subsurface/qt-ui/divelistview.cpp
Helio Chissini de Castro 4b0c053e48 Ticket 127 - Repopulate context menu on preferences change
Ticket 127 mention that context menu is fixed on imperial mode, which is
partial true. Context menu only not have the changes on header model updated
when preferences are chenges during execution. Hard to note because if
program is closed and opened again, the context is initialized properly.
Since actions aren't bound to the header model, we need iteract of current
items and change the title.

Signed-off-by: Helio Chissini de Castro <helio@kde.org>
2013-06-09 20:09:39 -03:00

342 lines
11 KiB
C++

/*
* divelistview.cpp
*
* classes for the divelist of Subsurface
*
*/
#include "divelistview.h"
#include "models.h"
#include "modeldelegates.h"
#include "../display.h"
#include <QApplication>
#include <QHeaderView>
#include <QDebug>
#include <QSettings>
#include <QKeyEvent>
#include <QSortFilterProxyModel>
#include <QAction>
#include <QLineEdit>
#include <QKeyEvent>
#include <QMenu>
DiveListView::DiveListView(QWidget *parent) : QTreeView(parent), mouseClickSelection(false),
currentHeaderClicked(-1), searchBox(new QLineEdit(this))
{
setUniformRowHeights(true);
setItemDelegateForColumn(TreeItemDT::RATING, new StarWidgetsDelegate());
QSortFilterProxyModel *model = new QSortFilterProxyModel(this);
model->setSortRole(TreeItemDT::SORT_ROLE);
model->setFilterKeyColumn(-1); // filter all columns
setModel(model);
setSortingEnabled(false);
setContextMenuPolicy(Qt::DefaultContextMenu);
header()->setContextMenuPolicy(Qt::ActionsContextMenu);
QAction *showSearchBox = new QAction(tr("Show Search Box"), this);
showSearchBox->setShortcut( Qt::CTRL + Qt::Key_F);
showSearchBox->setShortcutContext(Qt::ApplicationShortcut);
addAction(showSearchBox);
searchBox->installEventFilter(this);
searchBox->hide();
connect(showSearchBox, SIGNAL(triggered(bool)), this, SLOT(showSearchEdit()));
connect(searchBox, SIGNAL(textChanged(QString)), model, SLOT(setFilterFixedString(QString)));
}
void DiveListView::unselectDives()
{
selectionModel()->clearSelection();
}
void DiveListView::selectDive(struct dive *dive, bool scrollto, bool toggle)
{
QSortFilterProxyModel *m = qobject_cast<QSortFilterProxyModel*>(model());
QModelIndexList match = m->match(m->index(0,0), TreeItemDT::NR, dive->number, 1, Qt::MatchRecursive);
QItemSelectionModel::SelectionFlags flags;
QModelIndex idx = match.first();
QModelIndex parent = idx.parent();
if (parent.isValid())
expand(parent);
flags = toggle ? QItemSelectionModel::Toggle : QItemSelectionModel::Select;
flags |= QItemSelectionModel::Rows;
selectionModel()->select( idx, flags);
if (scrollto)
scrollTo(idx, PositionAtCenter);
}
void DiveListView::showSearchEdit()
{
searchBox->show();
searchBox->setFocus();
}
bool DiveListView::eventFilter(QObject* , QEvent* event)
{
if(event->type() != QEvent::KeyPress){
return false;
}
QKeyEvent *keyEv = static_cast<QKeyEvent*>(event);
if (keyEv->key() != Qt::Key_Escape){
return false;
}
searchBox->clear();
searchBox->hide();
QSortFilterProxyModel *m = qobject_cast<QSortFilterProxyModel*>(model());
m->setFilterFixedString(QString());
return true;
}
// NOTE! This loses trip selection, because while we remember the
// dives, we don't remember the trips (see the "currentSelectedDives"
// list). I haven't figured out how to look up the trip from the
// index. TRIP_ROLE vs DIVE_ROLE?
void DiveListView::headerClicked(int i)
{
QItemSelection oldSelection = selectionModel()->selection();
QList<struct dive*> currentSelectedDives;
DiveTripModel::Layout newLayout;
bool first = true;
newLayout = i == (int) TreeItemDT::NR ? DiveTripModel::TREE : DiveTripModel::LIST;
Q_FOREACH(const QModelIndex& index , oldSelection.indexes()) {
if (index.column() != 0) // We only care about the dives, so, let's stick to rows and discard columns.
continue;
struct dive *d = (struct dive *) index.data(TreeItemDT::DIVE_ROLE).value<void*>();
if (d)
currentSelectedDives.push_back(d);
}
unselectDives();
/* No layout change? Just re-sort, and scroll to first selection, making sure all selections are expanded */
if (currentLayout == newLayout) {
sortByColumn(i);
} else {
// clear the model, repopulate with new indexes.
reload(newLayout, false);
sortByColumn(i, Qt::DescendingOrder);
}
// repopulate the selections.
Q_FOREACH(struct dive *d, currentSelectedDives) {
selectDive(d, first);
first = false;
}
}
void DiveListView::reload(DiveTripModel::Layout layout, bool forceSort)
{
if (layout == DiveTripModel::CURRENT)
layout = currentLayout;
else
currentLayout = layout;
header()->setClickable(true);
connect(header(), SIGNAL(sectionPressed(int)), this, SLOT(headerClicked(int)), Qt::UniqueConnection);
QSortFilterProxyModel *m = qobject_cast<QSortFilterProxyModel*>(model());
QAbstractItemModel *oldModel = m->sourceModel();
if (oldModel)
oldModel->deleteLater();
DiveTripModel *tripModel = new DiveTripModel(this);
tripModel->setLayout(layout);
m->setSourceModel(tripModel);
if(!forceSort)
return;
sortByColumn(0, Qt::DescendingOrder);
if (amount_selected && selected_dive >= 0) {
selectDive(current_dive, true);
} else {
QModelIndex firstDiveOrTrip = m->index(0,0);
if (firstDiveOrTrip.isValid()) {
if (m->index(0,0, firstDiveOrTrip).isValid())
setCurrentIndex(m->index(0,0, firstDiveOrTrip));
else
setCurrentIndex(firstDiveOrTrip);
}
}
}
void DiveListView::reloadHeaderActions()
{
// Populate the context menu of the headers that will show
// the menu to show / hide columns.
if (!header()->actions().size()) {
QAction *visibleAction = new QAction("Visible:", header());
header()->addAction(visibleAction);
QSettings s;
s.beginGroup("DiveListColumnState");
for(int i = 0; i < model()->columnCount(); i++) {
QString title = QString("%1").arg(model()->headerData(i, Qt::Horizontal).toString());
QString settingName = QString("showColumn%1").arg(i);
QAction *a = new QAction(title, header());
bool shown = s.value(settingName, true).toBool();
a->setCheckable(true);
a->setChecked(shown);
a->setProperty("index", i);
a->setProperty("settingName", settingName);
connect(a, SIGNAL(triggered(bool)), this, SLOT(toggleColumnVisibilityByIndex()));
header()->addAction(a);
setColumnHidden(i, !shown);
}
s.endGroup();
} else {
// Skip first QAction item ( static text Visible )
for(int i = 0; i < model()->columnCount(); i++) {
QString title = QString("%1").arg(model()->headerData(i, Qt::Horizontal).toString());
header()->actions()[i+1]->setText( title );
}
}
}
void DiveListView::toggleColumnVisibilityByIndex()
{
QAction *action = qobject_cast<QAction*>(sender());
if (!action)
return;
QSettings s;
s.beginGroup("DiveListColumnState");
s.setValue(action->property("settingName").toString(), action->isChecked());
s.endGroup();
s.sync();
setColumnHidden(action->property("index").toInt(), !action->isChecked());
}
void DiveListView::currentChanged(const QModelIndex& current, const QModelIndex& previous)
{
if (!current.isValid())
return;
const QAbstractItemModel *model = current.model();
int selectedDive = 0;
struct dive *dive = (struct dive*) model->data(current, TreeItemDT::DIVE_ROLE).value<void*>();
if (!dive) // it's a trip! select first child.
dive = (struct dive*) model->data(current.child(0,0), TreeItemDT::DIVE_ROLE).value<void*>();
selectedDive = get_divenr(dive);
scrollTo(current);
if (selectedDive == selected_dive)
return;
Q_EMIT currentDiveChanged(selectedDive);
}
void DiveListView::selectionChanged(const QItemSelection& selected, const QItemSelection& deselected)
{
QItemSelection newSelected = selected.size() ? selected : selectionModel()->selection();
QItemSelection newDeselected = deselected;
disconnect(selectionModel(), SIGNAL(selectionChanged(QItemSelection,QItemSelection)), this, SLOT(selectionChanged(QItemSelection,QItemSelection)));
disconnect(selectionModel(), SIGNAL(currentChanged(QModelIndex,QModelIndex)), this, SLOT(currentChanged(QModelIndex,QModelIndex)));
Q_FOREACH(const QModelIndex& index, newSelected.indexes()) {
if (index.column() != 0)
continue;
const QAbstractItemModel *model = index.model();
struct dive *dive = (struct dive*) model->data(index, TreeItemDT::DIVE_ROLE).value<void*>();
if (!dive) { // it's a trip!
if (model->rowCount(index)) {
QItemSelection selection;
struct dive *child = (struct dive*) model->data(index.child(0,0), TreeItemDT::DIVE_ROLE).value<void*>();
while (child) {
select_dive(get_index_for_dive(child));
child = child->next;
}
selection.select(index.child(0,0), index.child(model->rowCount(index) -1 , 0));
selectionModel()->select(selection, QItemSelectionModel::Select | QItemSelectionModel::Rows);
selectionModel()->setCurrentIndex(index, QItemSelectionModel::Select | QItemSelectionModel::NoUpdate);
if (!isExpanded(index))
expand(index);
}
} else {
select_dive(get_index_for_dive(dive));
}
}
Q_FOREACH(const QModelIndex& index, newDeselected.indexes()) {
if (index.column() != 0)
continue;
const QAbstractItemModel *model = index.model();
struct dive *dive = (struct dive*) model->data(index, TreeItemDT::DIVE_ROLE).value<void*>();
if (!dive) { // it's a trip!
if (model->rowCount(index)) {
struct dive *child = (struct dive*) model->data(index.child(0,0), TreeItemDT::DIVE_ROLE).value<void*>();
while (child) {
deselect_dive(get_index_for_dive(child));
child = child->next;
}
}
} else {
deselect_dive(get_index_for_dive(dive));
}
}
QTreeView::selectionChanged(selectionModel()->selection(), newDeselected);
connect(selectionModel(), SIGNAL(selectionChanged(QItemSelection,QItemSelection)), this, SLOT(selectionChanged(QItemSelection,QItemSelection)));
connect(selectionModel(), SIGNAL(currentChanged(QModelIndex,QModelIndex)), this, SLOT(currentChanged(QModelIndex,QModelIndex)));
// now that everything is up to date, update the widgets
Q_EMIT currentDiveChanged(selected_dive);
}
void DiveListView::removeFromTrip()
{
struct dive *d = (struct dive *) contextMenuIndex.data(TreeItemDT::DIVE_ROLE).value<void*>();
if (!d) // shouldn't happen as we only are setting up this action if this is a dive
return;
remove_dive_from_trip(d);
reload(currentLayout, false);
}
void DiveListView::deleteDive()
{
struct dive *d = (struct dive *) contextMenuIndex.data(TreeItemDT::DIVE_ROLE).value<void*>();
if (d)
delete_single_dive(get_index_for_dive(d));
reload(currentLayout, false);
}
void DiveListView::testSlot()
{
struct dive *d = (struct dive *) contextMenuIndex.data(TreeItemDT::DIVE_ROLE).value<void*>();
if (d) {
qDebug("testSlot called on dive #%d", d->number);
} else {
QModelIndex child = contextMenuIndex.child(0, 0);
d = (struct dive *) child.data(TreeItemDT::DIVE_ROLE).value<void*>();
if (d)
qDebug("testSlot called on trip including dive #%d", d->number);
else
qDebug("testSlot called on trip with no dive");
}
}
void DiveListView::contextMenuEvent(QContextMenuEvent *event)
{
QAction *collapseAction = NULL;
// let's remember where we are
contextMenuIndex = indexAt(event->pos());
struct dive *d = (struct dive *) contextMenuIndex.data(TreeItemDT::DIVE_ROLE).value<void*>();
QMenu popup(this);
if (currentLayout == DiveTripModel::TREE) {
popup.addAction(tr("expand all"), this, SLOT(expandAll()));
popup.addAction(tr("collapse all"), this, SLOT(collapseAll()));
collapseAction = popup.addAction(tr("collapse"), this, SLOT(collapseAll()));
if (d) {
popup.addAction(tr("remove dive from trip"), this, SLOT(removeFromTrip()));
}
}
popup.addAction(tr("delete dive"), this, SLOT(deleteDive()));
// "collapse all" really closes all trips,
// "collapse" keeps the trip with the selected dive open
QAction * actionTaken = popup.exec(event->globalPos());
if (actionTaken == collapseAction && collapseAction) {
this->setAnimated(false);
selectDive(current_dive, true);
this->setAnimated(true);
}
event->accept();
}