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e18f4dfdee
All animations are now on the Animations namespace, which resulted in a bit of code cleanup, which is nice. Signed-off-by: Tomaz Canabrava <tomaz.canabrava@intel.com> Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
15 lines
353 B
C++
15 lines
353 B
C++
#ifndef DIVELINEITEM_H
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#define DIVELINEITEM_H
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#include <QObject>
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#include <QGraphicsLineItem>
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class DiveLineItem : public QObject, public QGraphicsLineItem {
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Q_OBJECT
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Q_PROPERTY(QPointF pos READ pos WRITE setPos)
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Q_PROPERTY(qreal opacity READ opacity WRITE setOpacity)
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public:
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DiveLineItem(QGraphicsItem *parent = 0);
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};
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#endif // DIVELINEITEM_H
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