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	In an effort to reduce the size of dive.h and dive.c, break out the event related functions. Moreover event-names were handled by the profile-code, collect that also in the new source files. Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
		
			
				
	
	
		
			103 lines
		
	
	
	
		
			2.9 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			103 lines
		
	
	
	
		
			2.9 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| // SPDX-License-Identifier: GPL-2.0
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| // Note: this header file is used by the undo-machinery and should not be included elsewhere.
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| 
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| #ifndef COMMAND_EVENT_H
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| #define COMMAND_EVENT_H
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| 
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| #include "command_base.h"
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| 
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| // We put everything in a namespace, so that we can shorten names without polluting the global namespace
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| namespace Command {
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| 
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| // Events are a strange thing: they contain there own description which means
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| // that on changing the description a new object must be allocated. Moreover,
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| // it means that these objects can't be collected in a table.
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| // Therefore, the undo commands work on events as they do with dives: using
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| // owning pointers. See comments in command_base.h
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| 
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| class EventBase : public Base {
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| protected:
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| 	EventBase(struct dive *d, int dcNr);
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| 	void undo() override;
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| 	void redo() override;
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| 	virtual void redoit() = 0;
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| 	virtual void undoit() = 0;
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| 
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| 	// Note: we store dive and the divecomputer-number instead of a pointer to the divecomputer.
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| 	// Since one divecomputer is integrated into the dive structure, pointers to divecomputers
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| 	// are probably not stable.
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| 	struct dive *d;
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| 	int dcNr;
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| private:
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| 	void updateDive();
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| };
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| 
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| class AddEventBase : public EventBase {
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| public:
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| 	AddEventBase(struct dive *d, int dcNr, struct event *ev); // Takes ownership of event!
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| private:
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| 	bool workToBeDone() override;
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| 	void undoit() override;
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| 	void redoit() override;
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| 
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| 	OwningEventPtr eventToAdd;	// for redo
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| 	event *eventToRemove;		// for undo
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| };
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| 
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| class AddEventBookmark : public AddEventBase {
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| public:
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| 	AddEventBookmark(struct dive *d, int dcNr, int seconds);
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| };
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| 
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| class AddEventDivemodeSwitch : public AddEventBase {
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| public:
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| 	AddEventDivemodeSwitch(struct dive *d, int dcNr, int seconds, int divemode);
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| };
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| 
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| class AddEventSetpointChange : public AddEventBase {
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| public:
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| 	AddEventSetpointChange(struct dive *d, int dcNr, int seconds, pressure_t pO2);
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| };
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| 
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| class RenameEvent : public EventBase {
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| public:
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| 	RenameEvent(struct dive *d, int dcNr, struct event *ev, const char *name);
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| private:
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| 	bool workToBeDone() override;
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| 	void undoit() override;
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| 	void redoit() override;
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| 
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| 	OwningEventPtr eventToAdd;	// for undo and redo
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| 	event *eventToRemove;		// for undo and redo
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| };
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| 
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| class RemoveEvent : public EventBase {
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| public:
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| 	RemoveEvent(struct dive *d, int dcNr, struct event *ev);
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| private:
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| 	bool workToBeDone() override;
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| 	void undoit() override;
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| 	void redoit() override;
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| 	void post() const; // Called to fix up dives should a gas-change have happened.
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| 
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| 	OwningEventPtr eventToAdd;	// for undo
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| 	event *eventToRemove;		// for redo
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| 	int cylinder;			// affected cylinder (if removing gas switch). <0: not a gas switch.
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| };
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| 
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| class AddGasSwitch : public EventBase {
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| public:
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| 	AddGasSwitch(struct dive *d, int dcNr, int seconds, int tank);
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| private:
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| 	bool workToBeDone() override;
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| 	void undoit() override;
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| 	void redoit() override;
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| 
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| 	std::vector<int> cylinders; // cylinders that are modified
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| 	std::vector<OwningEventPtr> eventsToAdd;
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| 	std::vector<event *> eventsToRemove;
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| };
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| 
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| } // namespace Command
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| 
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| #endif // COMMAND_EVENT_H
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