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Only the Subsurface translation files as needed as the QML UI doesn't display any Qt internal strings. Signed-off-by: Dirk Hohndel <dirk@hohndel.org> |
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build.sh | ||
README |
Tool repo to crosscompile subsurface to android-arm --------------------------------------------------- Dependencies: 1. android_sdk, android_ndk and Qt5.5. See step 0. 2. cmake 3. ant 4. Java JDK 5. working adb is recommended 6. dependencies of libdivecomputer and subsurface - visit http://subsurface.hohndel.org/documentation/building/ Steps to install: Step 0. Grab.. Android ndk from: http://developer.android.com/tools/sdk/ndk/index.html Android sdk from: http://developer.android.com/sdk/index.html#download And QT for android from: http://qt-project.org/downloads Step 1. Extract and install these into known directories. Have a look in the top of build.sh for where the cross build tool expects them. By default thats is: ../../../android-ndk-r9d ../../../android-sdk-linux and ../../../Qt/5.5 (or Qt/5.6) Step 2. Run bash build.sh in the terminal. By default it builds for arm but you can pass x86 as first arg to build.sh to have it build for x86. Nice when debugging in a fast emulator. The script will download and build the whole dependency chain. After this, subsurface will be built for android. The output folder is subsurface-build-arm/android_build and your newly created apk shows up as: subsurface-build-arm/android_build/bin/QtApp-debug.apk Where the x86 apk shows up when built for x86 is left as a exercise for the reader.