subsurface/desktop-widgets/command.h
Berthold Stoeger 96d8727399 Undo: use dive * instead of unique index in renumber-dives
Now, that pointers to dives are stable, we might just as well
use dive * instead of the unique-id. This also affects the
merge-dive command, as this uses the same renumbering machinery.

Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
2018-10-11 16:22:27 -07:00

33 lines
1.1 KiB
C++

// SPDX-License-Identifier: GPL-2.0
#ifndef COMMAND_H
#define COMMAND_H
#include "core/dive.h"
#include <QVector>
#include <QAction>
// We put everything in a namespace, so that we can shorten names without polluting the global namespace
namespace Command {
// General commands
void clear(); // Reset the undo stack. Delete all commands.
QAction *undoAction(QObject *parent); // Create an undo action.
QAction *redoAction(QObject *parent); // Create an redo action.
// Dive-list related commands
void addDive(dive *d, bool autogroup);
void deleteDive(const QVector<struct dive*> &divesToDelete);
void shiftTime(const QVector<dive *> &changedDives, int amount);
void renumberDives(const QVector<QPair<dive *, int>> &divesToRenumber);
void removeDivesFromTrip(const QVector<dive *> &divesToRemove);
void removeAutogenTrips();
void addDivesToTrip(const QVector<dive *> &divesToAddIn, dive_trip *trip);
void createTrip(const QVector<dive *> &divesToAddIn);
void autogroupDives();
void mergeTrips(dive_trip *trip1, dive_trip *trip2);
void splitDives(dive *d, duration_t time);
void mergeDives(const QVector <dive *> &dives);
} // namespace Command
#endif // COMMAND_H