subsurface/subsurface-core/windowtitleupdate.cpp
Tomaz Canabrava 4c0156e3d5 Move all core-functionality to subsurface-core
And adapt a new CMakeLists.txt file for it. On the way I've also
found out that we where double-compilling a few files. I've also
set the subsurface-core as a include_path but that was just to
reduce the noise on this commit, since I plan to remove it from
the include path to make it obligatory to specify something like

 include "subsurface-core/dive.h"

for the header files. Since the app is growing quite a bit we ended
up having a few different files with almost same name that did
similar things, I want to kill that (for instance Dive.h, dive.h,
PrintDive.h and such).

Signed-off-by: Tomaz Canabrava <tomaz.canabrava@intel.com>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2015-10-30 10:36:48 -07:00

31 lines
591 B
C++

#include "windowtitleupdate.h"
WindowTitleUpdate *WindowTitleUpdate::m_instance = NULL;
WindowTitleUpdate::WindowTitleUpdate(QObject *parent) : QObject(parent)
{
Q_ASSERT_X(m_instance == NULL, "WindowTitleUpdate", "WindowTitleUpdate recreated!");
m_instance = this;
}
WindowTitleUpdate *WindowTitleUpdate::instance()
{
return m_instance;
}
WindowTitleUpdate::~WindowTitleUpdate()
{
m_instance = NULL;
}
void WindowTitleUpdate::emitSignal()
{
emit updateTitle();
}
extern "C" void updateWindowTitle()
{
WindowTitleUpdate *wt = WindowTitleUpdate::instance();
wt->emitSignal();
}