subsurface/divecomputer.h
Dirk Hohndel cd992bd14a Don't reimplement the clear() method
Much easier and clearer.

Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2015-01-29 14:00:19 -08:00

37 lines
1.1 KiB
C++

#ifndef DIVECOMPUTER_H
#define DIVECOMPUTER_H
#include <QString>
#include <QMap>
#include <stdint.h>
class DiveComputerNode {
public:
DiveComputerNode(QString m, uint32_t d, QString s, QString f, QString n)
: model(m), deviceId(d), serialNumber(s), firmware(f), nickName(n) {};
bool operator==(const DiveComputerNode &a) const;
bool operator!=(const DiveComputerNode &a) const;
bool changesValues(const DiveComputerNode &b) const;
QString model;
uint32_t deviceId;
QString serialNumber;
QString firmware;
QString nickName;
};
class DiveComputerList {
public:
DiveComputerList();
~DiveComputerList();
const DiveComputerNode *getExact(const QString &m, uint32_t d);
const DiveComputerNode *get(const QString &m);
void addDC(const QString &m, uint32_t d, const QString &n = QString(), const QString &s = QString(), const QString &f = QString());
DiveComputerNode matchDC(const QString &m, uint32_t d);
DiveComputerNode matchModel(const QString &m);
QMultiMap<QString, DiveComputerNode> dcMap;
QMultiMap<QString, DiveComputerNode> dcWorkingMap;
};
extern DiveComputerList dcList;
#endif