subsurface/qt-ui/profile/profilewidget2.h
Krzysztof Arentowicz b6f47883c3 Get rid of mean depth line
Flat mean depth line (whole dive, not the instant one) is redundant as we now
 have a much more useful mean depth graph.

Signed-off-by: Krzysztof Arentowicz <k.arentowicz@gmail.com>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2015-01-01 16:28:20 -08:00

205 lines
5.7 KiB
C++

#ifndef PROFILEWIDGET2_H
#define PROFILEWIDGET2_H
#include <QGraphicsView>
// /* The idea of this widget is to display and edit the profile.
// * It has:
// * 1 - ToolTip / Legend item, displays every information of the current mouse position on it, plus the legends of the maps.
// * 2 - ToolBox, displays the QActions that are used to do special stuff on the profile ( like activating the plugins. )
// * 3 - Cartesian Axis for depth ( y )
// * 4 - Cartesian Axis for Gases ( y )
// * 5 - Cartesian Axis for Time ( x )
// *
// * It needs to be dynamic, things should *flow* on it, not just appear / disappear.
// */
#include "graphicsview-common.h"
#include "divelineitem.h"
#include "diveprofileitem.h"
#include "display.h"
class RulerItem2;
struct dive;
struct plot_info;
class ToolTipItem;
class MeanDepthLine;
class DiveMeanDepth;
class DiveReportedCeiling;
class DiveTextItem;
class TemperatureAxis;
class DiveEventItem;
class DivePlotDataModel;
class DivePixmapItem;
class DiveRectItem;
class DepthAxis;
class DiveCartesianAxis;
class DiveProfileItem;
class TimeAxis;
class DiveTemperatureItem;
class DiveHeartrateItem;
class PercentageItem;
class DiveGasPressureItem;
class DiveCalculatedCeiling;
class DiveCalculatedTissue;
class PartialPressureGasItem;
class PartialGasPressureAxis;
class AbstractProfilePolygonItem;
class TankItem;
class DiveHandler;
class QGraphicsSimpleTextItem;
class QModelIndex;
class DivePictureItem;
class ProfileWidget2 : public QGraphicsView {
Q_OBJECT
public:
enum State {
EMPTY,
PROFILE,
EDIT,
ADD,
PLAN,
INVALID
};
enum Items {
BACKGROUND,
PROFILE_Y_AXIS,
GAS_Y_AXIS,
TIME_AXIS,
DEPTH_CONTROLLER,
TIME_CONTROLLER,
COLUMNS
};
ProfileWidget2(QWidget *parent = 0);
void plotDive(struct dive *d = 0, bool force = false);
virtual bool eventFilter(QObject *, QEvent *);
void setupItem(AbstractProfilePolygonItem *item, DiveCartesianAxis *hAxis, DiveCartesianAxis *vAxis, DivePlotDataModel *model, int vData, int hData, int zValue);
void setPrintMode(bool mode, bool grayscale = false);
bool getPrintMode();
bool isPointOutOfBoundaries(const QPointF &point) const;
bool isPlanner();
bool isAddOrPlanner();
double getFontPrintScale();
void setFontPrintScale(double scale);
void clearHandlers();
State currentState;
signals:
void mouseMoved(int time, int depth);
public
slots: // Necessary to call from QAction's signals.
void settingsChanged();
void setEmptyState();
void setProfileState();
void setPlanState();
void setAddState();
void changeGas();
void addSetpointChange();
void addBookmark();
void hideEvents();
void unhideEvents();
void removeEvent();
void editName();
void makeFirstDC();
void deleteCurrentDC();
void pointInserted(const QModelIndex &parent, int start, int end);
void pointsRemoved(const QModelIndex &, int start, int end);
void plotPictures();
void setReplot(bool state);
void replot();
/* this is called for every move on the handlers. maybe we can speed up this a bit? */
void recreatePlannedDive();
/* key press handlers */
void keyEscAction();
void keyDeleteAction();
void keyUpAction();
void keyDownAction();
void keyLeftAction();
void keyRightAction();
void divePlannerHandlerClicked();
void divePlannerHandlerReleased();
protected:
virtual ~ProfileWidget2();
virtual void resizeEvent(QResizeEvent *event);
virtual void wheelEvent(QWheelEvent *event);
virtual void mouseMoveEvent(QMouseEvent *event);
virtual void contextMenuEvent(QContextMenuEvent *event);
virtual void mouseDoubleClickEvent(QMouseEvent *event);
virtual void mousePressEvent(QMouseEvent *event);
virtual void mouseReleaseEvent(QMouseEvent *event);
private: /*methods*/
void fixBackgroundPos();
void scrollViewTo(const QPoint &pos);
void setupSceneAndFlags();
void setupItemSizes();
void addItemsToScene();
void setupItemOnScene();
void disconnectTemporaryConnections();
struct plot_data *getEntryFromPos(QPointF pos);
private:
DivePlotDataModel *dataModel;
int zoomLevel;
qreal zoomFactor;
DivePixmapItem *background;
QString backgroundFile;
ToolTipItem *toolTipItem;
bool isPlotZoomed;
bool replotEnabled;
// All those here should probably be merged into one structure,
// So it's esyer to replicate for more dives later.
// In the meantime, keep it here.
struct plot_info plotInfo;
DepthAxis *profileYAxis;
PartialGasPressureAxis *gasYAxis;
TemperatureAxis *temperatureAxis;
TimeAxis *timeAxis;
DiveProfileItem *diveProfileItem;
DiveTemperatureItem *temperatureItem;
DiveMeanDepthItem *meanDepthItem;
DiveCartesianAxis *cylinderPressureAxis;
DiveGasPressureItem *gasPressureItem;
QList<DiveEventItem *> eventItems;
DiveTextItem *diveComputerText;
DiveCalculatedCeiling *diveCeiling;
QList<DiveCalculatedTissue *> allTissues;
DiveReportedCeiling *reportedCeiling;
PartialPressureGasItem *pn2GasItem;
PartialPressureGasItem *pheGasItem;
PartialPressureGasItem *po2GasItem;
DiveCartesianAxis *heartBeatAxis;
DiveHeartrateItem *heartBeatItem;
DiveCartesianAxis *percentageAxis;
QList<DivePercentageItem *> allPercentages;
DiveAmbPressureItem *ambPressureItem;
DiveGFLineItem *gflineItem;
DiveLineItem *mouseFollowerVertical;
DiveLineItem *mouseFollowerHorizontal;
RulerItem2 *rulerItem;
TankItem *tankItem;
InstantMeanDepthLine *instantMeanDepth;
bool isGrayscale;
bool printMode;
//specifics for ADD and PLAN
QList<DiveHandler *> handles;
QList<QGraphicsSimpleTextItem *> gases;
QList<DivePictureItem*> pictures;
void repositionDiveHandlers();
int fixHandlerIndex(DiveHandler *activeHandler);
friend class DiveHandler;
QHash<Qt::Key, QAction *> actionsForKeys;
bool shouldCalculateMaxTime;
bool shouldCalculateMaxDepth;
int maxtime;
int maxdepth;
double fontPrintScale;
};
#endif // PROFILEWIDGET2_H