subsurface/qt-ui/divepicturewidget.h
Tomaz Canabrava f1d67cfbac Add threaded processing of image pixmaps
This code adds threaded processing of a batch of images. It uses the
QtConcurrent implementations to call a function repeteadly using
MAX_THREADS (Qt gets that for us) and returns a list of it.

This call is blocking, so while the pixmaps are being scaled in threads,
it will wait for all scalling to be done.

Signed-off-by: Tomaz Canabrava <tomaz.canabrava@intel.com>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2014-06-01 15:54:29 -07:00

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1.1 KiB
C++

#ifndef DIVEPICTUREWIDGET_H
#define DIVEPICTUREWIDGET_H
#include <QAbstractTableModel>
#include <QStyledItemDelegate>
#include <QListView>
#include <QThread>
class DivePictureModel : QAbstractTableModel {
Q_OBJECT
public:
DivePictureModel(QObject *parent);
virtual int columnCount(const QModelIndex &parent = QModelIndex()) const;
virtual QVariant data(const QModelIndex &index, int role = Qt::DisplayRole) const;
virtual int rowCount(const QModelIndex &parent = QModelIndex()) const;
void updateDivePictures(int divenr);
private:
int numberOfPictures;
// Currently, load the images on the fly
// Later, use a thread to load the images
// Later, save the thumbnails so we don't need to reopen every time.
QHash<QString, QPixmap> stringPixmapCache;
};
class DivePictureDelegate : QStyledItemDelegate {
virtual void paint(QPainter *painter, const QStyleOptionViewItem &option, const QModelIndex &index) const;
};
class DivePictureWidget : public QListView{
Q_OBJECT
public:
DivePictureWidget(QWidget *parent);
};
class DivePictureThumbnailThread : public QThread {
};
#endif