subsurface/profile-widget/animationfunctions.cpp
Dirk Hohndel 7be962bfc2 Move subsurface-core to core and qt-mobile to mobile-widgets
Having subsurface-core as a directory name really messes with
autocomplete and is obviously redundant. Simmilarly, qt-mobile caused an
autocomplete conflict and also was inconsistent with the desktop-widget
name for the directory containing the "other" UI.

And while cleaning up the resulting change in the path name for include
files, I decided to clean up those even more to make them consistent
overall.

This could have been handled in more commits, but since this requires a
make clean before the build, it seemed more sensible to do it all in one.

Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2016-04-04 22:33:58 -07:00

75 lines
2.1 KiB
C++

#include "profile-widget/animationfunctions.h"
#include "core/pref.h"
#include <QPropertyAnimation>
namespace Animations {
void hide(QObject *obj)
{
if (prefs.animation_speed != 0) {
QPropertyAnimation *animation = new QPropertyAnimation(obj, "opacity");
animation->setStartValue(1);
animation->setEndValue(0);
animation->start(QAbstractAnimation::DeleteWhenStopped);
} else {
obj->setProperty("opacity", 0);
}
}
void show(QObject *obj)
{
if (prefs.animation_speed != 0) {
QPropertyAnimation *animation = new QPropertyAnimation(obj, "opacity");
animation->setStartValue(0);
animation->setEndValue(1);
animation->start(QAbstractAnimation::DeleteWhenStopped);
} else {
obj->setProperty("opacity", 1);
}
}
void animDelete(QObject *obj)
{
if (prefs.animation_speed != 0) {
QPropertyAnimation *animation = new QPropertyAnimation(obj, "opacity");
obj->connect(animation, SIGNAL(finished()), SLOT(deleteLater()));
animation->setStartValue(1);
animation->setEndValue(0);
animation->start(QAbstractAnimation::DeleteWhenStopped);
} else {
obj->setProperty("opacity", 0);
}
}
void moveTo(QObject *obj, qreal x, qreal y)
{
if (prefs.animation_speed != 0) {
QPropertyAnimation *animation = new QPropertyAnimation(obj, "pos");
animation->setDuration(prefs.animation_speed);
animation->setStartValue(obj->property("pos").toPointF());
animation->setEndValue(QPointF(x, y));
animation->start(QAbstractAnimation::DeleteWhenStopped);
} else {
obj->setProperty("pos", QPointF(x, y));
}
}
void scaleTo(QObject *obj, qreal scale)
{
if (prefs.animation_speed != 0) {
QPropertyAnimation *animation = new QPropertyAnimation(obj, "scale");
animation->setDuration(prefs.animation_speed);
animation->setStartValue(obj->property("scale").toReal());
animation->setEndValue(QVariant::fromValue(scale));
animation->setEasingCurve(QEasingCurve::InCubic);
animation->start(QAbstractAnimation::DeleteWhenStopped);
} else {
obj->setProperty("scale", QVariant::fromValue(scale));
}
}
void moveTo(QObject *obj, const QPointF &pos)
{
moveTo(obj, pos.x(), pos.y());
}
}