subsurface/stats/scatterseries.cpp
Berthold Stoeger 785d5189f6 statistics: turn infobox into a QSGNode
A small step in converting from QGraphicsScene to QQuickItem.
This is the second item to be converted (after the legend)
and for now items are drawn in order of creation, which means
that the infobox is on top of the legend. This will have
to be made deterministic in follow-up commits.

Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
2021-01-20 08:47:18 +01:00

214 lines
6.5 KiB
C++

// SPDX-License-Identifier: GPL-2.0
#include "scatterseries.h"
#include "informationbox.h"
#include "statscolors.h"
#include "statshelper.h"
#include "statstranslations.h"
#include "statsvariables.h"
#include "statsview.h"
#include "zvalues.h"
#include "core/dive.h"
#include "core/divelist.h"
#include "core/qthelper.h"
#include <QGraphicsPixmapItem>
#include <QPainter>
static const int scatterItemDiameter = 10;
static const int scatterItemBorder = 1;
ScatterSeries::ScatterSeries(QGraphicsScene *scene, StatsView &view, StatsAxis *xAxis, StatsAxis *yAxis,
const StatsVariable &varX, const StatsVariable &varY) :
StatsSeries(scene, view, xAxis, yAxis),
varX(varX), varY(varY)
{
}
ScatterSeries::~ScatterSeries()
{
}
static QPixmap createScatterPixmap(const QColor &color, const QColor &borderColor)
{
QPixmap res(scatterItemDiameter, scatterItemDiameter);
res.fill(Qt::transparent);
QPainter painter(&res);
painter.setPen(Qt::NoPen);
painter.setRenderHint(QPainter::Antialiasing);
painter.setBrush(borderColor);
painter.drawEllipse(0, 0, scatterItemDiameter, scatterItemDiameter);
painter.setBrush(color);
painter.drawEllipse(scatterItemBorder, scatterItemBorder,
scatterItemDiameter - 2 * scatterItemBorder,
scatterItemDiameter - 2 * scatterItemBorder);
return res;
}
// Annoying: we can create a QPixmap only after the application was initialized.
// Therefore, do this as a on-demand initialized pointer. A function local static
// variable does unnecesssary (in this case) thread synchronization.
static std::unique_ptr<QPixmap> scatterPixmapPtr;
static std::unique_ptr<QPixmap> scatterPixmapHighlightedPtr;
static const QPixmap &scatterPixmap(bool highlight)
{
if (!scatterPixmapPtr) {
scatterPixmapPtr.reset(new QPixmap(createScatterPixmap(fillColor, ::borderColor)));
scatterPixmapHighlightedPtr.reset(new QPixmap(createScatterPixmap(highlightedColor, highlightedBorderColor)));
}
return highlight ? *scatterPixmapHighlightedPtr : *scatterPixmapPtr;
}
ScatterSeries::Item::Item(QGraphicsScene *scene, ScatterSeries *series, dive *d, double pos, double value) :
item(createItemPtr<QGraphicsPixmapItem>(scene, scatterPixmap(false))),
d(d),
pos(pos),
value(value)
{
item->setZValue(ZValues::series);
updatePosition(series);
}
void ScatterSeries::Item::updatePosition(ScatterSeries *series)
{
QPointF center = series->toScreen(QPointF(pos, value));
item->setPos(center.x() - scatterItemDiameter / 2.0,
center.y() - scatterItemDiameter / 2.0);
}
void ScatterSeries::Item::highlight(bool highlight)
{
item->setPixmap(scatterPixmap(highlight));
}
void ScatterSeries::append(dive *d, double pos, double value)
{
items.emplace_back(scene, this, d, pos, value);
}
void ScatterSeries::updatePositions()
{
for (Item &item: items)
item.updatePosition(this);
}
static double sq(double f)
{
return f * f;
}
static double squareDist(const QPointF &p1, const QPointF &p2)
{
QPointF diff = p1 - p2;
return QPointF::dotProduct(diff, diff);
}
std::vector<int> ScatterSeries::getItemsUnderMouse(const QPointF &point) const
{
std::vector<int> res;
double x = point.x();
auto low = std::lower_bound(items.begin(), items.end(), x - scatterItemDiameter,
[] (const Item &item, double x) { return item.item->pos().x() < x; });
auto high = std::upper_bound(low, items.end(), x + scatterItemDiameter,
[] (double x, const Item &item) { return x < item.item->pos().x(); });
// Hopefully that narrows it down enough. For discrete scatter plots, we could also partition
// by equal x and do a binary search in these partitions. But that's probably not worth it.
res.reserve(high - low);
double minSquare = sq(scatterItemDiameter / 2.0 + scatterItemBorder);
for (auto it = low; it < high; ++it) {
QPointF pos = it->item->pos();
pos.rx() += scatterItemDiameter / 2.0 + scatterItemBorder;
pos.ry() += scatterItemDiameter / 2.0 + scatterItemBorder;
if (squareDist(pos, point) <= minSquare)
res.push_back(it - items.begin());
}
return res;
}
static QString dataInfo(const StatsVariable &var, const dive *d)
{
// For "numeric" variables, we display value and unit.
// For "discrete" variables, we display all categories the dive belongs to.
// There is only one "continuous" variable, the date, for which we don't display anything,
// because the date is displayed anyway.
QString val;
switch (var.type()) {
case StatsVariable::Type::Numeric:
val = var.valueWithUnit(d);
break;
case StatsVariable::Type::Discrete:
val = var.diveCategories(d);
break;
default:
return QString();
}
return QString("%1: %2").arg(var.name(), val);
}
// Highlight item when hovering over item
bool ScatterSeries::hover(QPointF pos)
{
std::vector<int> newHighlighted = getItemsUnderMouse(pos);
if (newHighlighted == highlighted) {
if (information)
information->setPos(pos);
return !newHighlighted.empty();
}
// This might be overkill: differential unhighlighting / highlighting of items.
for (int idx: highlighted) {
if (std::find(newHighlighted.begin(), newHighlighted.end(), idx) == newHighlighted.end())
items[idx].highlight(false);
}
for (int idx: newHighlighted) {
if (std::find(highlighted.begin(), highlighted.end(), idx) == highlighted.end())
items[idx].highlight(true);
}
highlighted = std::move(newHighlighted);
if (highlighted.empty()) {
information.reset();
return false;
} else {
if (!information)
information = view.createChartItem<InformationBox>();
std::vector<QString> text;
text.reserve(highlighted.size() * 5);
int show = information->recommendedMaxLines() / 5;
int shown = 0;
for (int idx: highlighted) {
const dive *d = items[idx].d;
if (!text.empty())
text.push_back(QString(" ")); // Argh. Empty strings are filtered away.
// We don't listen to undo-command signals, therefore we have to check whether that dive actually exists!
// TODO: fix this.
if (get_divenr(d) < 0) {
text.push_back(StatsTranslations::tr("Removed dive"));
} else {
text.push_back(StatsTranslations::tr("Dive #%1").arg(d->number));
text.push_back(get_dive_date_string(d->when));
text.push_back(dataInfo(varX, d));
text.push_back(dataInfo(varY, d));
}
if (++shown >= show && shown < (int)highlighted.size()) {
text.push_back(" ");
text.push_back(StatsTranslations::tr("and %1 more").arg((int)highlighted.size() - shown));
break;
}
}
information->setText(text, pos);
return true;
}
}
void ScatterSeries::unhighlight()
{
for (int idx: highlighted)
items[idx].highlight(false);
highlighted.clear();
}