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296a391faa
A user complained about the default cylinders list. Provide a preferences option to turn this off. When changing the preferences, the tank-info model will be completely rebuilt. Currently, this is a bit crude as this will be done for any preferences change. Suggested-by: Adolph Weidanz <weidanz.adolph@gmail.com> Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
52 lines
1.8 KiB
C++
52 lines
1.8 KiB
C++
// SPDX-License-Identifier: GPL-2.0
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#include "preferences_equipment.h"
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#include "ui_preferences_equipment.h"
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#include "core/settings/qPrefEquipment.h"
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#include "core/qthelper.h"
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#include "core/dive.h"
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#include "qt-models/tankinfomodel.h"
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#include <QApplication>
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#include <QMessageBox>
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#include <QSortFilterProxyModel>
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PreferencesEquipment::PreferencesEquipment() : AbstractPreferencesWidget(tr("Equipment"), QIcon(":preferences-equipment-icon"), 5)
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{
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ui = new Ui::PreferencesEquipment();
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ui->setupUi(this);
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}
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PreferencesEquipment::~PreferencesEquipment()
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{
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delete ui;
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}
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void PreferencesEquipment::refreshSettings()
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{
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ui->display_unused_tanks->setChecked(prefs.display_unused_tanks);
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ui->display_default_tank_infos->setChecked(prefs.display_default_tank_infos);
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ui->default_cylinder->clear();
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for (int i = 0; i < tank_info_table.nr; i++) {
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const tank_info &ti = tank_info_table.infos[i];
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ui->default_cylinder->addItem(ti.name);
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if (qPrefEquipment::default_cylinder() == ti.name)
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ui->default_cylinder->setCurrentIndex(i);
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}
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}
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void PreferencesEquipment::syncSettings()
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{
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auto equipment = qPrefEquipment::instance();
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qPrefEquipment::set_display_unused_tanks(ui->display_unused_tanks->isChecked());
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qPrefEquipment::set_display_default_tank_infos(ui->display_default_tank_infos->isChecked());
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equipment->set_default_cylinder(ui->default_cylinder->currentText());
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// In case the user changed the tank info settings,
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// reset the tank_info_table and inform the TankInfoModel of
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// the changed table. It is somewhat questionable to do this here.
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// Moreover, it is a bit crude, as this will be called for *any*
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// preferences change. Perhaps, the model should listen to the
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// precise changed signal of the preferences system?
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reset_tank_info_table(&tank_info_table);
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TankInfoModel::instance()->update();
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}
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