subsurface/qt-mobile/qmlprofile.cpp
Grace Karanja 59232ca172 QML UI: Add QMLProfile class
Add a C++ class to render the dive profile. The rendered image is then
passed on to QML.

Signed-off-by: Grace Karanja <gracie.karanja89@gmail.com>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2015-07-17 12:00:29 -07:00

43 lines
999 B
C++

#include "qmlprofile.h"
#include "profilewidget2.h"
#include "dive.h"
QMLProfile::QMLProfile(QQuickItem *parent) :
QQuickPaintedItem(parent)
{
profile = new ProfileWidget2(0);
profile->setProfileState();
profile->setToolTipVisibile(false);
}
void QMLProfile::paint(QPainter *painter)
{
if (m_diveId.toInt() < 1)
return;
struct dive *d;
d = get_dive_by_uniq_id(m_diveId.toInt());
if (!d)
return;
int old_animation_speed = prefs.animation_speed;
prefs.animation_speed = 0; // no animations while rendering the QGraphicsView
profile->plotDive(d);
// we need to show the widget so it gets populated, but then
// hide it right away so we get to draw it ourselves below
profile->show();
profile->hide();
profile->resize(this->width(), this->height());
profile->render(painter, profile->geometry());
prefs.animation_speed = old_animation_speed;
}
QString QMLProfile::diveId() const
{
return m_diveId;
}
void QMLProfile::setDiveId(const QString &diveId)
{
m_diveId = diveId;
}