mirror of
https://github.com/subsurface/subsurface.git
synced 2024-11-28 21:20:19 +00:00
96a4fd1bb2
This introduces a "struct membuffer" abstraction that you can write things into, and makes the XML saving code write to the memory buffer rather than a file. The UDDF export already really wanted this: it used to write to a file, only to then read that file back into memory, delete the file, and then *rewrite* the file after doing the magic xslt transform. But the longer-term reason for this is that I want to try to write other formats, and I want to try to share most helpers. And those other formats will need this memory buffer model. Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org> Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
18 lines
480 B
C
18 lines
480 B
C
#ifndef DEVICE_INFO_H
|
|
#define DEVICE_INFO_H
|
|
|
|
#ifdef __cplusplus
|
|
#include "dive.h"
|
|
extern "C" {
|
|
#endif
|
|
|
|
extern struct divecomputer *fake_dc(struct divecomputer* dc);
|
|
extern void create_device_node(const char *model, uint32_t deviceid, const char *serial, const char *firmware, const char *nickname);
|
|
extern void call_for_each_dc(void *f, void (*callback)(void *, const char *, uint32_t,
|
|
const char *, const char *, const char *));
|
|
|
|
#ifdef __cplusplus
|
|
}
|
|
#endif
|
|
|
|
#endif
|