mirror of
https://github.com/subsurface/subsurface.git
synced 2024-12-01 14:40:28 +00:00
8341165999
Corrected to use correct code style. Signed-off-by: Jan Iversen <jani@apache.org>
273 lines
8.5 KiB
Bash
Executable file
273 lines
8.5 KiB
Bash
Executable file
#!/bin/bash
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#
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# show what you are doing and stop when things break
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set -x
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set -e
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doVersion=$1
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DEBUGRELEASE="Release"
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DRCONFIG="release"
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ARCHS="armv7 arm64 x86_64"
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TARGET="iphoneos"
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TARGET2="Device"
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# deal with all the command line arguments
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while [[ $# -gt 0 ]] ; do
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arg="$1"
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case $arg in
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-debug)
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# build for debugging
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DEBUGRELEASE="Debug"
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DRCONFIG="qml_debug"
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;;
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-simulator)
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# build for the simulator instead of for a device
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ARCHS="x86_64"
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TARGET="iphonesimulator"
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TARGET2="simulator"
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;;
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*)
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echo "Unknown command line argument $arg"
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;;
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esac
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shift
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done
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# set up easy to use variables with the important paths
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TOP=$(pwd)
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SUBSURFACE_SOURCE=${TOP}/../../../subsurface
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IOS_QT=${TOP}/Qt
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QT_VERSION=$(cd ${IOS_QT}; ls -d [1-9]* | awk -F. '{ printf("%02d.%02d.%02d\n", $1,$2,$3); }' | sort -n | tail -1 | sed -e 's/\.0/\./g;s/^0//')
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if [ -z $QT_VERSION ] ; then
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echo "Couldn't determine Qt version; giving up"
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exit 1
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fi
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# Which versions are we building against?
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LIBXSLT_VERSION=1.1.28
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LIBZIP_VERSION=1.2.0
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LIBGIT2_VERSION=v0.26.0
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# remark LIBXSLT are only used on this platform
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# due to Apple not publizing the version included in iOS
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# set up the Subsurface versions by hand
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GITVERSION=$(git describe --abbrev=12)
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CANONICALVERSION=$(git describe --abbrev=12 | sed -e 's/-g.*$// ; s/^v//' | sed -e 's/-/./')
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MOBILEVERSION=$(grep MOBILE ../../cmake/Modules/version.cmake | cut -d\" -f 2)
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echo "#define GIT_VERSION_STRING \"$GITVERSION\"" > subsurface-mobile/ssrf-version.h
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echo "#define CANONICAL_VERSION_STRING \"$CANONICALVERSION\"" >> subsurface-mobile/ssrf-version.h
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echo "#define MOBILE_VERSION_STRING \"$MOBILEVERSION\"" >> subsurface-mobile/ssrf-version.h
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BUNDLE=org.subsurface-divelog.subsurface-mobile
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if [ "${IOS_BUNDLE_PRODUCT_IDENTIFIER}" != "" ] ; then
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BUNDLE=${IOS_BUNDLE_PRODUCT_IDENTIFIER}
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fi
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# create Info.plist with the correct versions
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cat Info.plist.in | sed "s/@MOBILE_VERSION@/$MOBILEVERSION/;s/@CANONICAL_VERSION@/$CANONICALVERSION/;s/@PRODUCT_BUNDLE_IDENTIFIER@/$BUNDLE/" > Info.plist
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if [ "$doVersion" = "version" ] ; then
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exit 0
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fi
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# Build Subsurface-mobile by default
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SUBSURFACE_MOBILE=1
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pushd ${SUBSURFACE_SOURCE}
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bash scripts/mobilecomponents.sh
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popd
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# now build all the dependencies for the three relevant architectures (x86_64 is for the simulator)
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for ARCH in $ARCHS; do
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echo next building for $ARCH
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INSTALL_ROOT=$TOP/install-root-$ARCH
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mkdir -p $INSTALL_ROOT/lib $INSTALL_ROOT/bin $INSTALL_ROOT/include
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PKG_CONFIG_LIBDIR=$INSTALL_ROOT/lib/pkgconfig
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declare -x PKG_CONFIG_PATH=$PKG_CONFIG_LIBDIR
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declare -x PREFIX=$INSTALL_ROOT
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if [ "$ARCH" = "x86_64" ] ; then
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declare -x SDK_NAME="iphonesimulator"
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declare -x TOOLCHAIN_FILE="${TOP}/iPhoneSimulatorCMakeToolchain"
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declare -x IOS_PLATFORM=SIMULATOR64
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declare -x BUILDCHAIN=x86_64-apple-darwin
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else
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declare -x SDK_NAME="iphoneos"
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declare -x TOOLCHAIN_FILE="${TOP}/iPhoneDeviceCMakeToolchain"
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declare -x IOS_PLATFORM=OS
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declare -x BUILDCHAIN=arm-apple-darwin
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fi
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declare -x ARCH_NAME=$ARCH
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declare -x SDK=$SDK_NAME
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declare -x SDK_DIR=`xcrun --sdk $SDK_NAME --show-sdk-path`
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declare -x PLATFORM_DIR=`xcrun --sdk $SDK_NAME --show-sdk-platform-path`
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declare -x CC=`xcrun -sdk $SDK_NAME -find clang`
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declare -x CXX=`xcrun -sdk $SDK_NAME -find clang++`
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declare -x LD=`xcrun -sdk $SDK_NAME -find ld`
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declare -x CFLAGS="-arch $ARCH_NAME -isysroot $SDK_DIR -miphoneos-version-min=6.0 -I$SDK_DIR/usr/include -fembed-bitcode"
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declare -x CXXFLAGS="$CFLAGS"
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declare -x LDFLAGS="$CFLAGS -lsqlite3 -lpthread -lc++ -L$SDK_DIR/usr/lib -fembed-bitcode"
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# openssl build stuff.
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export DEVELOPER=$(xcode-select --print-path)\
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export IPHONEOS_SDK_VERSION=$(xcrun --sdk iphoneos --show-sdk-version)
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export IPHONEOS_DEPLOYMENT_VERSION="6.0"
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export IPHONEOS_PLATFORM=$(xcrun --sdk iphoneos --show-sdk-platform-path)
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export IPHONEOS_SDK=$(xcrun --sdk iphoneos --show-sdk-path)
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export IPHONESIMULATOR_PLATFORM=$(xcrun --sdk iphonesimulator --show-sdk-platform-path)
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export IPHONESIMULATOR_SDK=$(xcrun --sdk iphonesimulator --show-sdk-path)
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export OSX_SDK_VERSION=$(xcrun --sdk macosx --show-sdk-version)
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export OSX_DEPLOYMENT_VERSION="10.8"
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export OSX_PLATFORM=$(xcrun --sdk macosx --show-sdk-platform-path)
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export OSX_SDK=$(xcrun --sdk macosx --show-sdk-path)
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target=$ARCH
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hosttarget=$ARCH
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if [ ! -d libxslt ] ; then
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git clone https://github.com/GNOME/libxslt.git libxslt
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fi
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# libxslt have too old config.sub
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pushd libxslt
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if ! git checkout v$LIBXSLT_VERSION ; then
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echo "Can't find the right tag in libxslt - giving up"
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exit 1
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fi
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autoreconf --install
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popd
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if [ ! -e $PKG_CONFIG_LIBDIR/libxslt.pc ] ; then
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mkdir -p libxslt-build-$ARCH_NAME
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pushd libxslt-build-$ARCH_NAME
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../libxslt/configure --host=${BUILDCHAIN} --prefix=${PREFIX} --without-python --without-crypto --enable-static --disable-shared
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make
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make install
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popd
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fi
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if [ ! -e libzip-${LIBZIP_VERSION}.tar.gz ] ; then
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curl -O https://libzip.org/download/libzip-${LIBZIP_VERSION}.tar.gz
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fi
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if [ ! -e libzip-${LIBZIP_VERSION} ] ; then
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tar -zxf libzip-${LIBZIP_VERSION}.tar.gz
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fi
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if [ ! -e $PKG_CONFIG_LIBDIR/libzip.pc ] ; then
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mkdir -p libzip-build-$ARCH_NAME
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pushd libzip-build-$ARCH_NAME
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../libzip-${LIBZIP_VERSION}/configure --host=${BUILDCHAIN} --prefix=${PREFIX} --enable-static --disable-shared
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make
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make install
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popd
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fi
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if [ ! -d libgit2 ] ; then
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git clone https://github.com/libgit2/libgit2.git
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fi
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pushd libgit2
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git fetch origin
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if ! git checkout $LIBGIT2_VERSION ; then
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echo "Can't find the right tag in libgit2 - giving up"
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exit 1
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fi
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# libgit2 with -Wall on iOS creates megabytes of warnings...
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sed -i.bak 's/ADD_C_FLAG_IF_SUPPORTED(-W/# ADD_C_FLAG_IF_SUPPORTED(-W/' CMakeLists.txt
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popd
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if [ ! -e $PKG_CONFIG_LIBDIR/libgit2.pc ] ; then
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mkdir -p libgit2-build-$ARCH
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pushd libgit2-build-$ARCH
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cmake ../libgit2 \
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-G "Unix Makefiles" \
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-DBUILD_SHARED_LIBS="OFF" \
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-DCMAKE_TOOLCHAIN_FILE="$TOOLCHAIN_FILE" \
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-DSHA1_TYPE=builtin \
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-DBUILD_CLAR=OFF \
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-DCMAKE_INSTALL_PREFIX=${PREFIX} \
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-DCMAKE_PREFIX_PATH=${PREFIX} \
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-DCURL=OFF \
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-DUSE_SSH=OFF \
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../libgit2/
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sed -i.bak 's/C_FLAGS = /C_FLAGS = -Wno-nullability-completeness -Wno-expansion-to-defined /' CMakeFiles/git2.dir/flags.make
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make
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make install
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# Patch away pkg-config dependency to zlib, its there, i promise
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perl -pi -e 's/^(Requires.private:.*)zlib(.*)$/$1 $2/' $PKG_CONFIG_LIBDIR/libgit2.pc
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popd
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fi
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# build libdivecomputer
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if [ ! -d ../../libdivecomputer/src ] ; then
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pushd ../..
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git submodule init
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popd
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fi
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git submodule update --recursive
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if [ ! -f ../../libdivecomputer/configure ] ; then
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pushd ../../libdivecomputer
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autoreconf --install
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autoreconf --install
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popd
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fi
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if [ ! -f libdivecomputer-${ARCH}.SHA ] ; then
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echo "" > libdivecomputer-${ARCH}.SHA
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fi
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CURRENT_SHA=$(cd ../../libdivecomputer ; git describe)
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PREVIOUS_SHA=$(cat libdivecomputer-${ARCH}.SHA)
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if [ ! "$CURRENT_SHA" = "$PREVIOUS_SHA" ] ; then
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echo $CURRENT_SHA > libdivecomputer-${ARCH}.SHA
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mkdir -p libdivecomputer-build-$ARCH
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pushd libdivecomputer-build-$ARCH
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../../../libdivecomputer/configure --host=${BUILDCHAIN} --prefix=${PREFIX} --enable-static --disable-shared --enable-examples=no --without-libusb --without-hidapi --enable-ble
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make
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make install
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popd
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fi
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done
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# build googlemaps
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if [ ! -d googlemaps ] ; then
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git clone git://github.com/subsurface-divelog/googlemaps
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fi
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mkdir -p googlemaps-build
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pushd googlemaps-build
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${IOS_QT}/${QT_VERSION}/ios/bin/qmake ../googlemaps/googlemaps.pro CONFIG+=release
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make
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popd
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# now combine the libraries into fat libraries
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rm -rf install-root
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cp -a install-root-x86_64 install-root
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if [ "$TARGET" = "iphoneos" ] ; then
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pushd install-root/lib
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for LIB in $(find . -type f -name \*.a); do
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lipo ../../install-root-armv7/lib/$LIB ../../install-root-arm64/lib/$LIB ../../install-root-x86_64/lib/$LIB -create -output $LIB
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done
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popd
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fi
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pushd ${SUBSURFACE_SOURCE}/translations
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SRCS=$(ls *.ts | grep -v source)
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popd
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pushd Subsurface-mobile
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mkdir -p translations
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for src in $SRCS; do
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${IOS_QT}/${QT_VERSION}/ios/bin/lrelease ${SUBSURFACE_SOURCE}/translations/$src -qm translations/${src/.ts/.qm}
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done
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popd
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# in order to be able to use xcode without going through Qt Creator
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# call qmake directly
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mkdir -p build-Subsurface-mobile-Qt_$(echo ${QT_VERSION} | tr . _)_for_iOS-${DEBUGRELEASE}
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cd build-Subsurface-mobile-Qt_$(echo ${QT_VERSION} | tr . _)_for_iOS-${DEBUGRELEASE}
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${IOS_QT}/${QT_VERSION}/ios/bin/qmake ../Subsurface-mobile/Subsurface-mobile.pro \
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-spec macx-ios-clang CONFIG+=$TARGET CONFIG+=$TARGET2 CONFIG+=$DRCONFIG
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make qmake_all
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