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6f813b9f8e
Only used in context of acquiring GPS locations with the mobile app, which we no longer do. Keep the DiveAndLocation structure around as that's needed by the ApplyGpsFixes command. Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
199 lines
4.2 KiB
C++
199 lines
4.2 KiB
C++
// SPDX-License-Identifier: GPL-2.0
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// Note: this header file is used by the undo-machinery and should not be included elsewhere.
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#ifndef COMMAND_DIVESITE_H
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#define COMMAND_DIVESITE_H
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#include "command_base.h"
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#include <QVector>
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struct DiveAndLocation {
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struct dive *d;
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location_t location;
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QString name;
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};
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// We put everything in a namespace, so that we can shorten names without polluting the global namespace
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namespace Command {
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class AddDiveSite : public Base {
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public:
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AddDiveSite(const QString &name);
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private:
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bool workToBeDone() override;
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void undo() override;
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void redo() override;
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// Note: we only add one dive site. Nevertheless, we use vectors so that we
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// can reuse the dive site deletion code.
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// For undo
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std::vector<dive_site *> sitesToRemove;
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// For redo
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std::vector<OwningDiveSitePtr> sitesToAdd;
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};
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class ImportDiveSites : public Base {
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public:
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// Note: the dive site table is consumed after the call it will be empty.
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ImportDiveSites(struct dive_site_table *sites, const QString &source);
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private:
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bool workToBeDone() override;
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void undo() override;
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void redo() override;
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// For undo
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std::vector<dive_site *> sitesToRemove;
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// For redo
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std::vector<OwningDiveSitePtr> sitesToAdd;
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};
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class DeleteDiveSites : public Base {
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public:
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DeleteDiveSites(const QVector<dive_site *> &sites);
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private:
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bool workToBeDone() override;
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void undo() override;
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void redo() override;
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// For redo
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std::vector<dive_site *> sitesToRemove;
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// For undo
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std::vector<OwningDiveSitePtr> sitesToAdd;
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};
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class PurgeUnusedDiveSites : public Base {
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public:
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PurgeUnusedDiveSites();
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private:
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bool workToBeDone() override;
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void undo() override;
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void redo() override;
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// For redo
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std::vector<dive_site *> sitesToRemove;
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// For undo
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std::vector<OwningDiveSitePtr> sitesToAdd;
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};
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class EditDiveSiteName : public Base {
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public:
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EditDiveSiteName(dive_site *ds, const QString &name);
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private:
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bool workToBeDone() override;
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void undo() override;
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void redo() override;
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dive_site *ds;
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QString value; // Value to be set
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};
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class EditDiveSiteDescription : public Base {
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public:
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EditDiveSiteDescription(dive_site *ds, const QString &description);
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private:
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bool workToBeDone() override;
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void undo() override;
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void redo() override;
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dive_site *ds;
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QString value; // Value to be set
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};
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class EditDiveSiteNotes : public Base {
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public:
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EditDiveSiteNotes(dive_site *ds, const QString ¬es);
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private:
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bool workToBeDone() override;
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void undo() override;
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void redo() override;
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dive_site *ds;
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QString value; // Value to be set
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};
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class EditDiveSiteCountry : public Base {
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public:
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EditDiveSiteCountry(dive_site *ds, const QString &country);
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private:
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bool workToBeDone() override;
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void undo() override;
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void redo() override;
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dive_site *ds;
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QString value; // Value to be set
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};
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class EditDiveSiteLocation : public Base {
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public:
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EditDiveSiteLocation(dive_site *ds, location_t location);
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private:
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bool workToBeDone() override;
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void undo() override;
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void redo() override;
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dive_site *ds;
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location_t value; // Value to be set
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};
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class EditDiveSiteTaxonomy : public Base {
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public:
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EditDiveSiteTaxonomy(dive_site *ds, taxonomy_data &taxonomy);
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~EditDiveSiteTaxonomy(); // free taxonomy
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private:
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bool workToBeDone() override;
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void undo() override;
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void redo() override;
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dive_site *ds;
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taxonomy_data value; // Value to be set
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};
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class MergeDiveSites : public Base {
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public:
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MergeDiveSites(dive_site *ds, const QVector<dive_site *> &sites);
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private:
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bool workToBeDone() override;
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void undo() override;
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void redo() override;
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dive_site *ds;
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// For redo
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std::vector<dive_site *> sitesToRemove;
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// For undo
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std::vector<OwningDiveSitePtr> sitesToAdd;
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};
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class ApplyGPSFixes : public Base {
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public:
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// Note: the dive site table is consumed after the call it will be empty.
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ApplyGPSFixes(const std::vector<DiveAndLocation> &fixes);
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private:
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bool workToBeDone() override;
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void undo() override;
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void redo() override;
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// For undo
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std::vector<dive_site *> sitesToRemove;
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// For redo
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std::vector<OwningDiveSitePtr> sitesToAdd;
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// For redo and undo
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struct SiteAndLocation {
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dive_site *ds;
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location_t location;
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};
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std::vector<SiteAndLocation> siteLocations;
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void editDiveSites();
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};
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} // namespace Command
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#endif // COMMAND_DIVESITE_H
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