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There's one function named uiLanguage() that should return the current uiLanguage() that subsurface is running, but it actually sets a whole lot of preferences, I think that the general idea of that function is okay, but it seems broken for me. still, I used it to load the correct language from the preferences since it's what this function is currently doing right now. Also, a lot of missing groups where added. Signed-off-by: Tomaz Canabrava <tomaz.canabrava@gmail.com> Signed-off-by: Dirk Hohndel <dirk@hohndel.org> |
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CylinderObjectHelper.cpp | ||
CylinderObjectHelper.h | ||
DiveObjectHelper.cpp | ||
DiveObjectHelper.h | ||
SettingsObjectWrapper.cpp | ||
SettingsObjectWrapper.h |