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1634c62b9a
Most of the time we are adding all the dives, so do this in a single model operation. This makes the case when adding a single dive (in the undo delete function) slightly more complicated, but that seems totally worth it for the speedup in the common case. Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
52 lines
1.2 KiB
C++
52 lines
1.2 KiB
C++
#ifndef DIVELISTMODEL_H
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#define DIVELISTMODEL_H
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#include <QAbstractListModel>
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#include <QSortFilterProxyModel>
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#include "core/dive.h"
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#include "core/helpers.h"
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#include "core/subsurface-qt/DiveObjectHelper.h"
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class DiveListSortModel : public QSortFilterProxyModel
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{
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Q_OBJECT
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public:
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DiveListSortModel(QObject *parent = 0);
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public slots:
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int getDiveId(int idx);
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int getIdxForId(int id);
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};
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class DiveListModel : public QAbstractListModel
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{
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Q_OBJECT
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public:
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enum DiveListRoles {
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DiveRole = Qt::UserRole + 1,
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DiveDateRole
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};
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static DiveListModel *instance();
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DiveListModel(QObject *parent = 0);
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void addDive(QList<dive *> listOfDives);
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void addAllDives();
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void insertDive(int i, DiveObjectHelper *newDive);
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void removeDive(int i);
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void removeDiveById(int id);
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void updateDive(int i, dive *d);
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void clear();
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int rowCount(const QModelIndex &parent = QModelIndex()) const;
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int getDiveId(int idx) const;
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int getDiveIdx(int id) const;
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QVariant data(const QModelIndex &index, int role = Qt::DisplayRole) const;
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QHash<int, QByteArray> roleNames() const;
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QString startAddDive();
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Q_INVOKABLE DiveObjectHelper* at(int i);
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private:
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QList<DiveObjectHelper*> m_dives;
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static DiveListModel *m_instance;
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};
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#endif // DIVELISTMODEL_H
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