subsurface/packaging/ios/iPhoneSimulatorCMakeToolchain
Tomaz Canabrava 710b3615fe iOS build: add various support files
It's unclear why the build fails if we don't add the sample app files as
well.

[Dirk Hohndel: refactored the patches]

Signed-off-by: Tomaz Canabrava <tomaz.canabrava@gmail.com>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2016-03-06 11:02:48 -08:00

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INCLUDE(CMakeForceCompiler)
SET (CMAKE_CROSSCOMPILING TRUE)
SET (CMAKE_SYSTEM_NAME "Darwin")
SET (CMAKE_SYSTEM_PROCESSOR "i386")
SET (CMAKE_OSX_SYSROOT "$ENV{PLATFORM_DIR}")
SET (CMAKE_C_COMPILER $ENV{CC})
SET (CMAKE_CXX_COMPILER $ENV{CXX})
SET (CMAKE_FIND_ROOT_PATH "$ENV{SDK_DIR}" "$ENV{PLATFORM_DIR}")
SET (CMAKE_FIND_ROOT_PATH_MODE_PROGRAM NEVER)
SET (CMAKE_FIND_ROOT_PATH_MODE_LIBRARY ONLY)
SET (CMAKE_FIND_ROOT_PATH_MODE_INCLUDE ONLY)
MESSAGE (STATUS "PLATFORM_DIR = $ENV{PLATFORM_DIR}")
MESSAGE (STATUS "SDK_DIR = $ENV{SDK_DIR}")
MESSAGE (STATUS "CC = $ENV{CC}")
MESSAGE (STATUS "CXX = $ENV{CXX}")
MESSAGE (STATUS "LD = $ENV{LD}")