subsurface/qt-models/divepicturemodel.h
Dirk Hohndel 9edb4f3fa9 Move ImageDownloader out of the desktop widgets
This required a bit more untangling, but with this it seems we can build
subsurface-mobile again (at least on the desktop).

Interesting is the removal from inside the ImageDownloader of the call to
DivePictureModel::instance()->updateDivePictures() - which actually could
cause some interesting recursion issues. If it turns out we did indeed
need this, it needs to be re-architected.

Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2015-11-06 11:30:11 -08:00

40 lines
1.2 KiB
C++

#ifndef DIVEPICTUREMODEL_H
#define DIVEPICTUREMODEL_H
#include <QAbstractTableModel>
#include <QImage>
#include <QFuture>
struct PhotoHelper {
QImage image;
int offsetSeconds;
};
typedef QList<struct picture *> SPictureList;
typedef struct picture *picturepointer;
typedef QPair<picturepointer, QImage> SPixmap;
// function that will scale the pixmap, used inside the QtConcurrent thread.
SPixmap scaleImages(picturepointer picture);
class DivePictureModel : public QAbstractTableModel {
Q_OBJECT
public:
static DivePictureModel *instance();
virtual int columnCount(const QModelIndex &parent = QModelIndex()) const;
virtual QVariant data(const QModelIndex &index, int role = Qt::DisplayRole) const;
virtual int rowCount(const QModelIndex &parent = QModelIndex()) const;
virtual void updateDivePictures();
void updateDivePicturesWhenDone(QList<QFuture<void> >);
void removePicture(const QString& fileUrl, bool last);
protected:
DivePictureModel();
int numberOfPictures;
// Currently, load the images on the fly
// Later, use a thread to load the images
// Later, save the thumbnails so we don't need to reopen every time.
QHash<QString, PhotoHelper> stringPixmapCache;
};
#endif