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34bc4fc0af
Move divepicturemodel.cpp to the desktop only category and deal with the (limited) fallout. We, currently, do not support dive pictures tied to the profile on mobile, so there is no use including this code. Signed-off-by: Jan Mulder <jlmulder@xs4all.nl>
60 lines
1.4 KiB
C++
60 lines
1.4 KiB
C++
// SPDX-License-Identifier: GPL-2.0
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#ifndef DIVEPIXMAPITEM_H
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#define DIVEPIXMAPITEM_H
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#include <QObject>
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#include <QGraphicsPixmapItem>
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class DivePixmapItem : public QObject, public QGraphicsPixmapItem {
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Q_OBJECT
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Q_PROPERTY(qreal opacity WRITE setOpacity READ opacity)
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Q_PROPERTY(QPointF pos WRITE setPos READ pos)
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Q_PROPERTY(qreal x WRITE setX READ x)
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Q_PROPERTY(qreal y WRITE setY READ y)
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public:
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DivePixmapItem(QObject *parent = 0);
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};
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class DivePictureItem : public DivePixmapItem {
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Q_OBJECT
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Q_PROPERTY(qreal scale WRITE setScale READ scale)
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public:
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DivePictureItem(QObject *parent = 0);
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virtual ~DivePictureItem();
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void setPixmap(const QPixmap& pix);
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public slots:
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void settingsChanged();
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#ifndef SUBSURFACE_MOBILE
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void removePicture();
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#endif
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void setFileUrl(const QString& s);
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protected:
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void hoverEnterEvent(QGraphicsSceneHoverEvent *event);
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void hoverLeaveEvent(QGraphicsSceneHoverEvent *event);
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void mousePressEvent(QGraphicsSceneMouseEvent *event);
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private:
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QString fileUrl;
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QGraphicsRectItem *canvas;
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QGraphicsRectItem *shadow;
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};
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class DiveButtonItem : public DivePixmapItem {
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Q_OBJECT
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public:
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DiveButtonItem(QObject *parent = 0);
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protected:
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virtual void mousePressEvent(QGraphicsSceneMouseEvent *event);
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signals:
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void clicked();
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};
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class CloseButtonItem : public DiveButtonItem {
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Q_OBJECT
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public:
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CloseButtonItem(QObject *parent = 0);
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public slots:
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void hide();
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void show();
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};
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#endif // DIVEPIXMAPITEM_H
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