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a9c0abd71a
The "uuid" property will be the one from the dive_site. At first it will also be used to track the active marker/flag selection. Signed-off-by: Lubomir I. Ivanov <neolit123@gmail.com>
67 lines
1.3 KiB
C++
67 lines
1.3 KiB
C++
// SPDX-License-Identifier: GPL-2.0
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#ifndef MAPLOCATIONMODEL_H
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#define MAPLOCATIONMODEL_H
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#include <QObject>
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#include <QVector>
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#include <QHash>
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#include <QByteArray>
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#include <QAbstractListModel>
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#include <QGeoCoordinate>
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class MapLocation : public QObject
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{
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Q_OBJECT
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Q_PROPERTY(quint32 uuid MEMBER m_uuid)
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Q_PROPERTY(QGeoCoordinate coordinate MEMBER m_coordinate)
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public:
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static const char *PROPERTY_NAME_COORDINATE;
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static const char *PROPERTY_NAME_UUID;
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explicit MapLocation();
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explicit MapLocation(quint32 uuid, QGeoCoordinate coord);
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QVariant getRole(int role) const;
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enum Roles {
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RoleUuid = Qt::UserRole + 1,
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RoleCoordinate
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};
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private:
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quint32 m_uuid;
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QGeoCoordinate m_coordinate;
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};
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class MapLocationModel : public QAbstractListModel
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{
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Q_OBJECT
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Q_PROPERTY(int count READ count NOTIFY countChanged)
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public:
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MapLocationModel(QObject *parent = NULL);
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~MapLocationModel();
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Q_INVOKABLE MapLocation *get(int row);
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QVariant data(const QModelIndex &index, int role) const override;
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int rowCount(const QModelIndex &parent) const override;
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int count();
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void add(MapLocation *);
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void addList(QVector<MapLocation *>);
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void clear();
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protected:
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QHash<int, QByteArray> roleNames() const;
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private:
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QVector<MapLocation *> m_mapLocations;
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QHash<int, QByteArray> m_roles;
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signals:
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void countChanged(int c);
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};
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#endif
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