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37bd82f623
Models.h now is quite minimal, I'll keep it like that for now, until it grows huge again. I've also cleaned a bit the headers that are using it so only the ones that actually need the stuff that I've left behind will actually include this file. Signed-off-by: Tomaz Canabrava <tomaz.canabrava@intel.com> Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
69 lines
1.9 KiB
C++
69 lines
1.9 KiB
C++
#include "divecomputermanagementdialog.h"
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#include "mainwindow.h"
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#include "helpers.h"
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#include "divecomputermodel.h"
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#include <QMessageBox>
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#include <QShortcut>
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DiveComputerManagementDialog::DiveComputerManagementDialog(QWidget *parent, Qt::WindowFlags f) : QDialog(parent, f),
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model(0)
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{
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ui.setupUi(this);
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init();
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connect(ui.tableView, SIGNAL(clicked(QModelIndex)), this, SLOT(tryRemove(QModelIndex)));
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QShortcut *close = new QShortcut(QKeySequence(Qt::CTRL + Qt::Key_W), this);
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connect(close, SIGNAL(activated()), this, SLOT(close()));
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QShortcut *quit = new QShortcut(QKeySequence(Qt::CTRL + Qt::Key_Q), this);
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connect(quit, SIGNAL(activated()), parent, SLOT(close()));
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}
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void DiveComputerManagementDialog::init()
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{
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delete model;
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model = new DiveComputerModel(dcList.dcMap);
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ui.tableView->setModel(model);
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}
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DiveComputerManagementDialog *DiveComputerManagementDialog::instance()
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{
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static DiveComputerManagementDialog *self = new DiveComputerManagementDialog(MainWindow::instance());
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self->setAttribute(Qt::WA_QuitOnClose, false);
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return self;
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}
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void DiveComputerManagementDialog::update()
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{
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model->update();
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ui.tableView->resizeColumnsToContents();
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ui.tableView->setColumnWidth(DiveComputerModel::REMOVE, 22);
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layout()->activate();
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}
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void DiveComputerManagementDialog::tryRemove(const QModelIndex &index)
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{
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if (index.column() != DiveComputerModel::REMOVE)
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return;
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QMessageBox::StandardButton response = QMessageBox::question(
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this, TITLE_OR_TEXT(
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tr("Remove the selected dive computer?"),
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tr("Are you sure that you want to \n remove the selected dive computer?")),
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QMessageBox::Ok | QMessageBox::Cancel);
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if (response == QMessageBox::Ok)
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model->remove(index);
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}
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void DiveComputerManagementDialog::accept()
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{
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model->keepWorkingList();
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hide();
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close();
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}
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void DiveComputerManagementDialog::reject()
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{
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model->dropWorkingList();
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hide();
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close();
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}
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