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b6f5f235f0
- Fixes interactivity in context drawer. - These are mostly cleanups that have been done pre-merge of these components. This now is the state of master in plasma-mobile. - makes navigation a bit more intuitive Signed-off-by: Sebastian Kügler <sebas@kde.org>
74 lines
2.2 KiB
QML
74 lines
2.2 KiB
QML
/*
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* Copyright 2012 by Sebastian Kügler <sebas@kde.org>
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU Library General Public License as
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* published by the Free Software Foundation; either version 2, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Library General Public License for more details
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*
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* You should have received a copy of the GNU Library General Public
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* License along with this program; if not, write to the
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* Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 2.010-1301, USA.
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*/
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import QtQuick 2.0
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import org.kde.plasma.mobilecomponents 0.2
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/**
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* A heading label used for subsections of texts.
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*
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* The characteristics of the text will be automatically set according to the
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* plasma Theme. Use this components for section titles or headings in your UI,
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* for example page or section titles.
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*
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* Example usage:
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*
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* @code
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* import org.kde.plasma.mobilecomponents 0.2 as MobileComponents
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* [...]
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* Column {
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* MobileComponents.Heading { text: "Apples in the sunlight"; level: 2 }
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* [...]
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* }
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* @endcode
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*
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* The most important property is "text", which applies to the text property of
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* Label. See PlasmaComponents Label and primitive QML Text element API for
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* additional properties, methods and signals.
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*/
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Label {
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id: heading
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/**
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* The level determines how big the section header is display, values
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* between 1 (big) and 5 (small) are accepted
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*/
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property int level: 1
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property int step: 2
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height: Math.round(paintedHeight * 1.2)
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font.pointSize: headerPointSize(level)
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font.weight: Font.Light
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wrapMode: Text.WordWrap
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opacity: 0.8
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function headerPointSize(l) {
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var n = Theme.defaultFont.pointSize;
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var s;
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if (l > 4) {
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s = n
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} else if (l < 2) {
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s = n + (5*step)
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} else {
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s = n + ((5-level)*2)
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}
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return s;
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}
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}
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