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	I didn't pay attention and entered the wrong flavor of Portuguese as the parent translation. The one for Portugal is complete and should be the parent, back-filling the one for Brazil where needed. Suggested-by: Christof Arnosti <charno@charno.ch> Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
		
			
				
	
	
		
			138 lines
		
	
	
	
		
			5.9 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			138 lines
		
	
	
	
		
			5.9 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
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// SPDX-License-Identifier: GPL-2.0
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#include <QApplication>
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#include <Qt>
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#include <QNetworkProxy>
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#include <QLibraryInfo>
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#include <QTextCodec>
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#include <QTranslator>
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#include "qthelper.h"
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#include "errorhelper.h"
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#include "core/settings/qPref.h"
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char *settings_suffix = NULL;
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static QTranslator qtTranslator, ssrfTranslator, parentLanguageTranslator;
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void init_qt_late()
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{
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	QApplication *application = qApp;
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	// tell Qt to use system proxies
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	// note: on Linux, "system" == "environment variables"
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	QNetworkProxyFactory::setUseSystemConfiguration(true);
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	// Set the locale codec to UTF-8.
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	// This makes QFile::encodeName() work on Windows and qPrintable() is equivalent to qUtf8Printable().
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	QTextCodec::setCodecForLocale(QTextCodec::codecForMib(106));
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	QCoreApplication::setOrganizationName("Subsurface");
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	QCoreApplication::setOrganizationDomain("subsurface.hohndel.org");
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#if defined(Q_OS_LINUX)
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	QGuiApplication::setDesktopFileName("subsurface");
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#endif
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	// enable user specific settings (based on command line argument)
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	if (settings_suffix) {
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		if (verbose)
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#if defined(SUBSURFACE_MOBILE) && ((defined(Q_OS_LINUX) && !defined(Q_OS_ANDROID)) || (defined(Q_OS_DARWIN) && !defined(Q_OS_IOS)))
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			qDebug() << "using custom config for" << QString("Subsurface-Mobile-%1").arg(settings_suffix);
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#else
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			qDebug() << "using custom config for" << QString("Subsurface-%1").arg(settings_suffix);
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#endif
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#if defined(SUBSURFACE_MOBILE) && ((defined(Q_OS_LINUX) && !defined(Q_OS_ANDROID)) || (defined(Q_OS_DARWIN) && !defined(Q_OS_IOS)))
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		QCoreApplication::setApplicationName(QString("Subsurface-Mobile-%1").arg(settings_suffix));
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#else
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		QCoreApplication::setApplicationName(QString("Subsurface-%1").arg(settings_suffix));
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#endif
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	} else {
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#if defined(SUBSURFACE_MOBILE) && ((defined(Q_OS_LINUX) && !defined(Q_OS_ANDROID)) || (defined(Q_OS_DARWIN) && !defined(Q_OS_IOS)))
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		QCoreApplication::setApplicationName("Subsurface-Mobile");
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#else
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		QCoreApplication::setApplicationName("Subsurface");
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#endif
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	}
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	// Disables the WindowContextHelpButtonHint by default on Qt::Sheet and Qt::Dialog widgets.
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	// This hides the ? button on Windows, which only makes sense if you use QWhatsThis functionality.
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#if QT_VERSION >= QT_VERSION_CHECK(5, 10, 0) && QT_VERSION < QT_VERSION_CHECK(6, 0, 0)
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	QCoreApplication::setAttribute(Qt::AA_DisableWindowContextHelpButton);
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#endif
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	qPref::load();
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	// find plugins installed in the application directory (without this SVGs don't work on Windows)
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	QCoreApplication::addLibraryPath(QCoreApplication::applicationDirPath());
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	QLocale loc;
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	// assign en_GB for use in South African locale
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	if (loc.country() == QLocale::SouthAfrica) {
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		loc.setDefault(QLocale("en_GB"));
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		loc = QLocale();
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	}
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	initUiLanguage();
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	QString uiLang = getUiLanguage();
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	loc = getLocale();
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	QLocale::setDefault(loc);
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	QString translationLocation;
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#if defined(Q_OS_ANDROID) || defined(Q_OS_IOS)
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	translationLocation = QLatin1String(":/");
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#else
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#if QT_VERSION >= QT_VERSION_CHECK(6, 0, 0)
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	translationLocation = QLibraryInfo::path(QLibraryInfo::TranslationsPath);
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#else
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	translationLocation = QLibraryInfo::location(QLibraryInfo::TranslationsPath);
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#endif
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#endif
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	if (uiLang != "en_US" && uiLang != "en-US") {
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		if (qtTranslator.load(loc, "qtbase", "_", translationLocation) ||
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		    qtTranslator.load(loc, "qtbase", "_", getSubsurfaceDataPath("translations")) ||
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		    qtTranslator.load(loc, "qtbase", "_", getSubsurfaceDataPath("../translations"))) {
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			application->installTranslator(&qtTranslator);
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		} else {
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			// it's possible that this is one of the couple of languages that still have qt_XX translations
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			// and no qtbase_XX translations - as of this writing this is true for Swedish and Portuguese
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			if (qtTranslator.load(loc, "qt", "_", translationLocation) ||
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			    qtTranslator.load(loc, "qt", "_", getSubsurfaceDataPath("translations")) ||
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			    qtTranslator.load(loc, "qt", "_", getSubsurfaceDataPath("../translations"))) {
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				application->installTranslator(&qtTranslator);
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			} else {
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				qDebug() << "can't find Qt base localization for locale" << uiLang << "searching in" << translationLocation;
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			}
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		}
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	}
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	// when creating our language names, we didn't define generic languages with additional
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	// country specific extensions, instead we included the "primary" country in the
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	// translation designations. This breaks the way Qt finds fall-back translations.
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	// Changing this now seems rather tedious, so instead we manually create a few
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	// obvious fallbacks
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	QPair<QLocale::Language, QLocale::Country> parents[] = {
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		{ QLocale::German, QLocale::Germany },
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		{ QLocale::Portuguese, QLocale::Portugal },
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		{ QLocale::French, QLocale::France},
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		{ QLocale::Spanish, QLocale::Spain}
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	};
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	for (auto parent: parents) {
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		if (loc.language() == parent.first && loc.country() != parent.second) {
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			// first load de_DE so it's used as fall-back
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			QLocale parentLoc = QLocale(parent.first, parent.second);
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			if (parentLanguageTranslator.load(parentLoc, "subsurface", "_") ||
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			    parentLanguageTranslator.load(parentLoc, "subsurface", "_", translationLocation) ||
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			    parentLanguageTranslator.load(parentLoc, "subsurface", "_", getSubsurfaceDataPath("translations")) ||
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			    parentLanguageTranslator.load(parentLoc, "subsurface", "_", getSubsurfaceDataPath("../translations"))) {
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				if (verbose)
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					qDebug() << "loading" << parentLoc.name() << "translations";
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				application->installTranslator(&parentLanguageTranslator);
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			} else {
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				qDebug() << "can't find Subsurface localization for locale" << parentLoc.name();
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			}
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		}
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	}
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	if (ssrfTranslator.load(loc, "subsurface", "_") ||
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	    ssrfTranslator.load(loc, "subsurface", "_", translationLocation) ||
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	    ssrfTranslator.load(loc, "subsurface", "_", getSubsurfaceDataPath("translations")) ||
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	    ssrfTranslator.load(loc, "subsurface", "_", getSubsurfaceDataPath("../translations"))) {
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		if (verbose)
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			qDebug() << "loading" << uiLang << "translations";
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		application->installTranslator(&ssrfTranslator);
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	} else {
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		qDebug() << "can't find Subsurface localization for locale" << uiLang;
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	}
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}
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