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We use a QFilterProxyModel to filter out dives that are hidden according to the current filter-criterion. Instead, filter the dives already at the DiveTripModel level. Filter out hidden dives immediately when receiving them. The only difficult case is when dives are changed, because then visibility can change. This means that we have three cases to consider: 1) Visibility unchanged -> send change signal 2) Change from hidden to unhidden -> add dives to model 3) Change from unhidden to hidden -> remove dives from model Things get complicated by the fact that the tree-version of the model might have to add/remove full trips! Suggested-by: Dirk Hohndel <dirk@hohndel.org> Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
206 lines
8.3 KiB
C++
206 lines
8.3 KiB
C++
// SPDX-License-Identifier: GPL-2.0
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#ifndef DIVETRIPMODEL_H
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#define DIVETRIPMODEL_H
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#include "core/dive.h"
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#include "core/subsurface-qt/divelistnotifier.h"
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#include <QAbstractItemModel>
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class DiveFilter;
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// There are two different representations of the dive list:
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// 1) Tree view: two-level model where dives are grouped by trips
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// 2) List view: one-level model where dives are sorted by one out
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// of many keys (e.g. date, depth, etc.).
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//
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// These two representations are realized by two classes, viz.
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// DiveTripModelTree and DiveTripModelList. Both classes derive
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// from DiveTripModelBase, which implements common features (e.g.
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// definition of the column types, access of data from the core
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// structures) and a common interface.
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class DiveTripModelBase : public QAbstractItemModel {
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Q_OBJECT
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public:
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enum Column {
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NR,
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DATE,
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RATING,
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DEPTH,
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DURATION,
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TEMPERATURE,
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TOTALWEIGHT,
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SUIT,
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CYLINDER,
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GAS,
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SAC,
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OTU,
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MAXCNS,
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TAGS,
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PHOTOS,
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BUDDIES,
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COUNTRY,
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LOCATION,
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COLUMNS
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};
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enum ExtraRoles {
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STAR_ROLE = Qt::UserRole + 1,
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IS_TRIP_ROLE,
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DIVE_ROLE,
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TRIP_ROLE,
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DIVE_IDX,
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SHOWN_ROLE,
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SELECTED_ROLE
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};
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enum Layout {
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TREE,
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LIST,
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};
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// Call after having set the model to be informed of the current selection.
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void initSelection();
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// Clear all dives
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void clear();
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// Reload data
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void reset();
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Qt::ItemFlags flags(const QModelIndex &index) const;
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QVariant headerData(int section, Qt::Orientation orientation, int role = Qt::DisplayRole) const override;
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bool setData(const QModelIndex &index, const QVariant &value, int role = Qt::EditRole) override;
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DiveTripModelBase(QObject *parent = 0);
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int columnCount(const QModelIndex&) const;
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// Used for sorting. This is a bit of a layering violation, as sorting should be performed
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// by the higher-up QSortFilterProxyModel, but it makes things so much easier!
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virtual bool lessThan(const QModelIndex &i1, const QModelIndex &i2) const = 0;
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signals:
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// The propagation of selection changes is complex.
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// The control flow of dive-selection goes:
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// Commands/DiveListNotifier ---(dive */dive_trip *)---> DiveTripModel ---(QModelIndex)---> DiveListView
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// i.e. The command objects send changes in terms of pointer-to-dives, which the DiveTripModel transforms
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// into QModelIndexes according to the current view (tree/list). Finally, the DiveListView transforms these
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// indexes into local indexes according to current sorting/filtering and instructs the QSelectionModel to
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// perform the appropriate actions.
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void selectionChanged(const QVector<QModelIndex> &indexes);
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void currentDiveChanged(QModelIndex index);
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protected:
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// Access trip and dive data
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static QVariant diveData(const struct dive *d, int column, int role);
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static QVariant tripData(const dive_trip *trip, int column, int role);
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void sendShownChangedSignals(const std::vector<char> &changed, quintptr parentIndex);
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virtual dive *diveOrNull(const QModelIndex &index) const = 0; // Returns a dive if this index represents a dive, null otherwise
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virtual void clearData() = 0;
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virtual void populate() = 0;
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};
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class DiveTripModelTree : public DiveTripModelBase
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{
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Q_OBJECT
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public slots:
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void divesAdded(dive_trip *trip, bool addTrip, const QVector<dive *> &dives);
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void divesDeleted(dive_trip *trip, bool deleteTrip, const QVector<dive *> &dives);
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void divesMovedBetweenTrips(dive_trip *from, dive_trip *to, bool deleteFrom, bool createTo, const QVector<dive *> &dives);
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void diveSiteChanged(dive_site *ds, int field);
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void divesChanged(const QVector<dive *> &dives);
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void divesTimeChanged(timestamp_t delta, const QVector<dive *> &dives);
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void divesSelected(const QVector<dive *> &dives, dive *current);
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void tripChanged(dive_trip *trip, TripField);
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void filterReset();
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public:
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DiveTripModelTree(QObject *parent = nullptr);
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private:
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int rowCount(const QModelIndex &parent) const override;
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void clearData() override;
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void populate() override;
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QModelIndex index(int row, int column, const QModelIndex &parent) const override;
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QModelIndex parent(const QModelIndex &index) const override;
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QVariant data(const QModelIndex &index, int role) const override;
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bool lessThan(const QModelIndex &i1, const QModelIndex &i2) const override;
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void divesSelectedTrip(dive_trip *trip, const QVector<dive *> &dives, QVector<QModelIndex> &);
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dive *diveOrNull(const QModelIndex &index) const override;
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void divesChangedTrip(dive_trip *trip, const QVector<dive *> &dives);
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void divesShown(dive_trip *trip, const QVector<dive *> &dives);
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void divesHidden(dive_trip *trip, const QVector<dive *> &dives);
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void divesTimeChangedTrip(dive_trip *trip, timestamp_t delta, const QVector<dive *> &dives);
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bool calculateFilterForTrip(const std::vector<dive *> &dives, const DiveFilter *filter, quintptr parentIndex);
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// The tree model has two levels. At the top level, we have either trips or dives
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// that do not belong to trips. Such a top-level item is represented by the "Item"
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// struct, which is based on the dive_or_trip structure.
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// If it is a trip, additionally, the dives are collected in a vector.
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// The items are ordered chronologically according to the dive_or_trip_less_than()
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// function, which guarantees a stable ordering even in the case of equal timestamps.
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// For dives and trips, it place dives chronologically after trips, so that in
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// the default-descending view they are shown before trips.
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struct Item {
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dive_or_trip d_or_t;
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std::vector<dive *> dives; // std::vector<> instead of QVector for insert() with three iterators
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bool shown;
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Item(dive_trip *t, const QVector<dive *> &dives);
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Item(dive_trip *t, dive *d); // Initialize a trip with one dive
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Item(dive *d); // Initialize a top-level dive
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bool isDive(const dive *) const; // Helper function: is this the give dive?
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dive *getDive() const; // Helper function: returns top-level-dive or null
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timestamp_t when() const; // Helper function: start time of dive *or* trip
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};
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std::vector<Item> items; // Use std::vector for convenience of emplace_back()
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dive_or_trip tripOrDive(const QModelIndex &index) const;
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// Returns either a pointer to a trip or a dive, or twice null of index is invalid
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// null, something is really wrong
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// Addition and deletion of dives and trips
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void addTrip(dive_trip *trip, const QVector<dive *> &dives);
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void addDivesToTrip(int idx, const QVector<dive *> &dives);
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void addDivesTopLevel(const QVector<dive *> &dives);
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void removeDivesFromTrip(int idx, const QVector<dive *> &dives);
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void removeDivesTopLevel(const QVector<dive *> &dives);
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void removeTrip(int idx);
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void topLevelChanged(int idx);
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// Access trips and dives
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int findTripIdx(const dive_trip *trip) const;
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int findDiveIdx(const dive *d) const; // Find _top_level_ dive
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int findDiveInTrip(int tripIdx, const dive *d) const; // Find dive inside trip. Second parameter is index of trip
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int findInsertionIndex(const dive_trip *trip) const; // Where to insert trip
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// Comparison function between dive and arbitrary entry
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static bool dive_before_entry(const dive *d, const Item &entry);
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};
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class DiveTripModelList : public DiveTripModelBase
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{
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Q_OBJECT
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public slots:
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void divesAdded(dive_trip *trip, bool addTrip, const QVector<dive *> &dives);
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void divesDeleted(dive_trip *trip, bool deleteTrip, const QVector<dive *> &dives);
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void diveSiteChanged(dive_site *ds, int field);
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void divesChanged(const QVector<dive *> &dives);
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void divesTimeChanged(timestamp_t delta, const QVector<dive *> &dives);
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// Does nothing in list view.
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//void divesMovedBetweenTrips(dive_trip *from, dive_trip *to, bool deleteFrom, bool createTo, const QVector<dive *> &dives);
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void divesSelected(const QVector<dive *> &dives, dive *current);
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void filterReset();
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public:
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DiveTripModelList(QObject *parent = nullptr);
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private:
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int rowCount(const QModelIndex &parent) const override;
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void clearData() override;
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void populate() override;
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QModelIndex index(int row, int column, const QModelIndex &parent) const override;
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QModelIndex parent(const QModelIndex &index) const override;
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QVariant data(const QModelIndex &index, int role) const override;
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bool lessThan(const QModelIndex &i1, const QModelIndex &i2) const override;
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dive *diveOrNull(const QModelIndex &index) const override;
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void addDives(QVector<dive *> &dives);
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void removeDives(QVector<dive *> &dives);
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std::vector<dive *> items; // TODO: access core data directly
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};
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#endif
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