGH_TRANS, TUNDORA1_MED_TRANS);
profile_color[MEAN_DEPTH] = COLOR(REDORANGE1_MED_TRANS, BLACK1_LOW_TRANS, REDORANGE1_MED_TRANS);
profile_color[DEPTH_BOTTOM] = COLOR(GOVERNORBAY1_MED_TRANS, BLACK1_HIGH_TRANS, GOVERNORBAY1_MED_TRANS);
profile_color[DEPTH_TOP] = COLOR(MERCURY1_MED_TRANS, WHITE1_MED_TRANS, MERCURY1_MED_TRANS);
profile_color[TEMP_TEXT] = COLOR(GOVERNORBAY2, BLACK1_LOW_TRANS, GOVERNORBAY2);
profile_color[TEMP_PLOT] = COLOR(ROYALBLUE2_LOW_TRANS, BLACK1_LOW_TRANS, ROYALBLUE2_LOW_TRANS);
profile_color[SAC_DEFAULT] = COLOR(WHITE1, BLACK1_LOW_TRANS, FORESTGREEN1);
profile_color[BOUNDING_BOX] = COLOR(WHITE1, BLACK1_LOW_TRANS, TUNDORA1_MED_TRANS);
profile_color[PRESSURE_TEXT] = COLOR(KILLARNEY1, BLACK1_LOW_TRANS, KILLARNEY1);
profile_color[BACKGROUND] = COLOR(SPRINGWOOD1, WHITE1, SPRINGWOOD1);
profile_color[CEILING_SHALLOW] = COLOR(REDORANGE1_HIGH_TRANS, BLACK1_HIGH_TRANS, REDORANGE1_HIGH_TRANS);
profile_color[CEILING_DEEP] = COLOR(RED1_MED_TRANS, BLACK1_HIGH_TRANS, RED1_MED_TRANS);
profile_color[CALC_CEILING_SHALLOW] = COLOR(FUNGREEN1_HIGH_TRANS, BLACK1_HIGH_TRANS, FUNGREEN1_HIGH_TRANS);
profile_color[CALC_CEILING_DEEP] = COLOR(APPLE1_HIGH_TRANS, BLACK1_HIGH_TRANS, APPLE1_HIGH_TRANS);
#undef COLOR
}
QColor getColor(const color_indice_t i, bool isGrayscale = false)
{
if (profile_color.count() > i && i >= 0)
return profile_color[i].at((isGrayscale) ? 1 : 0);
return QColor(Qt::black);
}