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	Don't overwrite the full cylinder when editing a single field. Implement three "modes": editing of type, pressure and gasmix. Don't consider individual fields, because some of them are related. E.g. you can change the gasmix by setting the MOD. Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
		
			
				
	
	
		
			453 lines
		
	
	
	
		
			15 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			453 lines
		
	
	
	
		
			15 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| // SPDX-License-Identifier: GPL-2.0
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| // Note: this header file is used by the undo-machinery and should not be included elsewhere.
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| 
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| #ifndef COMMAND_EDIT_H
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| #define COMMAND_EDIT_H
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| 
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| #include "command_base.h"
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| #include "command.h" // for EditCylinderType
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| #include "core/subsurface-qt/divelistnotifier.h"
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| 
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| #include <QVector>
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| 
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| // These are commands that edit individual fields of a set of dives.
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| // The implementation is very OO-style. Out-of-fashion and certainly
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| // not elegant, but in line with Qt's OO-based design.
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| // The actual code is in a common base class "Command::EditBase". To
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| // read and set the fields, the base class calls virtual functions of
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| // the derived classes.
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| //
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| // To deal with different data types, the base class is implemented
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| // as a template. The template parameter is the type to be read or
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| // set. Thus, switch-cascades and union trickery can be avoided.
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| 
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| // We put everything in a namespace, so that we can shorten names without polluting the global namespace
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| namespace Command {
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| 
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| // Base class for commands that have a list of dives.
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| // This is used for extracting the number of dives and show a
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| // warning message when multiple dives are edited.
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| class EditDivesBase : public Base {
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| protected:
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| 	EditDivesBase(bool currentDiveOnly);
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| 	EditDivesBase(dive *d);
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| 	std::vector<dive *> dives; // Dives to be edited.
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| 
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| 	// On undo, we set the selection and current dive at the time of the operation.
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| 	std::vector<dive *> selectedDives;
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| 	struct dive *current;
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| public:
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| 	int numDives() const;
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| };
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| 
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| template <typename T>
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| class EditBase : public EditDivesBase {
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| protected:
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| 	T value; // Value to be set
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| 	T old; // Previous value
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| 
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| 	void undo() override;
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| 	void redo() override;
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| 	bool workToBeDone() override;
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| 
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| public:
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| 	EditBase(T newValue, bool currentDiveOnly);
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| 	EditBase(T newValue, dive *d);
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| 
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| protected:
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| 	// Get and set functions to be overriden by sub-classes.
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| 	virtual void set(struct dive *d, T) const = 0;
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| 	virtual T data(struct dive *d) const = 0;
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| 	virtual QString fieldName() const = 0;	// Name of the field, used to create the undo menu-entry
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| 	virtual DiveField fieldId() const = 0;
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| };
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| 
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| // The individual Edit-commands define a virtual function that return the field-id.
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| // For reasons, which I don't fully understand, the C++ makers are strictly opposed
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| // to "virtual member constants" so we have to define these functions. To make
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| // things a bit more compact we do this automatically with the following template.
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| // Of course, we could directly encode the value in the EditBase-template, but
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| // that would lead to a multiplication of the created code.
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| template <typename T, DiveField::Flags ID>
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| class EditTemplate : public EditBase<T> {
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| private:
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| 	using EditBase<T>::EditBase;	// Use constructor of base class.
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| 	DiveField fieldId() const override final;	// final prevents further overriding - then just don't use this template
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| };
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| 
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| // Automatically generate getter and setter in the case of simple assignments.
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| // The third parameter is a pointer to a member of the dive structure.
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| template <typename T, DiveField::Flags ID, T dive::*PTR>
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| class EditDefaultSetter : public EditTemplate<T, ID> {
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| private:
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| 	using EditTemplate<T, ID>::EditTemplate;
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| 	void set(struct dive *d, T) const override final;	// final prevents further overriding - then just don't use this template
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| 	T data(struct dive *d) const override final;	// final prevents further overriding - then just don't use this template
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| };
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| 
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| // Automatically generate getter and setter in the case for string assignments.
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| // The third parameter is a pointer to a C-style string in the dive structure.
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| template <DiveField::Flags ID, char *dive::*PTR>
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| class EditStringSetter : public EditTemplate<QString, ID> {
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| private:
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| 	using EditTemplate<QString, ID>::EditTemplate;
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| 	void set(struct dive *d, QString) const override final;	// final prevents further overriding - then just don't use this template
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| 	QString data(struct dive *d) const override final;	// final prevents further overriding - then just don't use this template
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| };
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| 
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| class EditNotes : public EditStringSetter<DiveField::NOTES, &dive::notes> {
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| public:
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| 	using EditStringSetter::EditStringSetter;	// Use constructor of base class.
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| 	QString fieldName() const override;
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| };
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| 
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| class EditSuit : public EditStringSetter<DiveField::SUIT, &dive::suit> {
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| public:
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| 	using EditStringSetter::EditStringSetter;	// Use constructor of base class.
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| 	QString fieldName() const override;
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| };
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| 
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| class EditRating : public EditDefaultSetter<int, DiveField::RATING, &dive::rating> {
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| public:
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| 	using EditDefaultSetter::EditDefaultSetter;	// Use constructor of base class.
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| 	QString fieldName() const override;
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| };
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| 
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| class EditVisibility : public EditDefaultSetter<int, DiveField::VISIBILITY, &dive::visibility> {
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| public:
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| 	using EditDefaultSetter::EditDefaultSetter;	// Use constructor of base class.
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| 	QString fieldName() const override;
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| };
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| 
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| class EditWaveSize : public EditDefaultSetter<int, DiveField::WAVESIZE, &dive::wavesize> {
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| public:
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| 	using EditDefaultSetter::EditDefaultSetter;	// Use constructor of base class.
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| 	QString fieldName() const override;
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| };
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| 
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| class EditCurrent : public EditDefaultSetter<int, DiveField::CURRENT, &dive::current> {
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| public:
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| 	using EditDefaultSetter::EditDefaultSetter;	// Use constructor of base class.
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| 	QString fieldName() const override;
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| };
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| 
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| class EditSurge : public EditDefaultSetter<int, DiveField::SURGE, &dive::surge> {
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| public:
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| 	using EditDefaultSetter::EditDefaultSetter;	// Use constructor of base class.
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| 	QString fieldName() const override;
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| };
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| 
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| class EditChill : public EditDefaultSetter<int, DiveField::CHILL, &dive::chill> {
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| public:
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| 	using EditDefaultSetter::EditDefaultSetter;	// Use constructor of base class.
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| 	QString fieldName() const override;
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| };
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| 
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| class EditAirTemp : public EditTemplate<int, DiveField::AIR_TEMP> {
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| public:
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| 	using EditTemplate::EditTemplate;	// Use constructor of base class.
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| 	void set(struct dive *d, int value) const override;
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| 	int data(struct dive *d) const override;
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| 	QString fieldName() const override;
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| };
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| 
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| class EditWaterTemp : public EditTemplate<int, DiveField::WATER_TEMP> {
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| public:
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| 	using EditTemplate::EditTemplate;	// Use constructor of base class.
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| 	void set(struct dive *d, int value) const override;
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| 	int data(struct dive *d) const override;
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| 	QString fieldName() const override;
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| };
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| 
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| class EditAtmPress : public EditTemplate<int, DiveField::ATM_PRESS> {
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| public:
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| 	using EditTemplate::EditTemplate;	// Use constructor of base class.
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| 	void set(struct dive *d, int value) const override;
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| 	int data(struct dive *d) const override;
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| 	QString fieldName() const override;
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| };
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| 
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| class EditWaterTypeUser : public EditTemplate<int, DiveField::SALINITY> {
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| public:
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| 	using EditTemplate::EditTemplate;	// Use constructor of base class.
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| 	void set(struct dive *d, int value) const override;
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| 	int data(struct dive *d) const override;
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| 	QString fieldName() const override;
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| };
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| 
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| class EditDuration : public EditTemplate<int, DiveField::DURATION> {
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| public:
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| 	using EditTemplate::EditTemplate;	// Use constructor of base class.
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| 	void set(struct dive *d, int value) const override;
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| 	int data(struct dive *d) const override;
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| 	QString fieldName() const override;
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| };
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| 
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| class EditDepth : public EditTemplate<int, DiveField::DEPTH> {
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| public:
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| 	using EditTemplate::EditTemplate;	// Use constructor of base class.
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| 	void set(struct dive *d, int value) const override;
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| 	int data(struct dive *d) const override;
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| 	QString fieldName() const override;
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| };
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| 
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| class EditDiveSite : public EditTemplate<struct dive_site *, DiveField::DIVESITE> {
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| public:
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| 	using EditTemplate::EditTemplate;	// Use constructor of base class.
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| 	void set(struct dive *d, struct dive_site *value) const override;
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| 	struct dive_site *data(struct dive *d) const override;
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| 	QString fieldName() const override;
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| 
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| 	// We specialize these so that we can send dive-site changed signals.
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| 	void undo() override;
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| 	void redo() override;
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| };
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| 
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| // Edit dive site, but add a new dive site first. Reuses the code of EditDiveSite by
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| // deriving from it and hooks into undo() and redo() to add / remove the dive site.
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| class EditDiveSiteNew : public EditDiveSite {
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| public:
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| 	OwningDiveSitePtr diveSiteToAdd;
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| 	struct dive_site *diveSiteToRemove;
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| 	EditDiveSiteNew(const QString &newName, bool currentDiveOnly);
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| 	void undo() override;
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| 	void redo() override;
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| };
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| 
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| class EditMode : public EditTemplate<int, DiveField::MODE> {
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| 	int index;
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| public:
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| 	EditMode(int indexIn, int newValue, bool currentDiveOnly);
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| 	void set(struct dive *d, int i) const override;
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| 	int data(struct dive *d) const override;
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| 	QString fieldName() const override;
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| };
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| 
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| class EditInvalid : public EditDefaultSetter<bool, DiveField::INVALID, &dive::invalid> {
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| public:
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| 	using EditDefaultSetter::EditDefaultSetter;	// Use constructor of base class.
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| 	QString fieldName() const override;
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| };
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| 
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| // Fields that work with tag-lists (tags, buddies, divemasters) work differently and therefore
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| // have their own base class. In this case, it's not a template, as all these lists are base
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| // on strings.
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| class EditTagsBase : public EditDivesBase {
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| 	bool workToBeDone() override;
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| 
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| 	QStringList newList;	// Temporary until initialized
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| public:
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| 	EditTagsBase(const QStringList &newList, bool currentDiveOnly);
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| 
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| protected:
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| 	QStringList tagsToAdd;
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| 	QStringList tagsToRemove;
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| 	void undo() override;
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| 	void redo() override;
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| 
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| 	// Getters, setters and parsers to be overriden by sub-classes.
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| 	virtual QStringList data(struct dive *d) const = 0;
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| 	virtual void set(struct dive *d, const QStringList &v) const = 0;
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| 	virtual QString fieldName() const = 0;	// Name of the field, used to create the undo menu-entry
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| 	virtual DiveField fieldId() const = 0;
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| };
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| 
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| // See comments for EditTemplate
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| template <DiveField::Flags ID>
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| class EditTagsTemplate : public EditTagsBase {
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| private:
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| 	using EditTagsBase::EditTagsBase;		// Use constructor of base class.
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| 	DiveField fieldId() const override final;	// final prevents further overriding - then just don't use this template
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| };
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| 
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| class EditTags : public EditTagsTemplate<DiveField::TAGS> {
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| public:
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| 	using EditTagsTemplate::EditTagsTemplate;	// Use constructor of base class.
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| 	QStringList data(struct dive *d) const override;
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| 	void set(struct dive *d, const QStringList &v) const override;
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| 	QString fieldName() const override;
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| };
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| 
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| class EditBuddies : public EditTagsTemplate<DiveField::BUDDY> {
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| public:
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| 	using EditTagsTemplate::EditTagsTemplate;	// Use constructor of base class.
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| 	QStringList data(struct dive *d) const override;
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| 	void set(struct dive *d, const QStringList &v) const override;
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| 	QString fieldName() const override;
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| };
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| 
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| class EditDiveMaster : public EditTagsTemplate<DiveField::DIVEMASTER> {
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| public:
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| 	using EditTagsTemplate::EditTagsTemplate;	// Use constructor of base class.
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| 	QStringList data(struct dive *d) const override;
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| 	void set(struct dive *d, const QStringList &v) const override;
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| 	QString fieldName() const override;
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| };
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| 
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| // Fields we have to remember to undo paste
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| struct PasteState {
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| 	dive *d;
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| 	dive_site *divesite;
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| 	QString notes;
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| 	QString divemaster;
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| 	QString buddy;
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| 	QString suit;
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| 	int rating;
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| 	int wavesize;
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| 	int visibility;
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| 	int current;
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| 	int surge;
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| 	int chill;
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| 	tag_entry *tags;
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| 	struct cylinder_table cylinders;
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| 	struct weightsystem_table weightsystems;
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| 
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| 	PasteState(dive *d, const dive *data, dive_components what); // Read data from dive data for dive d
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| 	~PasteState();
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| 	void swap(dive_components what); // Exchange values here and in dive
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| };
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| 
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| class PasteDives : public Base {
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| 	dive_components what;
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| 	std::vector<PasteState> dives;
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| public:
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| 	PasteDives(const dive *d, dive_components what);
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| private:
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| 	void undo() override;
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| 	void redo() override;
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| 	bool workToBeDone() override;
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| };
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| 
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| class ReplanDive : public Base {
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| 	dive *d;
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| 
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| 	// Exchange these data with current dive
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| 	timestamp_t when;
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| 	depth_t maxdepth, meandepth;
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| 	struct cylinder_table cylinders;
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| 	struct divecomputer dc;
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| 	char *notes;
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| 	pressure_t surface_pressure;
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| 	duration_t duration;
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| 	int salinity;
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| public:
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| 	// Dive computer(s) and cylinders(s) of the source dive will be reset!
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| 	// If edit_profile is true, the text will be changed from "replan dive" to "edit profile".
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| 	ReplanDive(dive *source, bool edit_profile);
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| 	~ReplanDive();
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| private:
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| 	void undo() override;
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| 	void redo() override;
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| 	bool workToBeDone() override;
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| };
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| 
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| class AddWeight : public EditDivesBase {
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| public:
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| 	AddWeight(bool currentDiveOnly);
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| private:
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| 	void undo() override;
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| 	void redo() override;
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| 	bool workToBeDone() override;
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| };
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| 
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| class EditWeightBase : public EditDivesBase {
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| protected:
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| 	EditWeightBase(int index, bool currentDiveOnly);
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| 	~EditWeightBase();
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| 
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| 	weightsystem_t ws;
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| 	std::vector<int> indices; // An index for each dive in the dives vector.
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| 	bool workToBeDone() override;
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| };
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| 
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| class RemoveWeight : public EditWeightBase {
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| public:
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| 	RemoveWeight(int index, bool currentDiveOnly);
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| private:
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| 	void undo() override;
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| 	void redo() override;
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| };
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| 
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| class EditWeight : public EditWeightBase {
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| public:
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| 	EditWeight(int index, weightsystem_t ws, bool currentDiveOnly); // Clones ws
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| 	~EditWeight();
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| private:
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| 	weightsystem_t new_ws;
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| 	void undo() override;
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| 	void redo() override;
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| };
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| 
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| class AddCylinder : public EditDivesBase {
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| public:
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| 	AddCylinder(bool currentDiveOnly);
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| 	~AddCylinder();
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| private:
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| 	cylinder_t cyl;
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| 	void undo() override;
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| 	void redo() override;
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| 	bool workToBeDone() override;
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| };
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| 
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| class EditCylinderBase : public EditDivesBase {
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| protected:
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| 	EditCylinderBase(int index, bool currentDiveOnly, bool nonProtectedOnly, int sameCylinderFlags);
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| 	~EditCylinderBase();
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| 
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| 	std::vector<cylinder_t> cyl;
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| 	std::vector<int> indexes; // An index for each dive in the dives vector.
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| 	bool workToBeDone() override;
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| };
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| 
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| class RemoveCylinder : public EditCylinderBase {
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| public:
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| 	RemoveCylinder(int index, bool currentDiveOnly);
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| private:
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| 	void undo() override;
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| 	void redo() override;
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| };
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| 
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| // Instead of implementing an undo command for every single field in a cylinder,
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| // we only have one and pass an edit "type". We either edit the type, pressure
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| // or gasmix fields. This has mostly historical reasons rooted in the way the
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| // CylindersModel code works. The model works for undo and also in the planner
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| // without undo. Having a single undo-command simplifies the code there.
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| class EditCylinder : public EditCylinderBase {
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| public:
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| 	EditCylinder(int index, cylinder_t cyl, EditCylinderType type, bool currentDiveOnly); // Clones cylinder
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| private:
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| 	EditCylinderType type;
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| 	void undo() override;
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| 	void redo() override;
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| };
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| 
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| #ifdef SUBSURFACE_MOBILE
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| // Edit a full dive. This is used on mobile where we don't have per-field granularity.
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| // It may add or edit a dive site.
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| class EditDive : public Base {
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| public:
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| 	EditDive(dive *oldDive, dive *newDive, dive_site *createDs, dive_site *editDs, location_t dsLocation); // Takes ownership of newDive
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| private:
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| 	dive *oldDive; // Dive that is going to be overwritten
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| 	OwningDivePtr newDive; // New data
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| 	dive_site *newDiveSite;
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| 	int changedFields;
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| 
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| 	dive_site *siteToRemove;
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| 	OwningDiveSitePtr siteToAdd;
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| 
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| 	dive_site *siteToEdit;
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| 	location_t dsLocation;
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| 
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| 	void undo() override;
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| 	void redo() override;
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| 	bool workToBeDone() override;
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| 
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| 	void exchangeDives();
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| 	void editDs();
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| };
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| 
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| #endif // SUBSURFACE_MOBILE
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| 
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| } // namespace Command
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| #endif
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