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b40354c7f2
Android and iOS use qmake, so add the code to the .pro file. This also removes all remnants of QCharts includes and uses and all the references to QCharts in our various build systems. That was a brief but extremely useful detour. Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
165 lines
5.2 KiB
C++
165 lines
5.2 KiB
C++
// SPDX-License-Identifier: GPL-2.0
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#include "boxseries.h"
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#include "informationbox.h"
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#include "statscolors.h"
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#include "statshelper.h"
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#include "statstranslations.h"
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#include "zvalues.h"
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#include <QLocale>
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// Constants that control the bar layout
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static const double boxWidth = 0.8; // 1.0 = full width of category
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static const int boxBorderWidth = 2;
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BoxSeries::BoxSeries(QGraphicsScene *scene, StatsAxis *xAxis, StatsAxis *yAxis,
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const QString &variable, const QString &unit, int decimals) :
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StatsSeries(scene, xAxis, yAxis),
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variable(variable), unit(unit), decimals(decimals), highlighted(-1)
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{
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}
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BoxSeries::~BoxSeries()
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{
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}
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BoxSeries::Item::Item(QGraphicsScene *scene, BoxSeries *series, double lowerBound, double upperBound,
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const StatsQuartiles &q, const QString &binName) :
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lowerBound(lowerBound), upperBound(upperBound), q(q),
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binName(binName)
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{
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box.setZValue(ZValues::series);
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topWhisker.setZValue(ZValues::series);
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bottomWhisker.setZValue(ZValues::series);
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topBar.setZValue(ZValues::series);
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bottomBar.setZValue(ZValues::series);
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center.setZValue(ZValues::series);
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scene->addItem(&box);
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scene->addItem(&topWhisker);
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scene->addItem(&bottomWhisker);
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scene->addItem(&topBar);
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scene->addItem(&bottomBar);
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scene->addItem(¢er);
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highlight(false);
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updatePosition(series);
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}
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BoxSeries::Item::~Item()
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{
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}
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void BoxSeries::Item::highlight(bool highlight)
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{
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QBrush brush = highlight ? QBrush(highlightedColor) : QBrush(fillColor);
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QPen pen = highlight ? QPen(highlightedBorderColor, boxBorderWidth) : QPen(::borderColor, boxBorderWidth);
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box.setBrush(brush);
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box.setPen(pen);
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topWhisker.setPen(pen);
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bottomWhisker.setPen(pen);
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topBar.setPen(pen);
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bottomBar.setPen(pen);
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center.setPen(pen);
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}
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void BoxSeries::Item::updatePosition(BoxSeries *series)
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{
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double delta = (upperBound - lowerBound) * boxWidth;
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double from = (lowerBound + upperBound - delta) / 2.0;
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double to = (lowerBound + upperBound + delta) / 2.0;
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double mid = (from + to) / 2.0;
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QPointF topLeft, bottomRight;
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QMarginsF margins(boxBorderWidth / 2.0, boxBorderWidth / 2.0, boxBorderWidth / 2.0, boxBorderWidth / 2.0);
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topLeft = series->toScreen(QPointF(from, q.max));
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bottomRight = series->toScreen(QPointF(to, q.min));
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bounding = QRectF(topLeft, bottomRight).marginsAdded(margins);
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double left = topLeft.x();
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double right = bottomRight.x();
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double width = right - left;
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double top = topLeft.y();
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double bottom = bottomRight.y();
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QPointF q1 = series->toScreen(QPointF(mid, q.q1));
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QPointF q2 = series->toScreen(QPointF(mid, q.q2));
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QPointF q3 = series->toScreen(QPointF(mid, q.q3));
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box.setRect(left, q3.y(), width, q1.y() - q3.y());
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topWhisker.setLine(q3.x(), top, q3.x(), q3.y());
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bottomWhisker.setLine(q1.x(), q1.y(), q1.x(), bottom);
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topBar.setLine(left, top, right, top);
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bottomBar.setLine(left, bottom, right, bottom);
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center.setLine(left, q2.y(), right, q2.y());
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}
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void BoxSeries::append(double lowerBound, double upperBound, const StatsQuartiles &q, const QString &binName)
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{
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items.emplace_back(new Item(scene, this, lowerBound, upperBound, q, binName));
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}
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void BoxSeries::updatePositions()
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{
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for (auto &item: items)
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item->updatePosition(this);
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}
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// Attention: this supposes that items are sorted by position and no box is inside another box!
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int BoxSeries::getItemUnderMouse(const QPointF &point)
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{
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// Search the first item whose "end" position is greater than the cursor position.
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auto it = std::lower_bound(items.begin(), items.end(), point.x(),
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[] (const std::unique_ptr<Item> &item, double x) { return item->bounding.right() < x; });
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return it != items.end() && (*it)->bounding.contains(point) ? it - items.begin() : -1;
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}
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static QString infoItem(const QString &name, const QString &unit, int decimals, double value)
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{
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QLocale loc;
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QString formattedValue = loc.toString(value, 'f', decimals);
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return unit.isEmpty() ? QStringLiteral(" %1: %2").arg(name, formattedValue)
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: QStringLiteral(" %1: %2 %3").arg(name, formattedValue, unit);
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}
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std::vector<QString> BoxSeries::formatInformation(const Item &item) const
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{
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QLocale loc;
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return {
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StatsTranslations::tr("%1 (%2 dives)").arg(item.binName, loc.toString(item.q.count)),
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QStringLiteral("%1:").arg(variable),
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infoItem(StatsTranslations::tr("min"), unit, decimals, item.q.min),
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infoItem(StatsTranslations::tr("Q1"), unit, decimals, item.q.q1),
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infoItem(StatsTranslations::tr("median"), unit, decimals, item.q.q2),
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infoItem(StatsTranslations::tr("Q3"), unit, decimals, item.q.q3),
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infoItem(StatsTranslations::tr("max"), unit, decimals, item.q.max)
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};
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}
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// Highlight item when hovering over item
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bool BoxSeries::hover(QPointF pos)
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{
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int index = getItemUnderMouse(pos);
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if (index == highlighted) {
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if (information)
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information->setPos(pos);
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return index >= 0;
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}
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unhighlight();
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highlighted = index;
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// Highlight new item (if any)
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if (highlighted >= 0 && highlighted < (int)items.size()) {
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Item &item = *items[highlighted];
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item.highlight(true);
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if (!information)
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information = createItemPtr<InformationBox>(scene);
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information->setText(formatInformation(item), pos);
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} else {
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information.reset();
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}
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return highlighted >= 0;
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}
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void BoxSeries::unhighlight()
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{
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if (highlighted >= 0 && highlighted < (int)items.size())
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items[highlighted]->highlight(false);
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highlighted = -1;
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}
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