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If the user plugs in a device on Android we get a device string that should allow us to figure out which dive computer was plugged in. Make that string available to the QML UI. Right now all we do is log it. Signed-off-by: Dirk Hohndel <dirk@hohndel.org> |
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qml | ||
qmlmanager.cpp | ||
qmlmanager.h | ||
qmlprefs.cpp | ||
qmlprefs.h |