subsurface/qt-models/divecomputermodel.h
Dirk Hohndel 7be962bfc2 Move subsurface-core to core and qt-mobile to mobile-widgets
Having subsurface-core as a directory name really messes with
autocomplete and is obviously redundant. Simmilarly, qt-mobile caused an
autocomplete conflict and also was inconsistent with the desktop-widget
name for the directory containing the "other" UI.

And while cleaning up the resulting change in the path name for include
files, I decided to clean up those even more to make them consistent
overall.

This could have been handled in more commits, but since this requires a
make clean before the build, it seemed more sensible to do it all in one.

Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2016-04-04 22:33:58 -07:00

34 lines
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C++

#ifndef DIVECOMPUTERMODEL_H
#define DIVECOMPUTERMODEL_H
#include "qt-models/cleanertablemodel.h"
#include "core/divecomputer.h"
class DiveComputerModel : public CleanerTableModel {
Q_OBJECT
public:
enum {
REMOVE,
MODEL,
ID,
NICKNAME
};
DiveComputerModel(QMultiMap<QString, DiveComputerNode> &dcMap, QObject *parent = 0);
virtual QVariant data(const QModelIndex &index, int role = Qt::DisplayRole) const;
virtual int rowCount(const QModelIndex &parent = QModelIndex()) const;
virtual Qt::ItemFlags flags(const QModelIndex &index) const;
virtual bool setData(const QModelIndex &index, const QVariant &value, int role = Qt::EditRole);
void update();
void keepWorkingList();
void dropWorkingList();
public
slots:
void remove(const QModelIndex &index);
private:
int numRows;
QMultiMap<QString, DiveComputerNode> dcWorkingMap;
};
#endif