mirror of
https://github.com/subsurface/subsurface.git
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c9f927d547
Marble can't be static, so instead we build a shared library but give it a different name so it can be installed in parallel with the "real" libmarblewidget.so. Also make sure that the correct libusb is installed so that Atomics Aquatics dive computers are supported. Fixes #782 Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
206 lines
7.3 KiB
Text
206 lines
7.3 KiB
Text
marbledir.files = $$MARBLEDIR
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doc.files = $$DOC_FILES
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theme.files = $$THEME_FILES
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translation.files = $$replace(TRANSLATIONS, .ts, .qm)
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exists($$[QT_INSTALL_TRANSLATIONS]) {
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qt_translation_dir = $$[QT_INSTALL_TRANSLATIONS]
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} else: exists(/usr/share/qt5/translations) {
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# On some cross-compilation environments, the translations are either missing or not
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# where they're expected to be. In such cases, try copying from the system.
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qt_translation_dir = /usr/share/qt5/translations
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}
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# Prepend the Qt translation dir so we can actually find the files
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qttranslation.files =
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for(translation, QTTRANSLATIONS): \
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qttranslation.files += $${qt_translation_dir}/$$translation
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nltab = $$escape_expand(\\n\\t)
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mac {
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# OS X bundling rules
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# "make mac-deploy" deploys the external libs (Qt, libdivecomputer, libusb, etc.) into the bundle
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# "make install" installs the bundle to /Applications
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# "make mac-create-dmg" creates Subsurface.dmg
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mac_bundle.path = /Applications
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mac_bundle.files = Subsurface.app
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mac_bundle.CONFIG += no_check_exist directory
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INSTALLS += mac_bundle
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install.depends += mac-deploy
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datadir = Contents/Resources/share
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marbledir.path = Contents/Resources/data
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theme.path = Contents/Resources
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doc.path = $$datadir/Documentation
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translation.path = Contents/Resources/translations
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qttranslation.path = Contents/Resources/translations
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QMAKE_BUNDLE_DATA += marbledir doc translation qttranslation theme
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mac_deploy.target = mac-deploy
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mac_deploy.commands += $$[QT_INSTALL_BINS]/macdeployqt $${TARGET}.app
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!isEmpty(V):mac_deploy.commands += -verbose=1
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mac_dmg.target = mac-create-dmg
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mac_dmg.commands = $$mac_deploy.commands -dmg
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mac_dmg.commands += $${nltab}$(MOVE) $${TARGET}.dmg $${TARGET}-$${FULL_VERSION}.dmg
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QMAKE_EXTRA_TARGETS += mac_deploy mac_dmg
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} else: win32 {
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# Windows bundling rules
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# We don't have a helpful tool like macdeployqt for Windows, so we hardcode
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# which libs we need.
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# The only target is "make install", which copies everything into packaging/windows
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WINDOWSSTAGING = $$OUT_PWD/staging
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WINDOWSPACKAGING = $$PWD/packaging/windows
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NSIFILE = $$WINDOWSSTAGING/subsurface.nsi
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NSIINPUTFILE = $$WINDOWSPACKAGING/subsurface.nsi.in
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MAKENSIS = /usr/bin/makensis
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doc.path = $$WINDOWSSTAGING/Documentation
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CONFIG -= copy_dir_files
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deploy.path = $$WINDOWSSTAGING
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deploy.CONFIG += no_check_exist
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target.path = $$WINDOWSSTAGING
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marbledir.path = $$WINDOWSSTAGING/data
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theme.path = $$WINDOWSSTAGING
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INSTALLS += deploy marbledir target doc theme
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translation.path = $$WINDOWSSTAGING/translations
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qttranslation.path = $$WINDOWSSTAGING/translations
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package.files = $$PWD/gpl-2.0.txt $$WINDOWSPACKAGING/subsurface.ico
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package.path = $$WINDOWSSTAGING
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INSTALLS += translation qttranslation package
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qt_conf.commands = echo \'[Paths]\' > $@
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qt_conf.commands += $${nltab}echo \'Prefix=.\' >> $@
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qt_conf.target = $$WINDOWSSTAGING/qt.conf
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install.depends += qt_conf
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# Plugin code
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defineTest(deployPlugin) {
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plugin = $$1
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plugintype = $$dirname(1)
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CONFIG(debug, debug|release): plugin = $${plugin}d4.dll
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else: plugin = $${plugin}4.dll
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abs_plugin = $$[QT_INSTALL_PLUGINS]/$$plugin
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ABS_DEPLOYMENT_PLUGIN += $$abs_plugin
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export(ABS_DEPLOYMENT_PLUGIN)
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safe_name = $$replace(1, /, _)
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INSTALLS += $$safe_name
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# Work around qmake bug in Qt4 that it can't handle $${xx}.yy properly
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eval(safe_name_files = $${safe_name}.files)
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eval(safe_name_path = $${safe_name}.path)
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$$safe_name_files = $$abs_plugin
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$$safe_name_path = $$WINDOWSSTAGING/plugins/$$plugintype
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export($$safe_name_files)
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export($$safe_name_path)
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export(INSTALLS)
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}
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# Convert plugin names to the relative DLL path
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for(plugin, $$list($$DEPLOYMENT_PLUGIN)) {
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deployPlugin($$plugin)
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}
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!win32-msvc* {
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#!equals($$QMAKE_HOST.os, "Windows"): dlls.commands += OBJDUMP=`$$QMAKE_CC -dumpmachine`-objdump
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dlls.commands += PATH=\$\$PATH:`$$QMAKE_CC -print-search-dirs | sed -nE \'/^libraries: =/{s///;s,/lib/?(:|\$\$),/bin\\1,g;p;q;}\'`
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dlls.commands += perl $$PWD/scripts/win-ldd.pl
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# equals(QMAKE_HOST.os, "Windows"): EXE_SUFFIX = .exe
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EXE_SUFFIX = .exe
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CONFIG(debug, debug|release): dlls.commands += $$OUT_PWD/debug/subsurface$$EXE_SUFFIX
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else: dlls.commands += $$OUT_PWD/release/$$TARGET$$EXE_SUFFIX
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dlls.commands += $$ABS_DEPLOYMENT_PLUGIN $$LIBS
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dlls.commands += | while read name; do $(INSTALL_FILE) \$\$name $$WINDOWSSTAGING; done
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dlls.depends += $(DESTDIR_TARGET)
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nsis.commands += $(CHK_DIR_EXISTS) $$WINDOWSSTAGING;
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win64target {
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nsis.commands += cat $$NSIINPUTFILE | sed -e \'s/VERSIONTOKEN/$$VERSION_STRING/;s/PRODVTOKEN/$${PRODVERSION_STRING}/;s/64BITBUILDTOKEN/1 == 1/\' > $$NSIFILE
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} else {
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nsis.commands += cat $$NSIINPUTFILE | sed -e \'s/VERSIONTOKEN/$$VERSION_STRING/;s/PRODVTOKEN/$${PRODVERSION_STRING}/;s/64BITBUILDTOKEN/1 == 0/\' > $$NSIFILE
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}
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nsis.depends += $$NSIINPUTFILE
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nsis.target = $$NSISFILE
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#
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# FIXME HACK HACK FIXME -- this is needed to create working daily builds...
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#
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brokenQt532win {
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installer.commands += cp Qt531/*.dll staging;
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}
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installer.commands += $$MAKENSIS $$NSIFILE
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installer.target = installer
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installer.depends = nsis install
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QMAKE_EXTRA_TARGETS = installer nsis
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install.depends += dlls
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}
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} else: android {
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# Android install rules
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QMAKE_BUNDLE_DATA += translation qttranslation
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# Android template directory
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ANDROID_PACKAGE_SOURCE_DIR = $$OUT_PWD/android
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} else {
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# Linux install rules
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# On Linux, we can count on packagers doing the right thing
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# We just need to drop a few files here and there
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# This is a fake rule just to create some rules in the target file
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dummy.target = dummy-only-for-var-expansion
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dummy.commands = $$escape_expand(\\n)prefix = /usr
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QMAKE_EXTRA_VARIABLES = BINDIR DATADIR DOCDIR DESKTOPDIR ICONPATH ICONDIR MANDIR
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BINDIR = $(prefix)/bin
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DATADIR = $(prefix)/share
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DOCDIR = $(EXPORT_DATADIR)/subsurface/Documentation
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DESKTOPDIR = $(EXPORT_DATADIR)/applications
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ICONPATH = $(EXPORT_DATADIR)/icons/hicolor
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ICONDIR = $(EXPORT_ICONPATH)/scalable/apps
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MANDIR = $(EXPORT_DATADIR)/man/man1
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QMAKE_EXTRA_TARGETS += dummy
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target.path = /$(EXPORT_BINDIR)
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target.files = $$TARGET
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!isEmpty(SPECIAL_MARBLE_PREFIX) {
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ourmarble.path = /$(prefix)/lib
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ourmarble.files = marble-build/src/lib/marble/libssrfmarblewidget.so*
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}
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desktop.path = /$(EXPORT_DESKTOPDIR)
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desktop.files = $$DESKTOP_FILE
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manpage.path = /$(EXPORT_MANDIR)
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manpage.files = $$MANPAGE
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icon.path = /$(EXPORT_ICONDIR)
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icon.files = $$ICON
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marbledir.path = /$(EXPORT_DATADIR)/subsurface/data
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doc.path = /$(EXPORT_DOCDIR)
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theme.path = /$(EXPORT_DATADIR)/subsurface
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doc.CONFIG += no_check_exist
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translation.path = /$(EXPORT_DATADIR)/subsurface/translations
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translation.CONFIG += no_check_exist
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INSTALLS += target desktop manpage doc marbledir translation icon theme
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!isEmpty(SPECIAL_MARBLE_PREFIX) : INSTALLS += ourmarble
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install.target = install
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}
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!isEmpty(TRANSLATIONS) {
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isEmpty(QMAKE_LRELEASE) {
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win32: QMAKE_LRELEASE = $$[QT_INSTALL_BINS]\\lrelease.exe
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else: QMAKE_LRELEASE = $$[QT_INSTALL_BINS]/lrelease
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}
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isEmpty(TS_DIR):TS_DIR = translations
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TSQM.input = TRANSLATIONS
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TSQM.output = $$TS_DIR/${QMAKE_FILE_BASE}.qm
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TSQM.CONFIG += no_link target_predeps
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TSQM.commands = $$QMAKE_LRELEASE ${QMAKE_FILE_IN} -qm $$TS_DIR/${QMAKE_FILE_BASE}.qm
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QMAKE_EXTRA_COMPILERS += TSQM
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}
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QMAKE_EXTRA_TARGETS += install $$install.depends
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