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https://github.com/subsurface/subsurface.git
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042c34df09
Signed-off-by: Tomaz Canabrava <tcanabrava@kde.org> Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
88 lines
1.9 KiB
C++
88 lines
1.9 KiB
C++
#include "divetextitem.h"
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#include "animationfunctions.h"
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#include <QPropertyAnimation>
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#include <QApplication>
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#include <QFont>
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#include <QFontMetrics>
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#include <QBrush>
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#include <QPen>
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#include <QDebug>
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DiveTextItem::DiveTextItem(QGraphicsItem* parent): QGraphicsItemGroup(parent),
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textBackgroundItem(NULL),
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textItem(NULL),
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internalAlignFlags(Qt::AlignHCenter | Qt::AlignVCenter)
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{
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setFlag(ItemIgnoresTransformations);
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}
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void DiveTextItem::setAlignment(int alignFlags)
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{
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internalAlignFlags = alignFlags;
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updateText();
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}
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void DiveTextItem::setBrush(const QBrush& b)
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{
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brush = b;
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updateText();
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}
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void DiveTextItem::setText(const QString& t)
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{
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internalText = t;
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updateText();
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}
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const QString& DiveTextItem::text()
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{
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return internalText;
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}
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void DiveTextItem::updateText()
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{
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delete textItem;
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textItem = NULL;
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delete textBackgroundItem;
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textBackgroundItem = NULL;
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if(internalText.isEmpty()){
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return;
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}
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QFont fnt(qApp->font());
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QFontMetrics fm(fnt);
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QPainterPath textPath;
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qreal xPos = 0, yPos = 0;
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QRectF rect = fm.boundingRect(internalText);
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yPos = (internalAlignFlags & Qt::AlignTop) ? 0 :
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(internalAlignFlags & Qt::AlignBottom) ? +rect.height() :
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/*(internalAlignFlags & Qt::AlignVCenter ? */ +rect.height() / 4;
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xPos = (internalAlignFlags & Qt::AlignLeft ) ? -rect.width() :
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(internalAlignFlags & Qt::AlignHCenter) ? -rect.width()/2 :
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/* (internalAlignFlags & Qt::AlignRight) */ 0;
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textPath.addText( xPos, yPos, fnt, internalText);
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QPainterPathStroker stroker;
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stroker.setWidth(3);
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textBackgroundItem = new QGraphicsPathItem(stroker.createStroke(textPath), this);
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textBackgroundItem->setBrush(QBrush(getColor(TEXT_BACKGROUND)));
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textBackgroundItem->setPen(Qt::NoPen);
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textItem = new QGraphicsPathItem(textPath, this);
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textItem->setBrush(brush);
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textItem->setPen(Qt::NoPen);
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}
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void DiveTextItem::animatedHide()
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{
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Animations::hide(this);
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}
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void DiveTextItem::animateMoveTo(qreal x, qreal y)
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{
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Animations::moveTo(this, x, y);
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}
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