mirror of
https://github.com/subsurface/subsurface.git
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9ffa37ab6f
The old names made sense in the initial model (where you'd click on the edit button to start an edit). The new names seem much more natural given what we do now. Also a tiny code cleanup removing a redundant if statement. Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
66 lines
1.2 KiB
C++
66 lines
1.2 KiB
C++
/*
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* maintab.h
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*
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* header file for the main tab of Subsurface
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*
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*/
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#ifndef MAINTAB_H
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#define MAINTAB_H
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#include <QTabWidget>
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#include <QDialog>
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#include "models.h"
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namespace Ui
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{
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class MainTab;
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}
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struct NotesBackup{
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QString location;
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QString notes;
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QString buddy;
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QString suit;
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int rating;
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QString divemaster;
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};
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class MainTab : public QTabWidget
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{
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Q_OBJECT
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public:
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MainTab(QWidget *parent);
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void clearStats();
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void clearInfo();
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void clearEquipment();
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void reload();
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bool eventFilter(QObject* , QEvent*);
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public Q_SLOTS:
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void on_addCylinder_clicked();
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void on_editCylinder_clicked();
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void on_delCylinder_clicked();
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void on_addWeight_clicked();
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void on_editWeight_clicked();
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void on_delWeight_clicked();
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void updateDiveInfo(int dive);
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void on_editAccept_clicked(bool edit);
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void on_editReset_clicked();
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void on_location_textChanged(const QString& text);
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void on_divemaster_textChanged(const QString& text);
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void on_buddy_textChanged(const QString& text);
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void on_suit_textChanged(const QString& text);
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void on_notes_textChanged();
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void on_rating_valueChanged(int value);
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private:
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Ui::MainTab *ui;
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WeightModel *weightModel;
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CylindersModel *cylindersModel;
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NotesBackup notesBackup;
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struct dive* currentDive;
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};
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#endif
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