subsurface/desktop-widgets/command_edit.cpp
willemferguson 1bdf00b2b4 Convert the atmospheric pressure in the Information Tab to an editable field
The Information tab shows the atmospheric pressure. Make this value editable
and also ensure that changes to it are undo-able.

Signed-off-by: willemferguson <willemferguson@zoology.up.ac.za>
2019-05-15 07:37:14 -07:00

807 lines
20 KiB
C++

// SPDX-License-Identifier: GPL-2.0
#include "command_edit.h"
#include "command_private.h"
#include "core/divelist.h"
#include "core/qthelper.h" // for copy_qstring
#include "core/subsurface-string.h"
#include "desktop-widgets/mapwidget.h" // TODO: Replace desktop-dependency by signal
namespace Command {
static std::vector<dive *> getDives(bool currentDiveOnly)
{
if (currentDiveOnly)
return current_dive ? std::vector<dive *> { current_dive }
: std::vector<dive *> { };
std::vector<dive *> res;
struct dive *d;
int i;
for_each_dive (i, d) {
if (d->selected)
res.push_back(d);
}
return res;
}
template<typename T>
EditBase<T>::EditBase(T newValue, bool currentDiveOnly) :
value(std::move(newValue)),
dives(getDives(currentDiveOnly)),
selectedDives(getDiveSelection()),
current(current_dive)
{
}
// This is quite hackish: we can't use virtual functions in the constructor and
// therefore can't initialize the list of dives [the values of the dives are
// accessed by virtual functions]. Therefore, we (mis)use the fact that workToBeDone()
// is called exactly once before adding the Command to the system and perform this here.
// To be more explicit about this, we might think about renaming workToBeDone() to init().
template<typename T>
bool EditBase<T>::workToBeDone()
{
// First, let's fetch the old value, i.e. the value of the current dive.
// If no current dive exists, bail.
if (!current)
return false;
old = data(current);
// If there is no change - do nothing.
if (old == value)
return false;
std::vector<dive *> divesNew;
divesNew.reserve(dives.size());
for (dive *d: dives) {
if (data(d) == old)
divesNew.push_back(d);
}
dives = std::move(divesNew);
// Create a text for the menu entry. In the case of multiple dives add the number
size_t num_dives = dives.size();
if (num_dives > 0)
//: remove the part in parantheses for %n = 1
setText(tr("Edit %1 (%n dive(s))", "", num_dives).arg(fieldName()));
return num_dives > 0;
}
template<typename T>
void EditBase<T>::undo()
{
if (dives.empty()) {
qWarning("Edit command called with empty dives list (shouldn't happen)");
return;
}
for (dive *d: dives) {
set(d, value);
invalidate_dive_cache(d); // Ensure that dive is written in git_save()
}
std::swap(old, value);
// Send signals.
DiveField id = fieldId();
processByTrip(dives, [&](dive_trip *trip, const QVector<dive *> &divesInTrip) {
emit diveListNotifier.divesChanged(trip, divesInTrip, id);
});
if (setSelection(selectedDives, current))
emit diveListNotifier.selectionChanged(); // If the selection changed -> tell the frontend
}
// We have to manually instantiate the constructors of the EditBase class,
// because the base class is never constructed and the derived classes
// don't have their own constructor. They simply delegate to the base
// class by virtue of a "using" declaration.
template
EditBase<QString>::EditBase(QString newValue, bool currentDiveOnly);
template
EditBase<int>::EditBase(int newValue, bool currentDiveOnly);
template
EditBase<struct dive_site *>::EditBase(struct dive_site *newValue, bool currentDiveOnly);
// Undo and redo do the same as just the stored value is exchanged
template<typename T>
void EditBase<T>::redo()
{
// Note: here, we explicitly call the undo function of EditBase<T> and don't do
// virtual dispatch. Thus, derived classes can call this redo function without
// having their own undo() function called.
EditBase<T>::undo();
}
// Implementation of virtual functions
// ***** Notes *****
void EditNotes::set(struct dive *d, QString s) const
{
free(d->notes);
d->notes = strdup(qPrintable(s));
}
QString EditNotes::data(struct dive *d) const
{
return QString(d->notes);
}
QString EditNotes::fieldName() const
{
return tr("notes");
}
DiveField EditNotes::fieldId() const
{
return DiveField::NOTES;
}
// ***** Suit *****
void EditSuit::set(struct dive *d, QString s) const
{
free(d->suit);
d->suit = strdup(qPrintable(s));
}
QString EditSuit::data(struct dive *d) const
{
return QString(d->suit);
}
QString EditSuit::fieldName() const
{
return tr("suit");
}
DiveField EditSuit::fieldId() const
{
return DiveField::SUIT;
}
// ***** Rating *****
void EditRating::set(struct dive *d, int value) const
{
d->rating = value;
}
int EditRating::data(struct dive *d) const
{
return d->rating;
}
QString EditRating::fieldName() const
{
return tr("rating");
}
DiveField EditRating::fieldId() const
{
return DiveField::RATING;
}
// ***** Visibility *****
void EditVisibility::set(struct dive *d, int value) const
{
d->visibility = value;
}
int EditVisibility::data(struct dive *d) const
{
return d->visibility;
}
QString EditVisibility::fieldName() const
{
return tr("visibility");
}
DiveField EditVisibility::fieldId() const
{
return DiveField::VISIBILITY;
}
// ***** Air Temperature *****
void EditAirTemp::set(struct dive *d, int value) const
{
d->airtemp.mkelvin = value > 0 ? (uint32_t)value : 0u;
}
int EditAirTemp::data(struct dive *d) const
{
return (int)d->airtemp.mkelvin;
}
QString EditAirTemp::fieldName() const
{
return tr("air temperature");
}
DiveField EditAirTemp::fieldId() const
{
return DiveField::AIR_TEMP;
}
// ***** Water Temperature *****
void EditWaterTemp::set(struct dive *d, int value) const
{
d->watertemp.mkelvin = value > 0 ? (uint32_t)value : 0u;
// re-populate the temperatures - easiest way to do this is by calling fixup_dive
fixup_dive(d);
}
int EditWaterTemp::data(struct dive *d) const
{
return (int)d->watertemp.mkelvin;
}
QString EditWaterTemp::fieldName() const
{
return tr("water temperature");
}
DiveField EditWaterTemp::fieldId() const
{
return DiveField::WATER_TEMP;
}
// ***** Atmospheric pressure *****
void EditAtmPress::set(struct dive *d, int value) const
{
d->surface_pressure.mbar = value > 0 ? (uint32_t)value : 0u;
}
int EditAtmPress::data(struct dive *d) const
{
return (int)d->surface_pressure.mbar;
}
QString EditAtmPress::fieldName() const
{
return tr("Atm. pressure");
}
DiveField EditAtmPress::fieldId() const
{
return DiveField::ATM_PRESS;
}
// ***** Duration *****
void EditDuration::set(struct dive *d, int value) const
{
d->dc.duration.seconds = value;
d->duration = d->dc.duration;
d->dc.meandepth.mm = 0;
d->dc.samples = 0;
}
int EditDuration::data(struct dive *d) const
{
return d->duration.seconds;
}
QString EditDuration::fieldName() const
{
return tr("duration");
}
DiveField EditDuration::fieldId() const
{
return DiveField::DURATION;
}
// ***** Depth *****
void EditDepth::set(struct dive *d, int value) const
{
d->dc.maxdepth.mm = value;
d->maxdepth = d->dc.maxdepth;
d->dc.meandepth.mm = 0;
d->dc.samples = 0;
}
int EditDepth::data(struct dive *d) const
{
return d->maxdepth.mm;
}
QString EditDepth::fieldName() const
{
return tr("depth");
}
DiveField EditDepth::fieldId() const
{
return DiveField::DEPTH;
}
// ***** DiveSite *****
void EditDiveSite::set(struct dive *d, struct dive_site *dive_site) const
{
unregister_dive_from_dive_site(d);
add_dive_to_dive_site(d, dive_site);
}
struct dive_site *EditDiveSite::data(struct dive *d) const
{
return d->dive_site;
}
QString EditDiveSite::fieldName() const
{
return tr("dive site");
}
DiveField EditDiveSite::fieldId() const
{
return DiveField::DIVESITE;
}
void EditDiveSite::undo()
{
// Do the normal undo thing, then send dive site changed signals
EditBase<dive_site *>::undo();
if (value)
emit diveListNotifier.diveSiteDivesChanged(value);
if (old)
emit diveListNotifier.diveSiteDivesChanged(old);
}
void EditDiveSite::redo()
{
EditDiveSite::undo(); // Undo and redo do the same
}
static struct dive_site *createDiveSite(const QString &name)
{
struct dive_site *ds = alloc_dive_site();
struct dive_site *old = current_dive ? current_dive->dive_site : nullptr;
if (old) {
copy_dive_site(old, ds);
free(ds->name); // Free name, as we will overwrite it with our own version
}
// If the current dive has a location, use that as location for the new dive site
if (current_dive) {
location_t loc = dive_get_gps_location(current_dive);
if (has_location(&loc))
ds->location = loc;
}
ds->name = copy_qstring(name);
return ds;
}
EditDiveSiteNew::EditDiveSiteNew(const QString &newName, bool currentDiveOnly) :
EditDiveSite(createDiveSite(newName), currentDiveOnly),
diveSiteToAdd(value),
diveSiteToRemove(nullptr)
{
}
void EditDiveSiteNew::undo()
{
EditDiveSite::undo();
int idx = unregister_dive_site(diveSiteToRemove);
diveSiteToAdd.reset(diveSiteToRemove);
emit diveListNotifier.diveSiteDeleted(diveSiteToRemove, idx); // Inform frontend of removed dive site.
diveSiteToRemove = nullptr;
}
void EditDiveSiteNew::redo()
{
diveSiteToRemove = diveSiteToAdd.get();
int idx = register_dive_site(diveSiteToAdd.release()); // Return ownership to backend.
emit diveListNotifier.diveSiteAdded(diveSiteToRemove, idx); // Inform frontend of new dive site.
EditDiveSite::redo();
}
// ***** Mode *****
// Editing the dive mode has very peculiar semantics for historic reasons:
// Since the dive-mode depends on the dive computer, the i-th dive computer
// of each dive will be edited. If the dive has less than i dive computers,
// the default dive computer will be edited.
// The index "i" will be stored as an additional payload with the command.
// Thus, we need an explicit constructor. Since the actual handling is done
// by the base class, which knows nothing about this index, it will not be
// sent via signals. Currently this is not needed. Should it turn out to
// become necessary, then we might either
// - Not derive EditMode from EditBase.
// - Change the semantics of the mode-editing.
// The future will tell.
EditMode::EditMode(int indexIn, int newValue, bool currentDiveOnly)
: EditBase(newValue, currentDiveOnly), index(indexIn)
{
}
void EditMode::set(struct dive *d, int i) const
{
get_dive_dc(d, index)->divemode = (enum divemode_t)i;
update_setpoint_events(d, get_dive_dc(d, index));
}
int EditMode::data(struct dive *d) const
{
return get_dive_dc(d, index)->divemode;
}
QString EditMode::fieldName() const
{
return tr("dive mode");
}
DiveField EditMode::fieldId() const
{
return DiveField::MODE;
}
// ***** Tag based commands *****
EditTagsBase::EditTagsBase(const QStringList &newListIn, bool currentDiveOnly) :
dives(getDives(currentDiveOnly)),
selectedDives(getDiveSelection()),
current(current_dive),
newList(newListIn)
{
}
// Two helper functions: returns true if first list contains any tag or
// misses any tag of second list.
static bool containsAny(const QStringList &tags1, const QStringList &tags2)
{
return std::any_of(tags2.begin(), tags2.end(), [&tags1](const QString &tag)
{ return tags1.contains(tag); });
}
static bool missesAny(const QStringList &tags1, const QStringList &tags2)
{
return std::any_of(tags2.begin(), tags2.end(), [&tags1](const QString &tag)
{ return !tags1.contains(tag); });
}
// This is quite hackish: we can't use virtual functions in the constructor and
// therefore can't initialize the list of dives [the values of the dives are
// accessed by virtual functions]. Therefore, we (mis)use the fact that workToBeDone()
// is called exactly once before adding the Command to the system and perform this here.
// To be more explicit about this, we might think about renaming workToBeDone() to init().
bool EditTagsBase::workToBeDone()
{
// changing the tags on multiple dives is semantically strange - what's the right thing to do?
// here's what I think... add the tags that were added to the displayed dive and remove the tags
// that were removed from it
// If there is no current dive, bail.
if (!current)
return false;
// Calculate tags to add and tags to remove
QStringList oldList = data(current);
for (const QString &s: newList) {
if (!oldList.contains(s))
tagsToAdd.push_back(s);
}
for (const QString &s: oldList) {
if (!newList.contains(s))
tagsToRemove.push_back(s);
}
// Now search for all dives that either
// - miss a tag to be added
// - have a tag to be removed
std::vector<dive *> divesNew;
divesNew.reserve(dives.size());
for (dive *d: dives) {
QStringList tags = data(d);
if (missesAny(tags, tagsToAdd) || containsAny(tags, tagsToRemove))
divesNew.push_back(d);
}
dives = std::move(divesNew);
// Create a text for the menu entry. In the case of multiple dives add the number
size_t num_dives = dives.size();
if (num_dives > 0)
//: remove the part in parantheses for %n = 1
setText(tr("Edit %1 (%n dive(s))", "", num_dives).arg(fieldName()));
return num_dives != 0;
}
void EditTagsBase::undo()
{
if (dives.empty()) {
qWarning("Edit command called with empty dives list (shouldn't happen)");
return;
}
for (dive *d: dives) {
QStringList tags = data(d);
for (const QString &tag: tagsToRemove)
tags.removeAll(tag);
for (const QString &tag: tagsToAdd) {
if (!tags.contains(tag))
tags.push_back(tag);
}
invalidate_dive_cache(d); // Ensure that dive is written in git_save()
set(d, tags);
}
std::swap(tagsToAdd, tagsToRemove);
// Send signals.
DiveField id = fieldId();
processByTrip(dives, [&](dive_trip *trip, const QVector<dive *> &divesInTrip) {
emit diveListNotifier.divesChanged(trip, divesInTrip, id);
});
if (setSelection(selectedDives, current))
emit diveListNotifier.selectionChanged(); // If the selection changed -> tell the frontend
}
// Undo and redo do the same as just the stored value is exchanged
void EditTagsBase::redo()
{
undo();
}
// ***** Tags *****
QStringList EditTags::data(struct dive *d) const
{
QStringList res;
for (const struct tag_entry *tag = d->tag_list; tag; tag = tag->next)
res.push_back(tag->tag->name);
return res;
}
void EditTags::set(struct dive *d, const QStringList &v) const
{
taglist_free(d->tag_list);
d->tag_list = NULL;
for (const QString &tag: v)
taglist_add_tag(&d->tag_list, qPrintable(tag));
taglist_cleanup(&d->tag_list);
}
QString EditTags::fieldName() const
{
return tr("tags");
}
DiveField EditTags::fieldId() const
{
return DiveField::TAGS;
}
// String list helper
static QStringList stringToList(const QString &s)
{
QStringList res = s.split(",", QString::SkipEmptyParts);
for (QString &str: res)
str = str.trimmed();
return res;
}
// ***** Buddies *****
QStringList EditBuddies::data(struct dive *d) const
{
return stringToList(d->buddy);
}
void EditBuddies::set(struct dive *d, const QStringList &v) const
{
QString text = v.join(", ");
free(d->buddy);
d->buddy = copy_qstring(text);
}
QString EditBuddies::fieldName() const
{
return tr("buddies");
}
DiveField EditBuddies::fieldId() const
{
return DiveField::BUDDY;
}
// ***** DiveMaster *****
QStringList EditDiveMaster::data(struct dive *d) const
{
return stringToList(d->divemaster);
}
void EditDiveMaster::set(struct dive *d, const QStringList &v) const
{
QString text = v.join(", ");
free(d->divemaster);
d->divemaster = copy_qstring(text);
}
QString EditDiveMaster::fieldName() const
{
return tr("dive master");
}
DiveField EditDiveMaster::fieldId() const
{
return DiveField::DIVEMASTER;
}
// Helper function to copy cylinders. This supposes that the destination
// cylinder is uninitialized. I.e. the old description is not freed!
static void copy_cylinder(const cylinder_t &s, cylinder_t &d)
{
d.type.description = copy_string(s.type.description);
d.type.size = s.type.size;
d.type.workingpressure = s.type.workingpressure;
d.gasmix = s.gasmix;
d.cylinder_use = s.cylinder_use;
d.depth = s.depth;
}
static void swapCandQString(QString &q, char *&c)
{
QString tmp(c);
free(c);
c = copy_qstring(q);
q = std::move(tmp);
}
PasteState::PasteState(dive *dIn, const dive *data, dive_components what) : d(dIn),
tags(nullptr)
{
memset(&cylinders[0], 0, sizeof(cylinders));
memset(&weightsystems[0], 0, sizeof(weightsystems));
if (what.notes)
notes = data->notes;
if (what.divemaster)
divemaster = data->divemaster;
if (what.buddy)
buddy = data->buddy;
if (what.suit)
suit = data->suit;
if (what.rating)
rating = data->rating;
if (what.visibility)
visibility = data->visibility;
if (what.divesite)
divesite = data->dive_site;
if (what.tags)
tags = taglist_copy(data->tag_list);
if (what.cylinders) {
for (int i = 0; i < MAX_CYLINDERS; ++i)
copy_cylinder(data->cylinder[i], cylinders[i]);
}
if (what.weights) {
for (int i = 0; i < MAX_WEIGHTSYSTEMS; ++i) {
weightsystems[i] = data->weightsystem[i];
weightsystems[i].description = copy_string(data->weightsystem[i].description);
}
}
}
PasteState::~PasteState()
{
taglist_free(tags);
for (cylinder_t &c: cylinders)
free((void *)c.type.description);
for (weightsystem_t &w: weightsystems)
free((void *)w.description);
}
void PasteState::swap(dive_components what)
{
if (what.notes)
swapCandQString(notes, d->notes);
if (what.divemaster)
swapCandQString(divemaster, d->divemaster);
if (what.buddy)
swapCandQString(buddy, d->buddy);
if (what.suit)
swapCandQString(suit, d->suit);
if (what.rating)
std::swap(rating, d->rating);
if (what.visibility)
std::swap(visibility, d->visibility);
if (what.divesite)
std::swap(divesite, d->dive_site);
if (what.tags)
std::swap(tags, d->tag_list);
if (what.cylinders)
std::swap(cylinders, d->cylinder);
if (what.weights)
std::swap(weightsystems, d->weightsystem);
}
// ***** Paste *****
PasteDives::PasteDives(const dive *data, dive_components whatIn) : what(whatIn),
current(current_dive)
{
std::vector<dive *> selection = getDiveSelection();
dives.reserve(selection.size());
for (dive *d: selection)
dives.emplace_back(d, data, what);
setText(tr("Paste onto %n dive(s)", "", dives.size()));
}
bool PasteDives::workToBeDone()
{
return !dives.empty();
}
void PasteDives::undo()
{
bool diveSiteListChanged = false;
// If we had taken ownership of dive sites, readd them to the system
for (OwningDiveSitePtr &ds: ownedDiveSites) {
register_dive_site(ds.release());
diveSiteListChanged = true;
}
ownedDiveSites.clear();
std::vector<dive *> divesToNotify; // Remember dives so that we can send signals later
divesToNotify.reserve(dives.size());
for (PasteState &state: dives) {
divesToNotify.push_back(state.d);
state.swap(what);
invalidate_dive_cache(state.d); // Ensure that dive is written in git_save()
}
// If dive sites were pasted, collect all overwritten dive sites
// and remove those which don't have users anymore from the core.
// But keep an owning pointer. Thus if this undo command is freed, the
// dive-site will be automatically deleted and on redo() it can be
// readded to the system
if (what.divesite) {
std::vector<dive_site *> divesites;
for (const PasteState &d: dives) {
if (std::find(divesites.begin(), divesites.end(), d.divesite) == divesites.end())
divesites.push_back(d.divesite);
}
for (dive_site *ds: divesites) {
unregister_dive_site(ds);
ownedDiveSites.emplace_back(ds);
diveSiteListChanged = true;
}
}
// Send signals.
// TODO: We send one signal per changed field. This means that the dive list may
// update the entry numerous times. Perhaps change the field-id into flags?
// There seems to be a number of enums / flags describing dive fields. Perhaps unify them all?
processByTrip(divesToNotify, [&](dive_trip *trip, const QVector<dive *> &divesInTrip) {
if (what.notes)
emit diveListNotifier.divesChanged(trip, divesInTrip, DiveField::NOTES);
if (what.divemaster)
emit diveListNotifier.divesChanged(trip, divesInTrip, DiveField::DIVEMASTER);
if (what.buddy)
emit diveListNotifier.divesChanged(trip, divesInTrip, DiveField::BUDDY);
if (what.suit)
emit diveListNotifier.divesChanged(trip, divesInTrip, DiveField::SUIT);
if (what.rating)
emit diveListNotifier.divesChanged(trip, divesInTrip, DiveField::RATING);
if (what.visibility)
emit diveListNotifier.divesChanged(trip, divesInTrip, DiveField::VISIBILITY);
if (what.divesite)
emit diveListNotifier.divesChanged(trip, divesInTrip, DiveField::DIVESITE);
if (what.tags)
emit diveListNotifier.divesChanged(trip, divesInTrip, DiveField::TAGS);
if (what.cylinders)
emit diveListNotifier.cylindersReset(trip, divesInTrip);
if (what.weights)
emit diveListNotifier.weightsystemsReset(trip, divesInTrip);
});
if (diveSiteListChanged)
MapWidget::instance()->reload();
}
// Redo and undo do the same
void PasteDives::redo()
{
undo();
}
} // namespace Command