subsurface/qt-ui/maintab.cpp
Dirk Hohndel b75a89aa86 Start populating the maintab Dive Info widget
Establish some useful helpers and use them when updating the values.

One of the helpers (from statistics.c) puzzlingly doesn't link - so that's
ifdefed out.

Also had to re-arrange the settings reading code (it came too late) and to
extract the expanding code of the top dive from the settings reading code
(as it had no business being there to begin with).

Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2013-05-06 20:38:38 -07:00

171 lines
4.5 KiB
C++

/*
* maintab.cpp
*
* classes for the "notebook" area of the main window of Subsurface
*
*/
#include "maintab.h"
#include "ui_maintab.h"
#include "addcylinderdialog.h"
#include "addweightsystemdialog.h"
#include "../helpers.h"
#include "../statistics.h"
#include <QLabel>
MainTab::MainTab(QWidget *parent) : QTabWidget(parent),
ui(new Ui::MainTab()),
weightModel(new WeightModel()),
cylindersModel(new CylindersModel())
{
ui->setupUi(this);
ui->cylinders->setModel(cylindersModel);
ui->weights->setModel(weightModel);
}
void MainTab::clearEquipment()
{
}
void MainTab::clearInfo()
{
ui->sacText->setText(QString());
ui->otuText->setText(QString());
ui->oxygenHeliumText->setText(QString());
ui->gasUsedText->setText(QString());
ui->dateText->setText(QString());
ui->diveTimeText->setText(QString());
ui->surfaceIntervalText->setText(QString());
ui->maximumDepthText->setText(QString());
ui->averageDepthText->setText(QString());
ui->visibilityText->setText(QString());
ui->waterTemperatureText->setText(QString());
ui->airTemperatureText->setText(QString());
ui->airPressureText->setText(QString());
}
void MainTab::clearStats()
{
ui->maximumDepthAllText->setText(QString());
ui->minimumDepthAllText->setText(QString());
ui->averageDepthAllText->setText(QString());
ui->maximumSacAllText->setText(QString());
ui->minimumSacAllText->setText(QString());
ui->averageSacAllText->setText(QString());
ui->divesAllText->setText(QString());
ui->maximumTemperatureAllText->setText(QString());
ui->minimumTemperatureAllText->setText(QString());
ui->averageTemperatureAllText->setText(QString());
ui->totalTimeAllText->setText(QString());
ui->averageTimeAllText->setText(QString());
ui->longestAllText->setText(QString());
ui->shortestAllText->setText(QString());
}
#define UPDATE_TEXT(d, field) \
if (!d || !d->field) \
ui->field->setText(""); \
else \
ui->field->setText(d->field)
void MainTab::updateDiveInfo(int dive)
{
// So, this is what happens now:
// Every tab should be populated from this method,
// it will be called whenever a new dive is selected
// I'm already populating the 'notes' box
// to show how it can be done.
// If you are unsure what's the name of anything,
// open the file maintab.ui on the designer
// click on the item and check its objectName,
// the access is ui->objectName from here on.
volume_t sacVal;
struct dive *d = get_dive(dive);
UPDATE_TEXT(d, notes);
UPDATE_TEXT(d, location);
UPDATE_TEXT(d, suit);
UPDATE_TEXT(d, divemaster);
UPDATE_TEXT(d, buddy);
if (d)
ui->rating->setCurrentStars(d->rating);
else
ui->rating->setCurrentStars(0);
ui->maximumDepthText->setText(get_depth_string(d->maxdepth, TRUE));
ui->averageDepthText->setText(get_depth_string(d->meandepth, TRUE));
sacVal.mliter = d ? d->sac : 0;
ui->sacText->setText(get_volume_string(sacVal, TRUE).append("/min"));
ui->otuText->setText(QString("%1").arg( d ? d->otu : 0));
ui->waterTemperatureText->setText(d ? get_temperature_string(d->watertemp, TRUE) : "");
ui->airTemperatureText->setText(d ? get_temperature_string(d->airtemp, TRUE) : "");
if (d && d->surface_pressure.mbar)
/* this is ALWAYS displayed in mbar */
ui->airPressureText->setText(QString("%1mbar").arg(d->surface_pressure.mbar));
else
ui->airPressureText->setText(QString(""));
#if 0 /* this fails to link, even though the function is defined in statistics.c / statistics.h */
if (d)
ui->gasUsedText->setText(get_volume_string(get_gas_used(d), TRUE));
else
#endif
ui->gasUsedText->setText("");
}
void MainTab::on_addCylinder_clicked()
{
if (cylindersModel->rowCount() >= MAX_CYLINDERS)
return;
AddCylinderDialog dialog(this);
cylinder_t *newCylinder = (cylinder_t*) malloc(sizeof(cylinder_t));
newCylinder->type.description = "";
dialog.setCylinder(newCylinder);
int result = dialog.exec();
if (result == QDialog::Rejected){
return;
}
dialog.updateCylinder();
cylindersModel->add(newCylinder);
}
void MainTab::on_editCylinder_clicked()
{
}
void MainTab::on_delCylinder_clicked()
{
}
void MainTab::on_addWeight_clicked()
{
if (weightModel->rowCount() >= MAX_WEIGHTSYSTEMS)
return;
AddWeightsystemDialog dialog(this);
weightsystem_t newWeightsystem;
newWeightsystem.description = "";
newWeightsystem.weight.grams = 0;
dialog.setWeightsystem(&newWeightsystem);
int result = dialog.exec();
if (result == QDialog::Rejected)
return;
dialog.updateWeightsystem();
weightModel->add(&newWeightsystem);
}
void MainTab::on_editWeight_clicked()
{
}
void MainTab::on_delWeight_clicked()
{
}
void MainTab::reload()
{
cylindersModel->update();
}