mirror of
https://github.com/subsurface/subsurface.git
synced 2024-11-28 05:00:20 +00:00
9a0c5df744
Use Q_PROPERTYs of the StatsManager to correctly set the current index of comboboxes after a state changed. Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
95 lines
2 KiB
C++
95 lines
2 KiB
C++
// SPDX-License-Identifier: GPL-2.0
|
|
#include "statsmanager.h"
|
|
|
|
StatsManager::StatsManager() : view(nullptr)
|
|
{
|
|
// Test: show some random data. Let's see what happens.
|
|
state.var1Changed(2);
|
|
state.var2Changed(3);
|
|
state.binner2Changed(2);
|
|
updateUi();
|
|
}
|
|
|
|
StatsManager::~StatsManager()
|
|
{
|
|
}
|
|
|
|
void StatsManager::init(StatsView *v, QObject *o)
|
|
{
|
|
if (!v)
|
|
fprintf(stderr, "StatsManager::init(): no StatsView - statistics will not work.\n");
|
|
view = v;
|
|
}
|
|
|
|
void StatsManager::doit()
|
|
{
|
|
if (!view)
|
|
return;
|
|
view->plot(state);
|
|
}
|
|
|
|
static void setVariableList(const StatsState::VariableList &list, QStringList &stringList, int &idx)
|
|
{
|
|
stringList.clear();
|
|
for (const StatsState::Variable &v: list.variables)
|
|
stringList.push_back(v.name);
|
|
idx = list.selected;
|
|
}
|
|
|
|
static void setBinnerList(const StatsState::BinnerList &list, QStringList &stringList, int &idx)
|
|
{
|
|
stringList.clear();
|
|
for (const QString &v: list.binners)
|
|
stringList.push_back(v);
|
|
idx = list.selected;
|
|
}
|
|
|
|
void StatsManager::updateUi()
|
|
{
|
|
uiState = state.getUIState();
|
|
setVariableList(uiState.var1, var1List, var1Index);
|
|
setBinnerList(uiState.binners1, binner1List, binner1Index);
|
|
setVariableList(uiState.var2, var2List, var2Index);
|
|
setBinnerList(uiState.binners2, binner2List, binner2Index);
|
|
var1ListChanged();
|
|
binner1ListChanged();
|
|
var2ListChanged();
|
|
binner2ListChanged();
|
|
var1IndexChanged();
|
|
binner1IndexChanged();
|
|
var2IndexChanged();
|
|
binner2IndexChanged();
|
|
|
|
if (view)
|
|
view->plot(state);
|
|
}
|
|
|
|
void StatsManager::var1Changed(int idx)
|
|
{
|
|
if (uiState.var1.variables.empty())
|
|
return;
|
|
idx = std::clamp(idx, 0, (int)uiState.var1.variables.size());
|
|
state.var1Changed(uiState.var1.variables[idx].id);
|
|
updateUi();
|
|
}
|
|
|
|
void StatsManager::var1BinnerChanged(int idx)
|
|
{
|
|
state.binner1Changed(idx);
|
|
updateUi();
|
|
}
|
|
|
|
void StatsManager::var2Changed(int idx)
|
|
{
|
|
if (uiState.var2.variables.empty())
|
|
return;
|
|
idx = std::clamp(idx, 0, (int)uiState.var2.variables.size());
|
|
state.var2Changed(uiState.var2.variables[idx].id);
|
|
updateUi();
|
|
}
|
|
|
|
void StatsManager::var2BinnerChanged(int idx)
|
|
{
|
|
state.binner2Changed(idx);
|
|
updateUi();
|
|
}
|