subsurface/color.h
Dirk Hohndel 2d24779b62 Make heartrate grid less confusing
Having all the grid lines in the same color made things visually
confusing. To clean this up a little make the heartrate lines a light gray
color.

Fixes #484

Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2014-04-28 12:45:42 -07:00

62 lines
2.7 KiB
C

#ifndef COLOR_H
#define COLOR_H
/* The colors are named by picking the closest match
from http://chir.ag/projects/name-that-color */
#include <QColor>
// Greens
#define CAMARONE1 QColor::fromRgbF(0.0, 0.4, 0.0, 1)
#define FUNGREEN1 QColor::fromRgbF(0.0, 0.4, 0.2, 1)
#define FUNGREEN1_HIGH_TRANS QColor::fromRgbF(0.0, 0.4, 0.2, 0.25)
#define KILLARNEY1 QColor::fromRgbF(0.2, 0.4, 0.2, 1)
#define APPLE1 QColor::fromRgbF(0.2, 0.6, 0.2, 1)
#define APPLE1_MED_TRANS QColor::fromRgbF(0.2, 0.6, 0.2, 0.5)
#define APPLE1_HIGH_TRANS QColor::fromRgbF(0.2, 0.6, 0.2, 0.25)
#define LIMENADE1 QColor::fromRgbF(0.4, 0.8, 0.0, 1)
#define ATLANTIS1 QColor::fromRgbF(0.4, 0.8, 0.2, 1)
#define ATLANTIS2 QColor::fromRgbF(0.6, 0.8, 0.2, 1)
#define RIOGRANDE1 QColor::fromRgbF(0.8, 0.8, 0.0, 1)
#define EARLSGREEN1 QColor::fromRgbF(0.8, 0.8, 0.2, 1)
#define FORESTGREEN1 QColor::fromRgbF(0.1, 0.5, 0.1, 1)
// Reds
#define PERSIANRED1 QColor::fromRgbF(0.8, 0.2, 0.2, 1)
#define TUSCANY1 QColor::fromRgbF(0.8, 0.4, 0.2, 1)
#define PIRATEGOLD1 QColor::fromRgbF(0.8, 0.5, 0.0, 1)
#define HOKEYPOKEY1 QColor::fromRgbF(0.8, 0.6, 0.2, 1)
#define CINNABAR1 QColor::fromRgbF(0.9, 0.3, 0.2, 1)
#define REDORANGE1 QColor::fromRgbF(1.0, 0.2, 0.2, 1)
#define REDORANGE1_HIGH_TRANS QColor::fromRgbF(1.0, 0.2, 0.2, 0.25)
#define REDORANGE1_MED_TRANS QColor::fromRgbF(1.0, 0.2, 0.2, 0.5)
#define RED1_MED_TRANS QColor::fromRgbF(1.0, 0.0, 0.0, 0.5)
#define RED1 QColor::fromRgbF(1.0, 0.0, 0.0, 1)
// Monochromes
#define BLACK1 QColor::fromRgbF(0.0, 0.0, 0.0, 1)
#define BLACK1_LOW_TRANS QColor::fromRgbF(0.0, 0.0, 0.0, 0.75)
#define BLACK1_HIGH_TRANS QColor::fromRgbF(0.0, 0.0, 0.0, 0.25)
#define TUNDORA1_MED_TRANS QColor::fromRgbF(0.3, 0.3, 0.3, 0.5)
#define MED_GRAY_HIGH_TRANS QColor::fromRgbF(0.5, 0.5, 0.5, 0.25)
#define MERCURY1_MED_TRANS QColor::fromRgbF(0.9, 0.9, 0.9, 0.5)
#define CONCRETE1_LOWER_TRANS QColor::fromRgbF(0.95, 0.95, 0.95, 0.9)
#define WHITE1_MED_TRANS QColor::fromRgbF(1.0, 1.0, 1.0, 0.5)
#define WHITE1 QColor::fromRgbF(1.0, 1.0, 1.0, 1)
// Blues
#define GOVERNORBAY2 QColor::fromRgbF(0.2, 0.2, 0.7, 1)
#define GOVERNORBAY1_MED_TRANS QColor::fromRgbF(0.2, 0.2, 0.8, 0.5)
#define ROYALBLUE2 QColor::fromRgbF(0.2, 0.2, 0.9, 1)
#define ROYALBLUE2_LOW_TRANS QColor::fromRgbF(0.2, 0.2, 0.9, 0.75)
// Yellows / BROWNS
#define SPRINGWOOD1 QColor::fromRgbF(0.95, 0.95, 0.9, 1)
#define SPRINGWOOD1_MED_TRANS QColor::fromRgbF(0.95, 0.95, 0.9, 0.5)
#define BROOM1_LOWER_TRANS QColor::fromRgbF(1.0, 1.0, 0.1, 0.9)
#define PEANUT QColor::fromRgbF(0.5, 0.2, 0.1, 1.0)
#define PEANUT_MED_TRANS QColor::fromRgbF(0.5, 0.2, 0.1, 0.5)
// Magentas
#define MEDIUMREDVIOLET1_HIGHER_TRANS QColor::fromRgbF(0.7, 0.2, 0.7, 0.1)
#endif // COLOR_H