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https://github.com/subsurface/subsurface.git
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9c253ee6c5
The parser API was very annoying, as a number of tables to-be-filled were passed in as pointers. The goal of this commit is to collect all these tables in a single struct. This should make it (more or less) clear what is actually written into the divelog files. Moreover, it should now be rather easy to search for instances, where the global logfile is accessed (and it turns out that there are many!). The divelog struct does not contain the tables as substructs, but only collects pointers. The idea is that the "divelog.h" file can be included without all the other files describing the numerous tables. To make it easier to use from C++ parts of the code, the struct implements a constructor and a destructor. Sadly, we can't use smart pointers, since the pointers are accessed from C code. Therfore the constructor and destructor are quite complex. The whole commit is large, but was mostly an automatic conversion. One oddity of note: the divelog structure also contains the "autogroup" flag, since that is saved in the divelog. This actually fixes a bug: Before, when importing dives from a different log, the autogroup flag was overwritten. This was probably not intended and does not happen anymore. Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
286 lines
7.3 KiB
C++
286 lines
7.3 KiB
C++
// SPDX-License-Identifier: GPL-2.0
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// Helper functions for the undo-commands
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#include "selection.h"
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#include "divelist.h"
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#include "divelog.h"
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#include "trip.h"
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#include "subsurface-qt/divelistnotifier.h"
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#include <QVector>
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int amount_selected;
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static int amount_trips_selected;
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extern "C" void select_dive(struct dive *dive)
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{
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if (!dive)
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return;
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if (!dive->selected) {
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dive->selected = 1;
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amount_selected++;
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}
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current_dive = dive;
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}
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extern "C" void deselect_dive(struct dive *dive)
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{
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int idx;
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if (dive && dive->selected) {
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dive->selected = 0;
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if (amount_selected)
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amount_selected--;
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if (current_dive == dive && amount_selected > 0) {
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/* pick a different dive as selected */
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int selected_dive = idx = get_divenr(dive);
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while (--selected_dive >= 0) {
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dive = get_dive(selected_dive);
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if (dive && dive->selected) {
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current_dive = dive;
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return;
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}
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}
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selected_dive = idx;
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while (++selected_dive < divelog.dives->nr) {
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dive = get_dive(selected_dive);
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if (dive && dive->selected) {
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current_dive = dive;
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return;
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}
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}
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}
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current_dive = NULL;
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}
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}
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extern "C" struct dive *first_selected_dive()
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{
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int idx;
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struct dive *d;
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for_each_dive (idx, d) {
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if (d->selected)
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return d;
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}
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return NULL;
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}
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extern "C" struct dive *last_selected_dive()
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{
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int idx;
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struct dive *d, *ret = NULL;
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for_each_dive (idx, d) {
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if (d->selected)
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ret = d;
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}
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return ret;
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}
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extern "C" bool consecutive_selected()
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{
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struct dive *d;
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int i;
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bool consecutive = true;
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bool firstfound = false;
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bool lastfound = false;
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if (amount_selected == 0 || amount_selected == 1)
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return true;
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for_each_dive(i, d) {
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if (d->selected) {
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if (!firstfound)
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firstfound = true;
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else if (lastfound)
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consecutive = false;
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} else if (firstfound) {
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lastfound = true;
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}
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}
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return consecutive;
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}
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#if DEBUG_SELECTION_TRACKING
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extern "C" void dump_selection(void)
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{
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int i;
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struct dive *dive;
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printf("currently selected are %u dives:", amount_selected);
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for_each_dive(i, dive) {
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if (dive->selected)
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printf(" %d", i);
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}
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printf("\n");
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}
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#endif
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// Set the current dive either from a list of selected dives,
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// or a newly selected dive. In both cases, try to select the
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// dive that is newer that is newer than the given date.
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// This mimics the old behavior when the current dive changed.
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// If a current dive outside of the selection was set, add
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// it to the list of selected dives, so that we never end up
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// in a situation where we display a non-selected dive.
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static void setClosestCurrentDive(timestamp_t when, const std::vector<dive *> &selection, QVector<dive *> &divesToSelect)
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{
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// Start from back until we get the first dive that is before
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// the supposed-to-be selected dive. (Note: this mimics the
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// old behavior when the current dive changed).
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for (auto it = selection.rbegin(); it < selection.rend(); ++it) {
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if ((*it)->when > when && !(*it)->hidden_by_filter) {
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current_dive = *it;
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return;
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}
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}
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// We didn't find a more recent selected dive -> try to
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// find *any* visible selected dive.
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for (dive *d: selection) {
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if (!d->hidden_by_filter) {
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current_dive = d;
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return;
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}
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}
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// No selected dive is visible! Take the closest dive. Note, this might
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// return null, but that just means unsetting the current dive (as no
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// dive is visible anyway).
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current_dive = find_next_visible_dive(when);
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if (current_dive)
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divesToSelect.push_back(current_dive);
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}
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// Reset the selection to the dives of the "selection" vector and send the appropriate signals.
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// Set the current dive to "currentDive". "currentDive" must be an element of "selection" (or
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// null if "seletion" is empty). Return true if the selection or current dive changed.
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void setSelection(const std::vector<dive *> &selection, dive *currentDive)
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{
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// To do so, generate vectors of dives to be selected and deselected.
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// We send signals batched by trip, so keep track of trip/dive pairs.
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QVector<dive *> divesToSelect;
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divesToSelect.reserve(selection.size());
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// Since we select only dives, there are no selected trips!
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amount_trips_selected = 0;
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for (int i = 0; i < divelog.trips->nr; ++i)
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divelog.trips->trips[i]->selected = false;
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// TODO: We might want to keep track of selected dives in a more efficient way!
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int i;
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dive *d;
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amount_selected = 0; // We recalculate amount_selected
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for_each_dive(i, d) {
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// We only modify dives that are currently visible.
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if (d->hidden_by_filter) {
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d->selected = false; // Note, not necessary, just to be sure
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// that we get amount_selected right
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continue;
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}
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// Search the dive in the list of selected dives.
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// TODO: By sorting the list in the same way as the backend, this could be made more efficient.
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bool newState = std::find(selection.begin(), selection.end(), d) != selection.end();
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if (newState) {
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++amount_selected;
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divesToSelect.push_back(d);
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}
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// TODO: Instead of using select_dive() and deselect_dive(), we set selected directly.
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// The reason is that deselect() automatically sets a new current dive, which we
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// don't want, as we set it later anyway.
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// There is other parts of the C++ code that touches the innards directly, but
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// ultimately this should be pushed down to C.
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d->selected = newState;
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}
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// We cannot simply change the current dive to the given dive.
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// It might be hidden by a filter and thus not be selected.
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current_dive = currentDive;
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if (current_dive && !currentDive->selected) {
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// Current not visible -> find a different dive.
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setClosestCurrentDive(currentDive->when, selection, divesToSelect);
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}
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// Send the new selection
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emit diveListNotifier.divesSelected(divesToSelect);
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}
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extern "C" void select_single_dive(dive *d)
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{
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if (d)
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setSelection(std::vector<dive *>{ d }, d);
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else
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setSelection(std::vector<dive *>(), nullptr);
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}
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// Turn current selection into a vector.
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// TODO: This could be made much more efficient if we kept a sorted list of selected dives!
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std::vector<dive *> getDiveSelection()
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{
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std::vector<dive *> res;
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res.reserve(amount_selected);
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int i;
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dive *d;
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for_each_dive(i, d) {
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if (d->selected)
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res.push_back(d);
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}
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return res;
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}
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// Select the first dive that is visible
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extern "C" void select_newest_visible_dive()
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{
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for (int i = divelog.dives->nr - 1; i >= 0; --i) {
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dive *d = divelog.dives->dives[i];
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if (!d->hidden_by_filter)
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return select_single_dive(d);
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}
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// No visible dive -> deselect all
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select_single_dive(nullptr);
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}
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extern "C" void select_trip(struct dive_trip *trip)
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{
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if (trip && !trip->selected) {
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trip->selected = true;
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amount_trips_selected++;
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}
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}
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extern "C" void deselect_trip(struct dive_trip *trip)
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{
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if (trip && trip->selected) {
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trip->selected = false;
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amount_trips_selected--;
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}
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}
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extern "C" struct dive_trip *single_selected_trip()
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{
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if (amount_trips_selected != 1)
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return NULL;
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for (int i = 0; i < divelog.trips->nr; ++i) {
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if (divelog.trips->trips[i]->selected)
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return divelog.trips->trips[i];
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}
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fprintf(stderr, "warning: found no selected trip even though one should be selected\n");
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return NULL; // shouldn't happen
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}
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extern "C" void clear_selection(void)
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{
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current_dive = nullptr;
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amount_selected = 0;
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amount_trips_selected = 0;
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int i;
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struct dive *dive;
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for_each_dive (i, dive)
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dive->selected = false;
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for (int i = 0; i < divelog.trips->nr; ++i)
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divelog.trips->trips[i]->selected = false;
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}
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