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b5c30971b6
Still not all that useful, though. Signed-off-by: Dirk Hohndel <dirk@hohndel.org> |
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build.sh | ||
configure-for-ios.sh | ||
README |
Tool repo to crosscompile subsurface for iOS -------------------------------------------- Dependencies: 0. This only works on a Mac 1. XCode with iOS SDK and Qt5.5. See below 2. cmake 3. ant 4. dependencies of libdivecomputer and subsurface - visit http://subsurface.hohndel.org/documentation/building/ Steps to install: Step 1. Install current XCode with the iOS SDK And QT for android from: http://qt-project.org/downloads, including the iOS bits Step 2. Extract and install these into known directories. Have a look in the top of build.sh for where the cross build tool expects them. By default thats is: ../../../Qt/5.5 Step 2. Run bash build.sh in the terminal. The script will download and build the whole dependency chain. After this, Subsurface-mobile will be built for iOS. The output folder is subsurface-build-ios and your newly created package shows up as: subsurface-build-ios/.... something