subsurface/packaging/windows
Dirk Hohndel b40354c7f2 build-system: compile stats code on mobile OSs
Android and iOS use qmake, so add the code to the .pro file.
This also removes all remnants of QCharts includes and uses and all the
references to QCharts in our various build systems.

That was a brief but extremely useful detour.

Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2021-01-10 15:16:52 -08:00
..
create-win-installer.sh build-system: allow building only a 64bit Windows installer 2020-11-12 11:19:55 -08:00
mxe-based-build.sh build-system: compile stats code on mobile OSs 2021-01-10 15:16:52 -08:00
README.md update Windows README 2020-12-29 13:39:16 -08:00
smtk-import.nsi.in build-system: remove Grantlee from the packaging scripts 2020-10-08 12:19:39 -07:00
smtk2ssrf-mxe-build.sh build-system: adapt the smtk2ssrf script for 64bit Windows 2020-10-30 12:24:36 -07:00
subsurface.ico
subsurface.nsi.in build-system: first steps towards a 64bit Windows build 2020-10-30 12:24:36 -07:00

Creating a Windows installer

The scripts here help with cross building Subsurface and smtk2ssrf for Windows.

The preferred method to create a Windows installer is to use our own docker image that has all the build components pre-assembled. All it takes is this:

cd /some/path/windows
git clone git://github.com/subsurface/subsurface
cd subsurface
git submodule init
git submodule update
docker run -v /some/path/windows:/__w subsurface/mxe-build-container:2.2 /bin/bash /__w/subsurface/packaging/windows/create-win-installer.sh

This will result in subsurface-VERSION.exe and smtk2ssrf-VERSION.exe to be created.