subsurface/packaging/ios/build.sh
Dirk Hohndel 7801b0c28a build-system: small changes to the iOS build script
This makes it marginally easier to deal with debug builds and release builds in
parallel. The quick builds work most of the time, but not always.

Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2022-08-30 09:18:06 -07:00

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#!/bin/bash
#
# show what you are doing and stop when things break
set -x
set -e
DEBUGRELEASE="Release"
ARCHS="armv7 arm64 x86_64"
TARGET="iphoneos"
TARGET2="Device"
# deal with all the command line arguments
while [[ $# -gt 0 ]] ; do
arg="$1"
case $arg in
-version)
# only update the version info without rebuilding
# this is useful when working with Xcode
versionOnly="1"
;;
-debug)
# build for debugging
DEBUGRELEASE="Debug"
;;
-simulator)
# build for the simulator instead of for a device
ARCHS="x86_64"
TARGET="iphonesimulator"
TARGET2="simulator"
;;
-all)
# build both debug and release for all devices
DEBUGRELEASE="All"
;;
-quick)
# don't rebuild googlemaps and kirigami
QUICK="1"
;;
*)
echo "Unknown command line argument $arg"
;;
esac
shift
done
# set up easy to use variables with the important paths
pushd "$(dirname "$0")/../../"
export SUBSURFACE_SOURCE=$PWD
cd ..
export PARENT_DIR=$PWD
popd
IOS_QT=~/Qt
QT_VERSION=$(cd "$IOS_QT"; ls -d [1-9]* | awk -F. '{ printf("%02d.%02d.%02d\n", $1,$2,$3); }' | sort -n | tail -1 | sed -e 's/\.0/\./g;s/^0//')
if [ -z $QT_VERSION ] ; then
echo "Couldn't determine Qt version; giving up"
exit 1
fi
# set up the Subsurface versions by hand
GITVERSION=$(cd "$SUBSURFACE_SOURCE" ; git describe --abbrev=12)
CANONICALVERSION=$(echo $GITVERSION | sed -e 's/-g.*$// ; s/^v//' | sed -e 's/-/./')
MOBILEVERSION=$(grep MOBILE "$SUBSURFACE_SOURCE"/cmake/Modules/version.cmake | cut -d\" -f 2)
echo "#define GIT_VERSION_STRING \"$GITVERSION\"" > "$SUBSURFACE_SOURCE"/ssrf-version.h
echo "#define CANONICAL_VERSION_STRING \"$CANONICALVERSION\"" >> "$SUBSURFACE_SOURCE"/ssrf-version.h
echo "#define MOBILE_VERSION_STRING \"$MOBILEVERSION\"" >> "$SUBSURFACE_SOURCE"/ssrf-version.h
BUNDLE=org.subsurface-divelog.subsurface-mobile
if [ "${IOS_BUNDLE_PRODUCT_IDENTIFIER}" != "" ] ; then
BUNDLE=${IOS_BUNDLE_PRODUCT_IDENTIFIER}
fi
pushd "$SUBSURFACE_SOURCE"/packaging/ios
# create Info.plist with the correct versions
cat Info.plist.in | sed "s/@MOBILE_VERSION@/$MOBILEVERSION/;s/@CANONICAL_VERSION@/$CANONICALVERSION/;s/@PRODUCT_BUNDLE_IDENTIFIER@/$BUNDLE/" > Info.plist
popd
if [ "$versionOnly" = "1" ] ; then
exit 0
fi
# Build Subsurface-mobile by default
SUBSURFACE_MOBILE=1
pushd "$SUBSURFACE_SOURCE"
bash scripts/mobilecomponents.sh
popd
# now build all the dependencies for the three relevant architectures (x86_64 is for the simulator)
# get all 3rd part libraries
"$SUBSURFACE_SOURCE"/scripts/get-dep-lib.sh ios "$PARENT_DIR"
if [ "$QUICK" != "1" ] ; then
for ARCH in $ARCHS; do
echo next building for $ARCH
INSTALL_ROOT=$PARENT_DIR/install-root/ios/$ARCH
mkdir -p "$INSTALL_ROOT"/lib "$INSTALL_ROOT"/bin "$INSTALL_ROOT"/include
PKG_CONFIG_LIBDIR="$INSTALL_ROOT"/lib/pkgconfig
declare -x PKG_CONFIG_PATH=$PKG_CONFIG_LIBDIR
declare -x PREFIX=$INSTALL_ROOT
if [ "$ARCH" = "x86_64" ] ; then
declare -x SDK_NAME="iphonesimulator"
declare -x TOOLCHAIN_FILE="$SUBSURFACE_SOURCE/packaging/ios/iPhoneSimulatorCMakeToolchain"
declare -x IOS_PLATFORM=SIMULATOR64
declare -x BUILDCHAIN=x86_64-apple-darwin
else
declare -x SDK_NAME="iphoneos"
declare -x TOOLCHAIN_FILE="$SUBSURFACE_SOURCE/packaging/ios/iPhoneDeviceCMakeToolchain"
declare -x IOS_PLATFORM=OS
declare -x BUILDCHAIN=arm-apple-darwin
fi
declare -x ARCH_NAME=$ARCH
declare -x SDK=$SDK_NAME
declare -x SDK_DIR=$(xcrun --sdk $SDK_NAME --show-sdk-path)
declare -x PLATFORM_DIR=$(xcrun --sdk $SDK_NAME --show-sdk-platform-path)
declare -x CC=$(xcrun -sdk $SDK_NAME -find clang)
declare -x CXX=$(xcrun -sdk $SDK_NAME -find clang++)
declare -x LD=$(xcrun -sdk $SDK_NAME -find ld)
declare -x CFLAGS="-arch $ARCH_NAME -isysroot $SDK_DIR -miphoneos-version-min=10.0 -I$SDK_DIR/usr/include -fembed-bitcode"
declare -x CXXFLAGS="$CFLAGS"
declare -x LDFLAGS="$CFLAGS -lsqlite3 -lpthread -lc++ -L$SDK_DIR/usr/lib -fembed-bitcode"
# openssl build stuff.
export DEVELOPER=$(xcode-select --print-path)\
export IPHONEOS_SDK_VERSION=$(xcrun --sdk iphoneos --show-sdk-version)
export IPHONEOS_DEPLOYMENT_VERSION="6.0"
export IPHONEOS_PLATFORM=$(xcrun --sdk iphoneos --show-sdk-platform-path)
export IPHONEOS_SDK=$(xcrun --sdk iphoneos --show-sdk-path)
export IPHONESIMULATOR_PLATFORM=$(xcrun --sdk iphonesimulator --show-sdk-platform-path)
export IPHONESIMULATOR_SDK=$(xcrun --sdk iphonesimulator --show-sdk-path)
export OSX_SDK_VERSION=$(xcrun --sdk macosx --show-sdk-version)
export OSX_DEPLOYMENT_VERSION="10.8"
export OSX_PLATFORM=$(xcrun --sdk macosx --show-sdk-platform-path)
export OSX_SDK=$(xcrun --sdk macosx --show-sdk-path)
# build libxml2 and libxslt
if [ ! -e "$PKG_CONFIG_LIBDIR"/libxml-2.0.pc ] ; then
if [ ! -e "$PARENT_DIR"/libxml2/configure ] ; then
pushd "$PARENT_DIR"/libxml2
autoreconf --install
popd
fi
mkdir -p "$PARENT_DIR"/libxml2-build-"$ARCH"
pushd "$PARENT_DIR"/libxml2-build-"$ARCH"
"$PARENT_DIR"/libxml2/configure --host=${BUILDCHAIN} --prefix="$PREFIX" --without-lzma --without-python --without-iconv --enable-static --disable-shared
perl -pi -e 's/runtest\$\(EXEEXT\)//' Makefile
perl -pi -e 's/testrecurse\$\(EXEEXT\)//' Makefile
make
make install
popd
fi
# the config.sub in libxslt is too old
pushd "$PARENT_DIR"/libxslt
autoreconf --install
popd
if [ ! -e "$PKG_CONFIG_LIBDIR"/libxslt.pc ] ; then
mkdir -p "$PARENT_DIR"/libxslt-build-$ARCH
pushd "$PARENT_DIR"/libxslt-build-$ARCH
"$PARENT_DIR"/libxslt/configure --host=$BUILDCHAIN --prefix="$PREFIX" --with-libxml-include-prefix="$INSTALL_ROOT"/include/libxml2 --without-python --without-crypto --enable-static --disable-shared
make
make install
popd
fi
if [ ! -e "$PKG_CONFIG_LIBDIR"/libzip.pc ] ; then
pushd "$PARENT_DIR"/libzip
# don't waste time on building command line tools, examples, manual, and regression tests - and don't build the BZIP2 support we don't need
sed -i.bak 's/ADD_SUBDIRECTORY(src)//;s/ADD_SUBDIRECTORY(examples)//;s/ADD_SUBDIRECTORY(man)//;s/ADD_SUBDIRECTORY(regress)//' CMakeLists.txt
mkdir -p "$PARENT_DIR"/libzip-build-$ARCH
pushd "$PARENT_DIR"/libzip-build-$ARCH
cmake -DBUILD_SHARED_LIBS="OFF" \
-DCMAKE_TOOLCHAIN_FILE="$TOOLCHAIN_FILE" \
-DCMAKE_INSTALL_PREFIX="$PREFIX" \
-DCMAKE_PREFIX_PATH="$PREFIX" \
-DCMAKE_DISABLE_FIND_PACKAGE_BZip2=TRUE \
-DENABLE_OPENSSL=FALSE \
-DENABLE_GNUTLS=FALSE \
"$PARENT_DIR"/libzip
# quiet the super noise warnings
sed -i.bak 's/C_FLAGS = /C_FLAGS = -Wno-nullability-completeness -Wno-expansion-to-defined /' lib/CMakeFiles/zip.dir/flags.make
make
make install
popd
mv CMakeLists.txt.bak CMakeLists.txt
popd
fi
pushd "$PARENT_DIR"/libgit2
# libgit2 with -Wall on iOS creates megabytes of warnings...
sed -i.bak 's/ADD_C_FLAG_IF_SUPPORTED(-W/# ADD_C_FLAG_IF_SUPPORTED(-W/' CMakeLists.txt
popd
if [ ! -e $PKG_CONFIG_LIBDIR/libgit2.pc ] ; then
mkdir -p "$PARENT_DIR"/libgit2-build-$ARCH
pushd "$PARENT_DIR"/libgit2-build-$ARCH
cmake "$PARENT_DIR"/libgit2 \
-G "Unix Makefiles" \
-DBUILD_SHARED_LIBS="OFF" \
-DCMAKE_TOOLCHAIN_FILE="$TOOLCHAIN_FILE" \
-DSHA1_TYPE=builtin \
-DBUILD_CLAR=OFF \
-DCMAKE_INSTALL_PREFIX="$PREFIX" \
-DCMAKE_PREFIX_PATH="$PREFIX" \
-DCURL=OFF \
-DUSE_SSH=OFF \
"$PARENT_DIR"/libgit2/
sed -i.bak 's/C_FLAGS = /C_FLAGS = -Wno-nullability-completeness -Wno-expansion-to-defined /' src/CMakeFiles/git2.dir/flags.make
make
make install
# Patch away pkg-config dependency to zlib, its there, i promise
perl -pi -e 's/^(Requires.private:.*)zlib(.*)$/$1 $2/' $PKG_CONFIG_LIBDIR/libgit2.pc
popd
fi
# build libdivecomputer
if [ ! -d "$SUBSURFACE_SOURCE"/libdivecomputer/src ] ; then
pushd "$SUBSURFACE_SOURCE"
git submodule init
git submodule update --recursive
popd
fi
if [ ! -f "$SUBSURFACE_SOURCE"/libdivecomputer/configure ] ; then
pushd "$SUBSURFACE_SOURCE"/libdivecomputer
autoreconf --install
autoreconf --install
popd
fi
mkdir -p "$PARENT_DIR"/libdivecomputer-build-$ARCH
if [ ! -f "$PARENT_DIR"/libdivecomputer-build-$ARCH/git.SHA ] ; then
echo "" > "$PARENT_DIR"/libdivecomputer-build-$ARCH/git.SHA
fi
CURRENT_SHA=$(cd "$SUBSURFACE_SOURCE"/libdivecomputer ; git describe)
PREVIOUS_SHA=$(cat "$PARENT_DIR"/libdivecomputer-build-$ARCH/git.SHA)
if [ ! "$CURRENT_SHA" = "$PREVIOUS_SHA" ] ; then
echo $CURRENT_SHA > "$PARENT_DIR"/libdivecomputer-build-$ARCH/git.SHA
pushd "$PARENT_DIR"/libdivecomputer-build-$ARCH
${SUBSURFACE_SOURCE}/libdivecomputer/configure --host=${BUILDCHAIN} --prefix="$PREFIX" --enable-static --disable-shared --enable-examples=no --without-libusb --without-hidapi --enable-ble
make
make install
popd
fi
done
# build googlemaps
mkdir -p "$PARENT_DIR"/googlemaps-build
pushd "$PARENT_DIR"/googlemaps-build
"$IOS_QT"/"$QT_VERSION"/ios/bin/qmake "$PARENT_DIR"/googlemaps/googlemaps.pro CONFIG+=release
make
if [ "$DEBUGRELEASE" != "Release" ] ; then
"$IOS_QT"/"$QT_VERSION"/ios/bin/qmake "$PARENT_DIR"/googlemaps/googlemaps.pro CONFIG+=debug
make clean
make
fi
popd
# build Kirigami
mkdir -p "$PARENT_DIR"/kirigami-release-build
pushd "$PARENT_DIR"/kirigami-release-build
"$IOS_QT"/"$QT_VERSION"/ios/bin/qmake "$SUBSURFACE_SOURCE"/mobile-widgets/3rdparty/kirigami/kirigami.pro CONFIG+=release
make
# since the install prefix for qmake is rather weirdly implemented, let's copy things by hand into the multiarch destination
mkdir -p "$INSTALL_ROOT"/../lib/qml/
cp -a org "$INSTALL_ROOT"/../lib/qml/
popd
if [ "$DEBUGRELEASE" != "Release" ] ; then
mkdir -p "$PARENT_DIR"/kirigami-debug-build
pushd "$PARENT_DIR"/kirigami-debug-build
"$IOS_QT"/"$QT_VERSION"/ios/bin/qmake "$SUBSURFACE_SOURCE"/mobile-widgets/3rdparty/kirigami/kirigami.pro CONFIG+=debug
make
# since the install prefix for qmake is rather weirdly implemented, let's copy things by hand into the multiarch destination
mkdir -p "$INSTALL_ROOT"/../lib/qml/
cp -a org "$INSTALL_ROOT"/../lib/qml/
popd
fi
# now combine the libraries into fat libraries
ARCH_ROOT=$PARENT_DIR/install-root/ios
cp -a "$ARCH_ROOT"/x86_64/* "$ARCH_ROOT"
if [ "$TARGET" = "iphoneos" ] ; then
pushd "$ARCH_ROOT"/lib
for LIB in $(find . -type f -name \*.a); do
# libkirigamiplugin is already a fat library
if grep -v -q "kirigami" <<< "$LIB" ; then
lipo "$ARCH_ROOT"/armv7/lib/"$LIB" "$ARCH_ROOT"/arm64/lib/"$LIB" "$ARCH_ROOT"/x86_64/lib/"$LIB" -create -output "$LIB"
fi
done
popd
fi
fi
pushd "$SUBSURFACE_SOURCE"/translations
SRCS=$(ls ./*.ts | grep -v source)
popd
mkdir -p "$SUBSURFACE_SOURCE"/packaging/ios/build-ios/translations
for src in $SRCS; do
"$IOS_QT"/"$QT_VERSION"/ios/bin/lrelease "$SUBSURFACE_SOURCE"/translations/"$src" -qm "$SUBSURFACE_SOURCE"/packaging/ios/build-ios/translations/"${src/.ts/.qm}"
done
# in order to be able to use xcode without going through Qt Creator
# call qmake directly
if [ "$DEBUGRELEASE" = "All" ] ; then
BUILD_LOOP="Debug Release"
else
BUILD_LOOP=$DEBUGRELEASE
fi
for BUILD_NOW in $BUILD_LOOP; do
echo "Building for $BUILD_NOW"
if [ "$BUILD_NOW" == "Debug" ] ; then
DRCONFIG="qml_debug"
else
DRCONFIG="release"
fi
cd "$PARENT_DIR"
BUILDX=build-Subsurface-mobile-Qt_$(echo "$QT_VERSION" | tr . _)_for_iOS-"$BUILD_NOW"
mkdir -p "$BUILDX"
pushd "$BUILDX"
rm -f ssrf-version.h
ln -s "$SUBSURFACE_SOURCE"/ssrf-version.h .
"$IOS_QT"/"$QT_VERSION"/ios/bin/qmake "$SUBSURFACE_SOURCE"/Subsurface-mobile.pro \
-spec macx-ios-clang CONFIG+=$TARGET CONFIG+=$TARGET2 CONFIG+=$DRCONFIG
make
popd
done