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This model will be used to show the dives in QML. This commit adds the model, and the means to link it to QML. Signed-off-by: Grace Karanja <gracie.karanja89@gmail.com> Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
225 lines
4.1 KiB
C++
225 lines
4.1 KiB
C++
#include "divelistmodel.h"
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#include "helpers.h"
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Dive::Dive(dive *d)
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{
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m_thisDive = d;
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setDiveNumber(QString::number(d->number));
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setDate(get_dive_date_string(d->when));
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setDepth(get_depth_string(d->maxdepth));
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setDuration(get_dive_duration_string(d->duration.seconds, "h:","min"));
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if (!d->watertemp.mkelvin)
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m_depth = "";
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if (get_units()->temperature == units::CELSIUS)
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m_depth = QString::number(mkelvin_to_C(d->watertemp.mkelvin), 'f', 1);
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else
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m_depth = QString::number(mkelvin_to_F(d->watertemp.mkelvin), 'f', 1);
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weight_t tw = { total_weight(d) };
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setWeight(weight_string(tw.grams));
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setSuit(QString(d->suit));
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setCylinder(QString(d->cylinder[0].type.description));
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setSac(QString::number(d->sac));
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setLocation(get_dive_location(d));
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}
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QString Dive::date() const
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{
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return m_date;
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}
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void Dive::setDate(const QString &date)
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{
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m_date = date;
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}
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QString Dive::location() const
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{
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return m_location;
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}
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void Dive::setLocation(const QString &location)
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{
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m_location = location;
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}
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QString Dive::sac() const
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{
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return m_sac;
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}
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void Dive::setSac(const QString &sac)
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{
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m_sac = sac;
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}
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QString Dive::gas() const
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{
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return m_gas;
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}
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void Dive::setGas(const QString &gas)
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{
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m_gas = gas;
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}
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QString Dive::cylinder() const
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{
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return m_cylinder;
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}
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void Dive::setCylinder(const QString &cylinder)
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{
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m_cylinder = cylinder;
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}
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QString Dive::suit() const
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{
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return m_suit;
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}
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void Dive::setSuit(const QString &suit)
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{
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m_suit = suit;
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}
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QString Dive::weight() const
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{
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return m_weight;
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}
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void Dive::setWeight(const QString &weight)
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{
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m_weight = weight;
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}
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QString Dive::temp() const
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{
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return m_temp;
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}
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void Dive::setTemp(const QString &temp)
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{
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m_temp = temp;
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}
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QString Dive::duration() const
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{
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return m_duration;
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}
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void Dive::setDuration(const QString &duration)
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{
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m_duration = duration;
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}
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QString Dive::depth() const
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{
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return m_depth;
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}
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void Dive::setDepth(const QString &depth)
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{
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m_depth = depth;
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}
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QString Dive::rating() const
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{
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return m_rating;
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}
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void Dive::setRating(const QString &rating)
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{
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m_rating = rating;
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}
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dive *Dive::thisDive() const
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{
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return m_thisDive;
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}
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void Dive::setThisDive(dive *thisDive)
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{
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m_thisDive = thisDive;
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}
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QString Dive::diveNumber() const
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{
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return m_diveNumber;
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}
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void Dive::setDiveNumber(const QString &diveNumber)
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{
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m_diveNumber = diveNumber;
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}
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DiveListModel *DiveListModel::m_instance = NULL;
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DiveListModel::DiveListModel(QObject *parent) : QAbstractListModel(parent)
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{
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m_instance = this;
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}
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void DiveListModel::addDive(dive *d)
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{
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beginInsertRows(QModelIndex(), rowCount(), rowCount());
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m_dives.append(Dive(d));
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endInsertRows();
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}
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int DiveListModel::rowCount(const QModelIndex &) const
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{
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return m_dives.count();
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}
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QVariant DiveListModel::data(const QModelIndex &index, int role) const
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{
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if(index.row() < 0 || index.row() > m_dives.count())
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return QVariant();
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const Dive &dive = m_dives[index.row()];
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if (role == DiveNumberRole)
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return dive.diveNumber();
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else if (role == DiveDateRole)
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return dive.date();
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else if (role == DiveRatingRole)
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return dive.rating();
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else if (role == DiveDepthRole)
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return dive.depth();
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else if (role == DiveDurationRole)
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return dive.duration();
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else if (role == DiveTemperatureRole)
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return dive.temp();
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else if (role == DiveWeightRole)
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return dive.weight();
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else if (role == DiveSuitRole)
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return dive.suit();
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else if (role == DiveCylinderRole)
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return dive.cylinder();
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else if (role == DiveGasRole)
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return dive.gas();
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else if (role == DiveSacRole)
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return dive.sac();
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else if (role == DiveLocationRole)
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return dive.location();
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return QVariant();
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}
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QHash<int, QByteArray> DiveListModel::roleNames() const
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{
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QHash<int, QByteArray> roles;
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roles[DiveNumberRole] = "diveNumber";
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roles[DiveDateRole] = "date";
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roles[DiveRatingRole] = "rating";
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roles[DiveDepthRole] = "depth";
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roles[DiveDurationRole] = "duration";
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roles[DiveTemperatureRole] = "temp";
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roles[DiveWeightRole] = "weight";
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roles[DiveSuitRole] = "suit";
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roles[DiveCylinderRole] = "cylinder";
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roles[DiveGasRole] = "gas";
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roles[DiveSacRole] = "sac";
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roles[DiveLocationRole] = "location";
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return roles;
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}
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DiveListModel *DiveListModel::instance()
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{
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return m_instance;
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}
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