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8e81d3f100
This means we don't have to new/delete them, which is a waste of overhead. Signed-off-by: Thiago Macieira <thiago@macieira.org> Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
34 lines
689 B
C++
34 lines
689 B
C++
#ifndef PREFERENCES_DIALOG_H
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#define PREFERENCES_DIALOG_H
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#include <QDialog>
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#include "../dive.h"
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#include "../pref.h"
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#include "ui_preferences.h"
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class QAbstractButton;
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class PreferencesDialog :public QDialog{
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Q_OBJECT
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public:
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static PreferencesDialog* instance();
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void showEvent(QShowEvent* );
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signals:
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void settingsChanged();
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public slots:
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void buttonClicked(QAbstractButton* button);
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void syncSettings();
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void restorePrefs();
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void rememberPrefs();
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private:
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explicit PreferencesDialog(QWidget* parent = 0, Qt::WindowFlags f = 0);
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void setUiFromPrefs();
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void setPrefsFromUi();
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void setUIFromSettings();
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Ui::PreferencesDialog ui;
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struct preferences oldPrefs;
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};
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#endif
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